binutils-gdb/gdb/findvar.c
Andrew Cagney 9ddf9aa9be CARP:
Rename REGISTER_NAMES{} -> REGISTER_NAME().
1998-12-10 06:10:03 +00:00

1554 lines
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/* Find a variable's value in memory, for GDB, the GNU debugger.
Copyright 1986, 87, 89, 91, 94, 95, 96, 1998
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "frame.h"
#include "value.h"
#include "gdbcore.h"
#include "inferior.h"
#include "target.h"
#include "gdb_string.h"
#include "floatformat.h"
#include "symfile.h" /* for overlay functions */
/* This is used to indicate that we don't know the format of the floating point
number. Typically, this is useful for native ports, where the actual format
is irrelevant, since no conversions will be taking place. */
const struct floatformat floatformat_unknown;
/* Registers we shouldn't try to store. */
#if !defined (CANNOT_STORE_REGISTER)
#define CANNOT_STORE_REGISTER(regno) 0
#endif
static void
write_register_gen PARAMS ((int, char *));
/* Basic byte-swapping routines. GDB has needed these for a long time...
All extract a target-format integer at ADDR which is LEN bytes long. */
#if TARGET_CHAR_BIT != 8 || HOST_CHAR_BIT != 8
/* 8 bit characters are a pretty safe assumption these days, so we
assume it throughout all these swapping routines. If we had to deal with
9 bit characters, we would need to make len be in bits and would have
to re-write these routines... */
you lose
#endif
LONGEST
extract_signed_integer (addr, len)
PTR addr;
int len;
{
LONGEST retval;
unsigned char *p;
unsigned char *startaddr = (unsigned char *)addr;
unsigned char *endaddr = startaddr + len;
if (len > (int) sizeof (LONGEST))
error ("\
That operation is not available on integers of more than %d bytes.",
sizeof (LONGEST));
/* Start at the most significant end of the integer, and work towards
the least significant. */
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
p = startaddr;
/* Do the sign extension once at the start. */
retval = ((LONGEST)*p ^ 0x80) - 0x80;
for (++p; p < endaddr; ++p)
retval = (retval << 8) | *p;
}
else
{
p = endaddr - 1;
/* Do the sign extension once at the start. */
retval = ((LONGEST)*p ^ 0x80) - 0x80;
for (--p; p >= startaddr; --p)
retval = (retval << 8) | *p;
}
return retval;
}
ULONGEST
extract_unsigned_integer (addr, len)
PTR addr;
int len;
{
ULONGEST retval;
unsigned char *p;
unsigned char *startaddr = (unsigned char *)addr;
unsigned char *endaddr = startaddr + len;
if (len > (int) sizeof (ULONGEST))
error ("\
That operation is not available on integers of more than %d bytes.",
sizeof (ULONGEST));
/* Start at the most significant end of the integer, and work towards
the least significant. */
retval = 0;
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
for (p = startaddr; p < endaddr; ++p)
retval = (retval << 8) | *p;
}
else
{
for (p = endaddr - 1; p >= startaddr; --p)
retval = (retval << 8) | *p;
}
return retval;
}
/* Sometimes a long long unsigned integer can be extracted as a
LONGEST value. This is done so that we can print these values
better. If this integer can be converted to a LONGEST, this
function returns 1 and sets *PVAL. Otherwise it returns 0. */
int
extract_long_unsigned_integer (addr, orig_len, pval)
PTR addr;
int orig_len;
LONGEST *pval;
{
char *p, *first_addr;
int len;
len = orig_len;
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
for (p = (char *) addr;
len > (int) sizeof (LONGEST) && p < (char *) addr + orig_len;
p++)
{
if (*p == 0)
len--;
else
break;
}
first_addr = p;
}
else
{
first_addr = (char *) addr;
for (p = (char *) addr + orig_len - 1;
len > (int) sizeof (LONGEST) && p >= (char *) addr;
p--)
{
if (*p == 0)
len--;
else
break;
}
}
if (len <= (int) sizeof (LONGEST))
{
*pval = (LONGEST) extract_unsigned_integer (first_addr,
sizeof (LONGEST));
return 1;
}
return 0;
}
CORE_ADDR
extract_address (addr, len)
PTR addr;
int len;
{
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
whether we want this to be true eventually. */
return extract_unsigned_integer (addr, len);
}
void
store_signed_integer (addr, len, val)
PTR addr;
int len;
LONGEST val;
{
unsigned char *p;
unsigned char *startaddr = (unsigned char *)addr;
unsigned char *endaddr = startaddr + len;
/* Start at the least significant end of the integer, and work towards
the most significant. */
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
for (p = endaddr - 1; p >= startaddr; --p)
{
*p = val & 0xff;
val >>= 8;
}
}
else
{
for (p = startaddr; p < endaddr; ++p)
{
*p = val & 0xff;
val >>= 8;
}
}
}
void
store_unsigned_integer (addr, len, val)
PTR addr;
int len;
ULONGEST val;
{
unsigned char *p;
unsigned char *startaddr = (unsigned char *)addr;
unsigned char *endaddr = startaddr + len;
/* Start at the least significant end of the integer, and work towards
the most significant. */
if (TARGET_BYTE_ORDER == BIG_ENDIAN)
{
for (p = endaddr - 1; p >= startaddr; --p)
{
*p = val & 0xff;
val >>= 8;
}
}
else
{
for (p = startaddr; p < endaddr; ++p)
{
*p = val & 0xff;
val >>= 8;
}
}
}
void
store_address (addr, len, val)
PTR addr;
int len;
CORE_ADDR val;
{
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
whether we want this to be true eventually. */
store_unsigned_integer (addr, len, (LONGEST)val);
}
/* Swap LEN bytes at BUFFER between target and host byte-order. */
#define SWAP_FLOATING(buffer,len) \
do \
{ \
if (TARGET_BYTE_ORDER != HOST_BYTE_ORDER) \
{ \
char tmp; \
char *p = (char *)(buffer); \
char *q = ((char *)(buffer)) + len - 1; \
for (; p < q; p++, q--) \
{ \
tmp = *q; \
*q = *p; \
*p = tmp; \
} \
} \
} \
while (0)
/* Extract a floating-point number from a target-order byte-stream at ADDR.
