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https://sourceware.org/git/binutils-gdb.git
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1d506c26d9
This commit is the result of the following actions: - Running gdb/copyright.py to update all of the copyright headers to include 2024, - Manually updating a few files the copyright.py script told me to update, these files had copyright headers embedded within the file, - Regenerating gdbsupport/Makefile.in to refresh it's copyright date, - Using grep to find other files that still mentioned 2023. If these files were updated last year from 2022 to 2023 then I've updated them this year to 2024. I'm sure I've probably missed some dates. Feel free to fix them up as you spot them.
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/* Copyright (C) 2017-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef COMMON_BYTE_VECTOR_H
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#define COMMON_BYTE_VECTOR_H
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#include "gdbsupport/def-vector.h"
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namespace gdb {
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/* byte_vector is a gdb_byte std::vector with a custom allocator that
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unlike std::vector<gdb_byte> does not zero-initialize new elements
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by default when the vector is created/resized. This is what you
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usually want when working with byte buffers, since if you're
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creating or growing a buffer you'll most surely want to fill it in
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with data, in which case zero-initialization would be a
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pessimization. For example:
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gdb::byte_vector buf (some_large_size);
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fill_with_data (buf.data (), buf.size ());
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On the odd case you do need zero initialization, then you can still
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call the overloads that specify an explicit value, like:
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gdb::byte_vector buf (some_initial_size, 0);
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buf.resize (a_bigger_size, 0);
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(Or use std::vector<gdb_byte> instead.)
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Note that unlike std::vector<gdb_byte>, function local
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gdb::byte_vector objects constructed with an initial size like:
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gdb::byte_vector buf (some_size);
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fill_with_data (buf.data (), buf.size ());
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usually compile down to the exact same as:
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std::unique_ptr<byte[]> buf (new gdb_byte[some_size]);
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fill_with_data (buf.get (), some_size);
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with the former having the advantage of being a bit more readable,
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and providing the whole std::vector API, if you end up needing it.
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*/
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using byte_vector = gdb::def_vector<gdb_byte>;
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using char_vector = gdb::def_vector<char>;
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} /* namespace gdb */
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#endif /* COMMON_DEF_VECTOR_H */
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