binutils-gdb/gold/fileread.h
Ian Lance Taylor cb29561284 Reduce the number of system calls. Use readv instead of pread. Do
better handling of cached views.
2008-01-02 23:48:49 +00:00

441 lines
12 KiB
C++

// fileread.h -- read files for gold -*- C++ -*-
// Copyright 2006, 2007 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
// Classes used to read data from binary input files.
#ifndef GOLD_FILEREAD_H
#define GOLD_FILEREAD_H
#include <list>
#include <map>
#include <string>
#include "options.h"
#include "token.h"
namespace gold
{
class Dirsearch;
class File_view;
// File_read manages a file descriptor for a file we are reading. We
// close file descriptors if we run out of them, so this class reopens
// the file as needed.
class File_read
{
public:
File_read()
: name_(), descriptor_(-1), object_count_(0), size_(0), token_(false),
views_(), saved_views_(), contents_(NULL), mapped_bytes_(0),
released_(true)
{ }
~File_read();
// Open a file.
bool
open(const Task*, const std::string& name);
// Pretend to open the file, but provide the file contents. No
// actual file system activity will occur. This is used for
// testing.
bool
open(const Task*, const std::string& name, const unsigned char* contents,
off_t size);
// Return the file name.
const std::string&
filename() const
{ return this->name_; }
// Add an object associated with a file.
void
add_object()
{ ++this->object_count_; }
// Remove an object associated with a file.
void
remove_object()
{ --this->object_count_; }
// Lock the file for exclusive access within a particular Task::run
// execution. This means that the descriptor can not be closed.
// This routine may only be called when the workqueue lock is held.
void
lock(const Task* t);
// Unlock the descriptor, permitting it to be closed if necessary.
void
unlock(const Task* t);
// Test whether the object is locked.
bool
is_locked() const;
// Return the token, so that the task can be queued.
Task_token*
token()
{ return &this->token_; }
// Release the file. This indicates that we aren't going to do
// anything further with it until it is unlocked. This is used
// because a Task which locks the file never calls either lock or
// unlock; it just locks the token. The basic rule is that a Task
// which locks a file via the Task::locks interface must explicitly
// call release() when it is done. This is not necessary for code
// which calls unlock() on the file.
void
release();
// Return the size of the file.
off_t
filesize() const
{ return this->size_; }
// Return a view into the file starting at file offset START for
// SIZE bytes. The pointer will remain valid until the File_read is
// unlocked. It is an error if we can not read enough data from the
// file. The CACHE parameter is a hint as to whether it will be
// useful to cache this data for later accesses--i.e., later calls
// to get_view, read, or get_lasting_view which retrieve the same
// data.
const unsigned char*
get_view(off_t start, section_size_type size, bool cache);
// Read data from the file into the buffer P starting at file offset
// START for SIZE bytes.
void
read(off_t start, section_size_type size, void* p) const;
// Return a lasting view into the file starting at file offset START
// for SIZE bytes. This is allocated with new, and the caller is
// responsible for deleting it when done. The data associated with
// this view will remain valid until the view is deleted. It is an
// error if we can not read enough data from the file. The CACHE
// parameter is as in get_view.
File_view*
get_lasting_view(off_t start, section_size_type size, bool cache);
// Mark all views as no longer cached.
void
clear_view_cache_marks();
// A struct used to do a multiple read.
struct Read_multiple_entry
{
// The file offset of the data to read.
off_t file_offset;
// The amount of data to read.
section_size_type size;
// The buffer where the data should be placed.
unsigned char* buffer;
Read_multiple_entry(off_t o, section_size_type s, unsigned char* b)
: file_offset(o), size(s), buffer(b)
{ }
};
typedef std::vector<Read_multiple_entry> Read_multiple;
// Read a bunch of data from the file into various different
// locations. The vector must be sorted by ascending file_offset.
// BASE is a base offset to be added to all the offsets in the
// vector.
void
read_multiple(off_t base, const Read_multiple&);
// Dump statistical information to stderr.
static void
print_stats();
private:
// This class may not be copied.
File_read(const File_read&);
File_read& operator=(const File_read&);
// Total bytes mapped into memory during the link. This variable
// may not be accurate when running multi-threaded.
static unsigned long long total_mapped_bytes;
// Current number of bytes mapped into memory during the link. This
// variable may not be accurate when running multi-threaded.
static unsigned long long current_mapped_bytes;
// High water mark of bytes mapped into memory during the link.