Returns the value as type DOUBLEST.
If the host and target formats agree, we just copy the raw data into the
appropriate type of variable and return, letting the host increase precision
as necessary. Otherwise, we call the conversion routine and let it do the
dirty work. */
DOUBLEST
extract_floating (addr, len)
PTR addr;
int len;
{
DOUBLEST dretval;
if (len == sizeof (float))
{
if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT)
{
float retval;
memcpy (&retval, addr, sizeof (retval));
return retval;
}
else
floatformat_to_doublest (TARGET_FLOAT_FORMAT, addr, &dretval);
}
else if (len == sizeof (double))
{
if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT)
{
double retval;
memcpy (&retval, addr, sizeof (retval));
return retval;
}
else
floatformat_to_doublest (TARGET_DOUBLE_FORMAT, addr, &dretval);
}
else if (len == sizeof (DOUBLEST))
{
if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT)
{
DOUBLEST retval;
memcpy (&retval, addr, sizeof (retval));
return retval;
}
else
floatformat_to_doublest (TARGET_LONG_DOUBLE_FORMAT, addr, &dretval);
}
else
{
error ("Can't deal with a floating point number of %d bytes.", len);
}
return dretval;
}
void
store_floating (addr, len, val)
PTR addr;
int len;
DOUBLEST val;
{
if (len == sizeof (float))
{
if (HOST_FLOAT_FORMAT == TARGET_FLOAT_FORMAT)
{
float floatval = val;
memcpy (addr, &floatval, sizeof (floatval));
}
else
floatformat_from_doublest (TARGET_FLOAT_FORMAT, &val, addr);
}
else if (len == sizeof (double))
{
if (HOST_DOUBLE_FORMAT == TARGET_DOUBLE_FORMAT)
{
double doubleval = val;
memcpy (addr, &doubleval, sizeof (doubleval));
}
else
floatformat_from_doublest (TARGET_DOUBLE_FORMAT, &val, addr);
}
else if (len == sizeof (DOUBLEST))
{
if (HOST_LONG_DOUBLE_FORMAT == TARGET_LONG_DOUBLE_FORMAT)
memcpy (addr, &val, sizeof (val));
else
floatformat_from_doublest (TARGET_LONG_DOUBLE_FORMAT, &val, addr);
}
else
{
error ("Can't deal with a floating point number of %d bytes.", len);
}
}
#if !defined (GET_SAVED_REGISTER)
/* Return the address in which frame FRAME's value of register REGNUM
has been saved in memory. Or return zero if it has not been saved.
If REGNUM specifies the SP, the value we return is actually
the SP value, not an address where it was saved. */
CORE_ADDR
find_saved_register (frame, regnum)
struct frame_info *frame;
int regnum;
{
struct frame_saved_regs saved_regs;
register struct frame_info *frame1 = NULL;
register CORE_ADDR addr = 0;
if (frame == NULL) /* No regs saved if want current frame */
return 0;
#ifdef HAVE_REGISTER_WINDOWS
/* We assume that a register in a register window will only be saved
in one place (since the name changes and/or disappears as you go
towards inner frames), so we only call get_frame_saved_regs on
the current frame. This is directly in contradiction to the
usage below, which assumes that registers used in a frame must be
saved in a lower (more interior) frame. This change is a result
of working on a register window machine; get_frame_saved_regs
always returns the registers saved within a frame, within the
context (register namespace) of that frame. */
/* However, note that we don't want this to return anything if
nothing is saved (if there's a frame inside of this one). Also,
callers to this routine asking for the stack pointer want the
stack pointer saved for *this* frame; this is returned from the
next frame. */
if (REGISTER_IN_WINDOW_P(regnum))
{
frame1 = get_next_frame (frame);
if (!frame1) return 0; /* Registers of this frame are active. */
/* Get the SP from the next frame in; it will be this
current frame. */
if (regnum != SP_REGNUM)
frame1 = frame;
get_frame_saved_regs (frame1, &saved_regs);
return saved_regs.regs[regnum]; /* ... which might be zero */
}
#endif /* HAVE_REGISTER_WINDOWS */
/* Note that this next routine assumes that registers used in
frame x will be saved only in the frame that x calls and
frames interior to it. This is not true on the sparc, but the
above macro takes care of it, so we should be all right. */
while (1)
{
QUIT;
frame1 = get_prev_frame (frame1);
if (frame1 == 0 || frame1 == frame)
break;
get_frame_saved_regs (frame1, &saved_regs);
if (saved_regs.regs[regnum])
addr = saved_regs.regs[regnum];
}
return addr;
}
/* Find register number REGNUM relative to FRAME and put its (raw,
target format) contents in *RAW_BUFFER. Set *OPTIMIZED if the
variable was optimized out (and thus can't be fetched). Set *LVAL
to lval_memory, lval_register, or not_lval, depending on whether
the value was fetched from memory, from a register, or in a strange
and non-modifiable way (e.g. a frame pointer which was calculated
rather than fetched). Set *ADDRP to the address, either in memory
on as a REGISTER_BYTE offset into the registers array.
Note that this implementation never sets *LVAL to not_lval. But
it can be replaced by defining GET_SAVED_REGISTER and supplying
your own.
The argument RAW_BUFFER must point to aligned memory. */
void
get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
char *raw_buffer;
int *optimized;
CORE_ADDR *addrp;
struct frame_info *frame;
int regnum;
enum lval_type *lval;
{
CORE_ADDR addr;
if (!target_has_registers)
error ("No registers.");
/* Normal systems don't optimize out things with register numbers. */
if (optimized != NULL)
*optimized = 0;
addr = find_saved_register (frame, regnum);
if (addr != 0)
{
if (lval != NULL)
*lval = lval_memory;
if (regnum == SP_REGNUM)
{
if (raw_buffer != NULL)
{
/* Put it back in target format. */
store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), addr);
}
if (addrp != NULL)
*addrp = 0;
return;
}
if (raw_buffer != NULL)
read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum));
}
else
{
if (lval != NULL)
*lval = lval_register;
addr = REGISTER_BYTE (regnum);
if (raw_buffer != NULL)
read_register_gen (regnum, raw_buffer);
}
if (addrp != NULL)
*addrp = addr;
}
#endif /* GET_SAVED_REGISTER. */
/* Copy the bytes of register REGNUM, relative to the current stack frame,
into our memory at MYADDR, in target byte order.
The number of bytes copied is REGISTER_RAW_SIZE (REGNUM).
Returns 1 if could not be read, 0 if could. */
int
read_relative_register_raw_bytes (regnum, myaddr)
int regnum;
char *myaddr;
{
int optim;
if (regnum == FP_REGNUM && selected_frame)
{
/* Put it back in target format. */
store_address (myaddr, REGISTER_RAW_SIZE(FP_REGNUM),
FRAME_FP(selected_frame));
return 0;
}
get_saved_register (myaddr, &optim, (CORE_ADDR *) NULL, selected_frame,
regnum, (enum lval_type *)NULL);
if (register_valid [regnum] < 0)
return 1; /* register value not available */
return optim;
}
/* Return a `value' with the contents of register REGNUM
in its virtual format, with the type specified by
REGISTER_VIRTUAL_TYPE.
NOTE: returns NULL if register value is not available.
Caller will check return value or die! */
value_ptr
value_of_register (regnum)
int regnum;
{
CORE_ADDR addr;
int optim;
register value_ptr reg_val;
char raw_buffer[MAX_REGISTER_RAW_SIZE];
enum lval_type lval;
get_saved_register (raw_buffer, &optim, &addr,
selected_frame, regnum, &lval);
if (register_valid[regnum] < 0)
return NULL; /* register value not available */
reg_val = allocate_value (REGISTER_VIRTUAL_TYPE (regnum));
/* Convert raw data to virtual format if necessary. */
#ifdef REGISTER_CONVERTIBLE
if (REGISTER_CONVERTIBLE (regnum))
{
REGISTER_CONVERT_TO_VIRTUAL (regnum, REGISTER_VIRTUAL_TYPE (regnum),
raw_buffer, VALUE_CONTENTS_RAW (reg_val));
}
else
#endif
if (REGISTER_RAW_SIZE (regnum) == REGISTER_VIRTUAL_SIZE (regnum))
memcpy (VALUE_CONTENTS_RAW (reg_val), raw_buffer,
REGISTER_RAW_SIZE (regnum));
else
fatal ("Register \"%s\" (%d) has conflicting raw (%d) and virtual (%d) size",
REGISTER_NAME (regnum), regnum,
REGISTER_RAW_SIZE (regnum), REGISTER_VIRTUAL_SIZE (regnum));
VALUE_LVAL (reg_val) = lval;
VALUE_ADDRESS (reg_val) = addr;
VALUE_REGNO (reg_val) = regnum;
VALUE_OPTIMIZED_OUT (reg_val) = optim;
return reg_val;
}
/* Low level examining and depositing of registers.