// This variable may not be accurate when running multi-threaded.
static unsigned long long maximum_mapped_bytes;
// A view into the file.
class View
{
public:
View(off_t start, section_size_type size, const unsigned char* data,
bool cache, bool mapped)
: start_(start), size_(size), data_(data), lock_count_(0),
cache_(cache), mapped_(mapped), accessed_(true)
{ }
~View();
off_t
start() const
{ return this->start_; }
section_size_type
size() const
{ return this->size_; }
const unsigned char*
data() const
{ return this->data_; }
void
lock();
void
unlock();
bool
is_locked();
void
set_cache()
{ this->cache_ = true; }
void
clear_cache()
{ this->cache_ = false; }
bool
should_cache() const
{ return this->cache_; }
void
set_accessed()
{ this->accessed_ = true; }
void
clear_accessed()
{ this->accessed_= false; }
bool
accessed() const
{ return this->accessed_; }
private:
View(const View&);
View& operator=(const View&);
off_t start_;
section_size_type size_;
const unsigned char* data_;
int lock_count_;
bool cache_;
bool mapped_;
bool accessed_;
};
friend class View;
friend class File_view;
// Find a view into the file.
View*
find_view(off_t start, section_size_type size) const;
// Read data from the file into a buffer.
void
do_read(off_t start, section_size_type size, void* p) const;
// Find or make a view into the file.
View*
find_or_make_view(off_t start, section_size_type size, bool cache);
// Clear the file views.
void
clear_views(bool);
// The size of a file page for buffering data.
static const off_t page_size = 8192;
// Given a file offset, return the page offset.
static off_t
page_offset(off_t file_offset)
{ return file_offset & ~ (page_size - 1); }
// Given a file size, return the size to read integral pages.
static off_t
pages(off_t file_size)
{ return (file_size + (page_size - 1)) & ~ (page_size - 1); }
// The type of a mapping from page start to views.
typedef std::map<off_t, View*> Views;
// A simple list of Views.
typedef std::list<View*> Saved_views;
// The maximum number of entries we will pass to ::readv.
static const size_t max_readv_entries = 128;
// Use readv to read data.
void
do_readv(off_t base, const Read_multiple&, size_t start, size_t count);
// File name.
std::string name_;
// File descriptor.
int descriptor_;
// The number of objects associated with this file. This will be
// more than 1 in the case of an archive.
int object_count_;
// File size.
off_t size_;
// A token used to lock the file.
Task_token token_;
// Buffered views into the file.
Views views_;
// List of views which were locked but had to be removed from views_
// because they were not large enough.
Saved_views saved_views_;
// Specified file contents. Used only for testing purposes.
const unsigned char* contents_;
// Total amount of space mapped into memory. This is only changed
// while the file is locked. When we unlock the file, we transfer
// the total to total_mapped_bytes, and reset this to zero.
size_t mapped_bytes_;
// Whether the file was released.
bool released_;
};
// A view of file data that persists even when the file is unlocked.
// Callers should destroy these when no longer required. These are
// obtained form File_read::get_lasting_view. They may only be
// destroyed when the underlying File_read is locked.
class File_view
{
public:
// This may only be called when the underlying File_read is locked.
~File_view();
// Return a pointer to the data associated with this view.
const unsigned char*
data() const
{ return this->data_; }
private:
File_view(const File_view&);
File_view& operator=(const File_view&);
friend class File_read;
// Callers have to get these via File_read::get_lasting_view.
File_view(File_read& file, File_read::View* view, const unsigned char* data)
: file_(file), view_(view), data_(data)
{ }
File_read& file_;
File_read::View* view_;
const unsigned char* data_;
};
// All the information we hold for a single input file. This can be
// an object file, a shared library, or an archive.
class Input_file
{
public:
Input_file(const Input_file_argument* input_argument)
: input_argument_(input_argument), found_name_(), file_(),
is_in_sysroot_(false)
{ }
// Create an input file with the contents already provided. This is
// only used for testing. With this path, don't call the open
// method.
Input_file(const Task*, const char* name, const unsigned char* contents,
off_t size);
// Open the file. If the open fails, this will report an error and
// return false.
bool
open(const General_options&, const Dirsearch&, const Task*);
// Return the name given by the user. For -lc this will return "c".
const char*
name() const
{ return this->input_argument_->name(); }
// Return the file name. For -lc this will return something like
// "/usr/lib/libc.so".
const std::string&
filename() const
{ return this->file_.filename(); }
// Return the name under which we found the file, corresponding to
// the command line. For -lc this will return something like
// "libc.so".
const std::string&
found_name() const
{ return this->found_name_; }
// Return the position dependent options.
const Position_dependent_options&
options() const
{ return this->input_argument_->options(); }
// Return the file.
File_read&
file()
{ return this->file_; }
const File_read&
file() const
{ return this->file_; }
// Whether we found the file in a directory in the system root.
bool
is_in_sysroot() const
{ return this->is_in_sysroot_; }
private:
Input_file(const Input_file&);
Input_file& operator=(const Input_file&);
// The argument from the command line.
const Input_file_argument* input_argument_;
// The name under which we opened the file. This is like the name
// on the command line, but -lc turns into libc.so (or whatever).
// It only includes the full path if the path was on the command
// line.
std::string found_name_;
// The file after we open it.
File_read file_;
// Whether we found the file in a directory in the system root.
bool is_in_sysroot_;
};
} // end namespace gold
#endif // !defined(GOLD_FILEREAD_H)