The caller is responsible for making
sure that the inferior is stopped before calling the fetching routines,
or it will get garbage. (a change from GDB version 3, in which
the caller got the value from the last stop). */
/* Contents of the registers in target byte order.
We allocate some extra slop since we do a lot of memcpy's around
`registers', and failing-soft is better than failing hard. */
char registers[REGISTER_BYTES + /* SLOP */ 256];
/* Nonzero if that register has been fetched,
-1 if register value not available. */
SIGNED char register_valid[NUM_REGS];
/* The thread/process associated with the current set of registers. For now,
-1 is special, and means `no current process'. */
int registers_pid = -1;
/* Indicate that registers may have changed, so invalidate the cache. */
void
registers_changed ()
{
int i;
int numregs = ARCH_NUM_REGS;
registers_pid = -1;
/* Force cleanup of any alloca areas if using C alloca instead of
a builtin alloca. This particular call is used to clean up
areas allocated by low level target code which may build up
during lengthy interactions between gdb and the target before
gdb gives control to the user (ie watchpoints). */
alloca (0);
for (i = 0; i < numregs; i++)
register_valid[i] = 0;
if (registers_changed_hook)
registers_changed_hook ();
}
/* Indicate that all registers have been fetched, so mark them all valid. */
void
registers_fetched ()
{
int i;
int numregs = ARCH_NUM_REGS;
for (i = 0; i < numregs; i++)
register_valid[i] = 1;
}
/* read_register_bytes and write_register_bytes are generally a *BAD* idea.
They are inefficient because they need to check for partial updates, which
can only be done by scanning through all of the registers and seeing if the
bytes that are being read/written fall inside of an invalid register. [The
main reason this is necessary is that register sizes can vary, so a simple
index won't suffice.] It is far better to call read_register_gen if you
want to get at the raw register contents, as it only takes a regno as an
argument, and therefore can't do a partial register update. It would also
be good to have a write_register_gen for similar reasons.
Prior to the recent fixes to check for partial updates, both read and
write_register_bytes always checked to see if any registers were stale, and
then called target_fetch_registers (-1) to update the whole set. This
caused really slowed things down for remote targets. */
/* Copy INLEN bytes of consecutive data from registers
starting with the INREGBYTE'th byte of register data
into memory at MYADDR. */
void
read_register_bytes (inregbyte, myaddr, inlen)
int inregbyte;
char *myaddr;
int inlen;
{
int inregend = inregbyte + inlen;
int regno;
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
/* See if we are trying to read bytes from out-of-date registers. If so,
update just those registers. */
for (regno = 0; regno < NUM_REGS; regno++)
{
int regstart, regend;
int startin, endin;
if (register_valid[regno])
continue;
if (REGISTER_NAME (regno) == NULL || *REGISTER_NAME (regno) == '\0')
continue;
regstart = REGISTER_BYTE (regno);
regend = regstart + REGISTER_RAW_SIZE (regno);
startin = regstart >= inregbyte && regstart < inregend;
endin = regend > inregbyte && regend <= inregend;
if (!startin && !endin)
continue;
/* We've found an invalid register where at least one byte will be read.
Update it from the target. */
target_fetch_registers (regno);
if (!register_valid[regno])
error ("read_register_bytes: Couldn't update register %d.", regno);
}
if (myaddr != NULL)
memcpy (myaddr, &registers[inregbyte], inlen);
}
/* Read register REGNO into memory at MYADDR, which must be large enough
for REGISTER_RAW_BYTES (REGNO). Target byte-order.
If the register is known to be the size of a CORE_ADDR or smaller,
read_register can be used instead. */
void
read_register_gen (regno, myaddr)
int regno;
char *myaddr;
{
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
if (!register_valid[regno])
target_fetch_registers (regno);
memcpy (myaddr, &registers[REGISTER_BYTE (regno)],
REGISTER_RAW_SIZE (regno));
}
/* Write register REGNO at MYADDR to the target. MYADDR points at
REGISTER_RAW_BYTES(REGNO), which must be in target byte-order. */
static void
write_register_gen (regno, myaddr)
int regno;
char *myaddr;
{
int size;
/* On the sparc, writing %g0 is a no-op, so we don't even want to change
the registers array if something writes to this register. */
if (CANNOT_STORE_REGISTER (regno))
return;
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
size = REGISTER_RAW_SIZE(regno);
/* If we have a valid copy of the register, and new value == old value,
then don't bother doing the actual store. */
if (register_valid [regno]
&& memcmp (&registers[REGISTER_BYTE (regno)], myaddr, size) == 0)
return;
target_prepare_to_store ();
memcpy (&registers[REGISTER_BYTE (regno)], myaddr, size);
register_valid [regno] = 1;
target_store_registers (regno);
if (regno == PC_REGNUM && pc_changed_hook)
pc_changed_hook ();
}
/* Copy INLEN bytes of consecutive data from memory at MYADDR
into registers starting with the MYREGSTART'th byte of register data. */
void
write_register_bytes (myregstart, myaddr, inlen)
int myregstart;
char *myaddr;
int inlen;
{
int myregend = myregstart + inlen;
int regno;
target_prepare_to_store ();
/* Scan through the registers updating any that are covered by the range
myregstart<=>myregend using write_register_gen, which does nice things
like handling threads, and avoiding updates when the new and old contents
are the same. */
for (regno = 0; regno < NUM_REGS; regno++)
{
int regstart, regend;
int startin, endin;
char regbuf[MAX_REGISTER_RAW_SIZE];
regstart = REGISTER_BYTE (regno);
regend = regstart + REGISTER_RAW_SIZE (regno);
startin = regstart >= myregstart && regstart < myregend;
endin = regend > myregstart && regend <= myregend;
if (!startin && !endin)
continue; /* Register is completely out of range */
if (startin && endin) /* register is completely in range */
{
write_register_gen (regno, myaddr + (regstart - myregstart));
continue;
}
/* We may be doing a partial update of an invalid register. Update it
from the target before scribbling on it. */
read_register_gen (regno, regbuf);
if (startin)
memcpy (registers + regstart,
myaddr + regstart - myregstart,
myregend - regstart);
else /* endin */
memcpy (registers + myregstart,
myaddr,
regend - myregstart);
target_store_registers (regno);
}
}
/* Return the raw contents of register REGNO, regarding it as an integer. */
/* This probably should be returning LONGEST rather than CORE_ADDR. */
CORE_ADDR
read_register (regno)
int regno;
{
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
if (!register_valid[regno])
target_fetch_registers (regno);
return extract_address (&registers[REGISTER_BYTE (regno)],
REGISTER_RAW_SIZE(regno));
}
CORE_ADDR
read_register_pid (regno, pid)
int regno, pid;
{
int save_pid;
CORE_ADDR retval;
if (pid == inferior_pid)
return read_register (regno);
save_pid = inferior_pid;
inferior_pid = pid;
retval = read_register (regno);
inferior_pid = save_pid;
return retval;
}
/* Store VALUE, into the raw contents of register number REGNO. */
void
write_register (regno, val)
int regno;
LONGEST val;
{
PTR buf;
int size;
/* On the sparc, writing %g0 is a no-op, so we don't even want to change
the registers array if something writes to this register. */
if (CANNOT_STORE_REGISTER (regno))
return;
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
size = REGISTER_RAW_SIZE(regno);
buf = alloca (size);
store_signed_integer (buf, size, (LONGEST) val);
/* If we have a valid copy of the register, and new value == old value,
then don't bother doing the actual store. */
if (register_valid [regno]
&& memcmp (&registers[REGISTER_BYTE (regno)], buf, size) == 0)
return;
target_prepare_to_store ();
memcpy (&registers[REGISTER_BYTE (regno)], buf, size);
register_valid [regno] = 1;
target_store_registers (regno);
}
void
write_register_pid (regno, val, pid)
int regno;
LONGEST val;
int pid;
{
int save_pid;
if (pid == inferior_pid)
{
write_register (regno, val);
return;
}
save_pid = inferior_pid;
inferior_pid = pid;
write_register (regno, val);
inferior_pid = save_pid;
}
/* Record that register REGNO contains VAL.
This is used when the value is obtained from the inferior or core dump,
so there is no need to store the value there.
If VAL is a NULL pointer, then it's probably an unsupported register. We
just set it's value to all zeros. We might want to record this fact, and
report it to the users of read_register and friends.
*/
void
supply_register (regno, val)
int regno;
char *val;
{
#if 1
if (registers_pid != inferior_pid)
{
registers_changed ();
registers_pid = inferior_pid;
}
#endif
register_valid[regno] = 1;
if (val)
memcpy (&registers[REGISTER_BYTE (regno)], val, REGISTER_RAW_SIZE (regno));
else
memset (&registers[REGISTER_BYTE (regno)], '\000', REGISTER_RAW_SIZE (regno));
/* On some architectures, e.g. HPPA, there are a few stray bits in some
registers, that the rest of the code would like to ignore. */
#ifdef CLEAN_UP_REGISTER_VALUE
CLEAN_UP_REGISTER_VALUE(regno, &registers[REGISTER_BYTE(regno)]);
#endif
}
/* This routine is getting awfully cluttered with #if's. It's probably
time to turn this into READ_PC and define it in the tm.h file.
Ditto for write_pc. */
CORE_ADDR
read_pc_pid (pid)
int pid;
{
#ifdef TARGET_READ_PC
return TARGET_READ_PC (pid);
#else
return ADDR_BITS_REMOVE ((CORE_ADDR) read_register_pid (PC_REGNUM, pid));
#endif
}
CORE_ADDR
read_pc ()
{
return read_pc_pid (inferior_pid);
}
void
write_pc_pid (pc, pid)
CORE_ADDR pc;
int pid;
{
#ifdef TARGET_WRITE_PC
TARGET_WRITE_PC (pc, pid);
#else
write_register_pid (PC_REGNUM, pc, pid);
#ifdef NPC_REGNUM
write_register_pid (NPC_REGNUM, pc + 4, pid);
#ifdef NNPC_REGNUM
write_register_pid (NNPC_REGNUM, pc + 8, pid);
#endif
#endif
#endif
}
void
write_pc (pc)
CORE_ADDR pc;
{
write_pc_pid (pc, inferior_pid);
}
/* Cope with strage ways of getting to the stack and frame pointers */
CORE_ADDR
read_sp ()
{
#ifdef TARGET_READ_SP
return TARGET_READ_SP ();
#else
return read_register (SP_REGNUM);
#endif
}
void
write_sp (val)
CORE_ADDR val;
{
#ifdef TARGET_WRITE_SP
TARGET_WRITE_SP (val);
#else
write_register (SP_REGNUM, val);
#endif
}
CORE_ADDR
read_fp ()
{
#ifdef TARGET_READ_FP
return TARGET_READ_FP ();
#else
return read_register (FP_REGNUM);
#endif
}
void
write_fp (val)
CORE_ADDR val;
{
#ifdef TARGET_WRITE_FP
TARGET_WRITE_FP (val);
#else
write_register (FP_REGNUM, val);
#endif
}
/* Will calling read_var_value or locate_var_value on SYM end
up caring what frame it is being evaluated relative to? SYM must
be non-NULL. */
int
symbol_read_needs_frame (sym)
struct symbol *sym;
{
switch (SYMBOL_CLASS (sym))
{
/* All cases listed explicitly so that gcc -Wall will detect it if
we failed to consider one. */
case LOC_REGISTER:
case LOC_ARG:
case LOC_REF_ARG:
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
case LOC_LOCAL:
case LOC_LOCAL_ARG:
case LOC_BASEREG:
case LOC_BASEREG_ARG:
return 1;
case LOC_UNDEF:
case LOC_CONST:
case LOC_STATIC:
case LOC_TYPEDEF:
case LOC_LABEL:
/* Getting the address of a label can be done independently of the block,
even if some *uses* of that address wouldn't work so well without
the right frame. */
case LOC_BLOCK:
case LOC_CONST_BYTES:
case LOC_UNRESOLVED:
case LOC_OPTIMIZED_OUT:
return 0;
}
return 1;
}
/* Given a struct symbol for a variable,
and a stack frame id, read the value of the variable
and return a (pointer to a) struct value containing the value.
If the variable cannot be found, return a zero pointer.
If FRAME is NULL, use the selected_frame. */
value_ptr
read_var_value (var, frame)
register struct symbol *var;
struct frame_info *frame;
{
register value_ptr v;
struct type *type = SYMBOL_TYPE (var);
CORE_ADDR addr;
register int len;
v = allocate_value (type);
VALUE_LVAL (v) = lval_memory; /* The most likely possibility. */
VALUE_BFD_SECTION (v) = SYMBOL_BFD_SECTION (var);
len = TYPE_LENGTH (type);
if (frame == NULL) frame = selected_frame;
switch (SYMBOL_CLASS (var))
{
case LOC_CONST:
/* Put the constant back in target format. */
store_signed_integer (VALUE_CONTENTS_RAW (v), len,
(LONGEST) SYMBOL_VALUE (var));
VALUE_LVAL (v) = not_lval;
return v;
case LOC_LABEL:
/* Put the constant back in target format. */
if (overlay_debugging)
store_address (VALUE_CONTENTS_RAW (v), len,
symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (var),
SYMBOL_BFD_SECTION (var)));
else
store_address (VALUE_CONTENTS_RAW (v), len,
SYMBOL_VALUE_ADDRESS (var));
VALUE_LVAL (v) = not_lval;
return v;
case LOC_CONST_BYTES:
{
char *bytes_addr;
bytes_addr = SYMBOL_VALUE_BYTES (var);
memcpy (VALUE_CONTENTS_RAW (v), bytes_addr, len);
VALUE_LVAL (v) = not_lval;
return v;
}
case LOC_STATIC:
if (overlay_debugging)
addr = symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (var),
SYMBOL_BFD_SECTION (var));
else
addr = SYMBOL_VALUE_ADDRESS (var);
break;
case LOC_ARG:
if (frame == NULL)
return 0;
addr = FRAME_ARGS_ADDRESS (frame);
if (!addr)
return 0;
addr += SYMBOL_VALUE (var);
break;
case LOC_REF_ARG:
if (frame == NULL)
return 0;
addr = FRAME_ARGS_ADDRESS (frame);
if (!addr)
return 0;
addr += SYMBOL_VALUE (var);
addr = read_memory_unsigned_integer
(addr, TARGET_PTR_BIT / TARGET_CHAR_BIT);
break;
case LOC_LOCAL:
case LOC_LOCAL_ARG:
if (frame == NULL)
return 0;
addr = FRAME_LOCALS_ADDRESS (frame);
addr += SYMBOL_VALUE (var);
break;
case LOC_BASEREG:
case LOC_BASEREG_ARG:
{
char buf[MAX_REGISTER_RAW_SIZE];
get_saved_register (buf, NULL, NULL, frame, SYMBOL_BASEREG (var),
NULL);
addr = extract_address (buf, REGISTER_RAW_SIZE (SYMBOL_BASEREG (var)));
addr += SYMBOL_VALUE (var);
break;
}
case LOC_TYPEDEF:
error ("Cannot look up value of a typedef");
break;
case LOC_BLOCK:
if (overlay_debugging)
VALUE_ADDRESS (v) = symbol_overlayed_address
(BLOCK_START (SYMBOL_BLOCK_VALUE (var)), SYMBOL_BFD_SECTION (var));
else
VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (var));
return v;
case LOC_REGISTER:
case LOC_REGPARM:
case LOC_REGPARM_ADDR:
{
struct block *b;
int regno = SYMBOL_VALUE (var);
value_ptr regval;
if (frame == NULL)
return 0;
b = get_frame_block (frame);
if (SYMBOL_CLASS (var) == LOC_REGPARM_ADDR)
{
regval = value_from_register (lookup_pointer_type (type),
regno,
frame);
if (regval == NULL)
error ("Value of register variable not available.");
addr = value_as_pointer (regval);
VALUE_LVAL (v) = lval_memory;
}
else
{
regval = value_from_register (type, regno, frame);
if (regval == NULL)
error ("Value of register variable not available.");
return regval;
}
}
break;
case LOC_UNRESOLVED:
{
struct minimal_symbol *msym;
msym = lookup_minimal_symbol (SYMBOL_NAME (var), NULL, NULL);
if (msym == NULL)
return 0;
if (overlay_debugging)
addr = symbol_overlayed_address (SYMBOL_VALUE_ADDRESS (msym),
SYMBOL_BFD_SECTION (msym));
else
addr = SYMBOL_VALUE_ADDRESS (msym);
}
break;
case LOC_OPTIMIZED_OUT:
VALUE_LVAL (v) = not_lval;
VALUE_OPTIMIZED_OUT (v) = 1;
return v;
default:
error ("Cannot look up value of a botched symbol.");
break;
}
VALUE_ADDRESS (v) = addr;
VALUE_LAZY (v) = 1;
return v;
}
/* Return a value of type TYPE, stored in register REGNUM, in frame
FRAME.
NOTE: returns NULL if register value is not available.
Caller will check return value or die! */
value_ptr
value_from_register (type, regnum, frame)
struct type *type;
int regnum;
struct frame_info *frame;
{
char raw_buffer [MAX_REGISTER_RAW_SIZE];
CORE_ADDR addr;
int optim;
value_ptr v = allocate_value (type);
char *value_bytes = 0;
int value_bytes_copied = 0;
int num_storage_locs;
enum lval_type lval;
int len;
CHECK_TYPEDEF (type);
len = TYPE_LENGTH (type);
VALUE_REGNO (v) = regnum;
num_storage_locs = (len > REGISTER_VIRTUAL_SIZE (regnum) ?
((len - 1) / REGISTER_RAW_SIZE (regnum)) + 1 :
1);
if (num_storage_locs > 1
#ifdef GDB_TARGET_IS_H8500
|| TYPE_CODE (type) == TYPE_CODE_PTR
#endif
)
{
/* Value spread across multiple storage locations. */
int local_regnum;
int mem_stor = 0, reg_stor = 0;
int mem_tracking = 1;
CORE_ADDR last_addr = 0;
CORE_ADDR first_addr = 0;
value_bytes = (char *) alloca (len + MAX_REGISTER_RAW_SIZE);
/* Copy all of the data out, whereever it may be. */
#ifdef GDB_TARGET_IS_H8500
/* This piece of hideosity is required because the H8500 treats registers
differently depending upon whether they are used as pointers or not. As a
pointer, a register needs to have a page register tacked onto the front.
An alternate way to do this would be to have gcc output different register
numbers for the pointer & non-pointer form of the register. But, it
doesn't, so we're stuck with this. */
if (TYPE_CODE (type) == TYPE_CODE_PTR
&& len > 2)
{
int page_regnum;
switch (regnum)
{
case R0_REGNUM: case R1_REGNUM: case R2_REGNUM: case R3_REGNUM:
page_regnum = SEG_D_REGNUM;
break;
case R4_REGNUM: case R5_REGNUM:
page_regnum = SEG_E_REGNUM;
break;
case R6_REGNUM: case R7_REGNUM:
page_regnum = SEG_T_REGNUM;
break;
}
value_bytes[0] = 0;
get_saved_register (value_bytes + 1,
&optim,
&addr,
frame,
page_regnum,
&lval);
if (register_valid[page_regnum] == -1)
return NULL; /* register value not available */
if (lval == lval_register)
reg_stor++;
else
mem_stor++;
first_addr = addr;
last_addr = addr;
get_saved_register (value_bytes + 2,
&optim,
&addr,
frame,
regnum,
&lval);
if (register_valid[regnum] == -1)
return NULL; /* register value not available */
if (lval == lval_register)
reg_stor++;
else
{
mem_stor++;
mem_tracking = mem_tracking && (addr == last_addr);
}
last_addr = addr;
}
else
#endif /* GDB_TARGET_IS_H8500 */
for (local_regnum = regnum;
value_bytes_copied < len;
(value_bytes_copied += REGISTER_RAW_SIZE (local_regnum),
++local_regnum))
{
get_saved_register (value_bytes + value_bytes_copied,
&optim,
&addr,
frame,
local_regnum,
&lval);
if (register_valid[local_regnum] == -1)
return NULL; /* register value not available */
if (regnum == local_regnum)
first_addr = addr;
if (lval == lval_register)
reg_stor++;
else
{
mem_stor++;
mem_tracking =
(mem_tracking
&& (regnum == local_regnum
|| addr == last_addr));
}
last_addr = addr;
}
if ((reg_stor && mem_stor)
|| (mem_stor && !mem_tracking))
/* Mixed storage; all of the hassle we just went through was
for some good purpose. */
{
VALUE_LVAL (v) = lval_reg_frame_relative;
VALUE_FRAME (v) = FRAME_FP (frame);
VALUE_FRAME_REGNUM (v) = regnum;
}
else if (mem_stor)
{
VALUE_LVAL (v) = lval_memory;
VALUE_ADDRESS (v) = first_addr;
}
else if (reg_stor)
{
VALUE_LVAL (v) = lval_register;
VALUE_ADDRESS (v) = first_addr;
}
else
fatal ("value_from_register: Value not stored anywhere!");
VALUE_OPTIMIZED_OUT (v) = optim;
/* Any structure stored in more than one register will always be
an integral number of registers. Otherwise, you'd need to do
some fiddling with the last register copied here for little
endian machines. */
/* Copy into the contents section of the value. */
memcpy (VALUE_CONTENTS_RAW (v), value_bytes, len);
/* Finally do any conversion necessary when extracting this
type from more than one register. */
#ifdef REGISTER_CONVERT_TO_TYPE
REGISTER_CONVERT_TO_TYPE(regnum, type, VALUE_CONTENTS_RAW(v));
#endif
return v;
}
/* Data is completely contained within a single register. Locate the
register's contents in a real register or in core;
read the data in raw format. */
get_saved_register (raw_buffer, &optim, &addr, frame, regnum, &lval);
if (register_valid[regnum] == -1)
return NULL; /* register value not available */
VALUE_OPTIMIZED_OUT (v) = optim;
VALUE_LVAL (v) = lval;
VALUE_ADDRESS (v) = addr;
/* Convert raw data to virtual format if necessary. */
#ifdef REGISTER_CONVERTIBLE
if (REGISTER_CONVERTIBLE (regnum))
{
REGISTER_CONVERT_TO_VIRTUAL (regnum, type,
raw_buffer, VALUE_CONTENTS_RAW (v));
}
else
#endif
{
/* Raw and virtual formats are the same for this register. */
if (TARGET_BYTE_ORDER == BIG_ENDIAN && len < REGISTER_RAW_SIZE (regnum))
{
/* Big-endian, and we want less than full size. */
VALUE_OFFSET (v) = REGISTER_RAW_SIZE (regnum) - len;
}
memcpy (VALUE_CONTENTS_RAW (v), raw_buffer + VALUE_OFFSET (v), len);
}
return v;
}
/* Given a struct symbol for a variable or function,
and a stack frame id,
return a (pointer to a) struct value containing the properly typed
address. */
value_ptr
locate_var_value (var, frame)
register struct symbol *var;
struct frame_info *frame;
{
CORE_ADDR addr = 0;
struct type *type = SYMBOL_TYPE (var);
value_ptr lazy_value;
/* Evaluate it first; if the result is a memory address, we're fine.
Lazy evaluation pays off here. */
lazy_value = read_var_value (var, frame);
if (lazy_value == 0)
error ("Address of \"%s\" is unknown.", SYMBOL_SOURCE_NAME (var));
if (VALUE_LAZY (lazy_value)
|| TYPE_CODE (type) == TYPE_CODE_FUNC)
{
value_ptr val;
addr = VALUE_ADDRESS (lazy_value);
val = value_from_longest (lookup_pointer_type (type), (LONGEST) addr);
VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (lazy_value);
return val;
}
/* Not a memory address; check what the problem was. */
switch (VALUE_LVAL (lazy_value))
{
case lval_register:
case lval_reg_frame_relative:
error ("Address requested for identifier \"%s\" which is in a register.",
SYMBOL_SOURCE_NAME (var));
break;
default:
error ("Can't take address of \"%s\" which isn't an lvalue.",
SYMBOL_SOURCE_NAME (var));
break;
}
return 0; /* For lint -- never reached */
}