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c0c3707ff4
This patch allows us to remove a workaround in common-defs.h due to the gnulib fix in: https://lists.gnu.org/archive/html/bug-gnulib/2019-11/msg00024.html All of GDB's local Gnulib patches were already fixed upstream per their descriptions, so this patch removes them all. The problem listed here: https://sourceware.org/ml/gdb-patches/2019-08/msg00553.html was probably partially fixed by moving gnulib to the toplevel; for the remainder, I am setting MAKEOVERRIDES to empty in gnulib/Makefile.am. See also the comment there (it fixes an issue with compilers that don't use C99/C11 by default such as GCC 4.8.5, the default on Centos 7). gdb/ChangeLog: 2019-12-16 Christian Biesinger <cbiesinger@google.com> * gdbsupport/common-defs.h: Remove workaround for a gnulib bug (we no longer need to include time.h before pathmax.h) gnulib/ChangeLog: 2019-12-16 Christian Biesinger <cbiesinger@google.com> * Makefile.am: Set MAKEOVERRIDES. * Makefile.in: Regenerate. * aclocal.m4: Regenerate. * config.in: Regenerate. * configure: Regenerate. * import/Makefile.am: Update. * import/Makefile.in: Regenerate. * import/_Noreturn.h: New file. * import/alloca.c (i00afunc): Update. * import/alloca.in.h (if): Update. * import/arg-nonnull.h: Rename from import/extra/snippet/arg-nonnull.h. * import/arpa_inet.in.h (if): Update. * import/assure.h: Update. * import/at-func.c: Update. * import/basename-lgpl.c: Update. * import/canonicalize-lgpl.c (if): Update. * import/c++defs.h: Rename from import/extra/snippet/c++defs.h. * import/cdefs.h: New file. * import/chdir-long.c: Update. * import/chdir-long.h: Update. * import/cloexec.c: Update. * import/cloexec.h: Update. * import/close.c: Update. * import/closedir.c: Update. * import/config.charset: Remove. * import/dirent-private.h: Update. * import/dirent.in.h: Update. * import/dirfd.c: Update. * import/dirname-lgpl.c: Update. * import/dirname.h (base_name): Update. * import/dosname.h (if): Update. * import/dup-safer-flag.c: New file. * import/dup-safer.c: Update. * import/dup.c: Update. * import/dup2.c (if): Update. (dup2_nothrow): Update. (ms_windows_dup2): Update. * import/errno.in.h (if): Update. (elif): Update. * import/error.c (if): Update. (strerror_r): Update. (program_name): Update. (error): Update. (error_at_line): Update. * import/error.h: Update. * import/exitfail.c: Update. * import/exitfail.h: Update. * import/extra/config.rpath: Update. * import/extra/snippet/_Noreturn.h: Remove. * import/extra/update-copyright: Update. * import/fchdir.c: Update. * import/fcntl.c (rpl_fcntl): Update. (INCL_DOS): Update. (if): Update. (rpl_fcntl_DUPFD): Update. (rpl_fcntl_DUPFD_CLOEXEC): Update. (klibc_fcntl): Update. (fcntl): Update. (have_dupfd_cloexec): Update. * import/fcntl.in.h (if): Update. (creat): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. (O_CLOEXEC): Update. (GNULIB_defined_O_CLOEXEC): Update. * import/fd-hook.c: Update. * import/fd-hook.h: Update. * import/fd-safer-flag.c: New file. * import/fd-safer.c: Update. * import/fdopendir.c: Update. * import/filename.h: Update. * import/filenamecat-lgpl.c (longest_relative_suffix): Update. (mfile_name_concat): Update. * import/filenamecat.h: Update. * import/flexmember.h: Update. * import/float+.h: Update. * import/float.c: Update. * import/float.in.h (LDBL_MIN): Update. * import/fnmatch.c (__builtin_expect): Update. (FALLTHROUGH): Update. * import/fnmatch.in.h (_FNMATCH_H): Update. (_): Update. (fnmatch): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/fnmatch_loop.c (FCT): Update. (EXT): Update. * import/fpucw.h (GET_FPUCW): Update. (SET_FPUCW): Update. * import/frexp.c: Update. * import/frexpl.c: Update. * import/fstat.c (stat): Update. (fstat): Update. (WINDOWS_NATIVE): Update. (fstat_nothrow): Update. (WIN32_LEAN_AND_MEAN): Update. * import/fstatat.c (normal_fstatat): Update. (rpl_fstatat): Update. * import/getcwd-lgpl.c (rpl_getcwd): Update. * import/getcwd.c (getcwd_nothrow): Update. (getcwd_system): Update. (__getcwd): Update. * import/getdtablesize.c (if): Update. (_setmaxstdio): Update. (_setmaxstdio_nothrow): Update. (getdtablesize): Update. * import/getlogin_r.c (if): Update. (getlogin_r): Update. * import/getprogname.c (getprogname): Update. * import/getprogname.h: Update. * import/gettext.h (if): Update. * import/gettimeofday.c (WINDOWS_NATIVE): Update. (localtime): Update. (GetProcAddress): Update. (gmtime): Update. (void): Update. (struct tm): Update. (rpl_localtime): Update. (initialize): Update. (rpl_gmtime): Update. (tzset): Update. (rpl_tzset): Update. * import/glob-libc.h (_Restrict_): Update. (__size_t): Update. (__need_size_t): Update. (glob): Update. (globfree): Update. (__REDIRECT_NTH): Update. (glob64): Update. (globfree64): Update. (glob_pattern_p): Update. * import/glob.c (POSIX): Update. (if): Update. (__set_errno): Update. (getpwnam_r): Update. (__lstat64): Update. (FLEXIBLE_ARRAY_MEMBER): Update. (__glob_pattern_p): Update. (GETPW_R_SIZE_MAX): Update. (GET_LOGIN_NAME_MAX): Update. (DT_UNKNOWN): Update. (DT_DIR): Update. (DT_LNK): Update. (D_TYPE_TO_RESULT): Update. (readdir_result_might_be_symlink): Update. (readdir_result_might_be_dir): Update. (readdir_result_type): Update. (D_INO_TO_RESULT): Update. (READDIR_RESULT_INITIALIZER): Update. (attribute_hidden): Update. (__attribute_noinline__): Update. (__builtin_expect): Update. (__glibc_unlikely): Update. (__has_builtin): Update. (__glob_pattern_type): Update. (is_dir): Update. (glob): Update. (globfree): Update. (libc_hidden_def): Update. (DIRSEP_CHAR): Update. (prefix_array): Update. (weak_alias): Update. (link_exists2_p): Update. (link_exists_p): Update. (glob_in_dir): Update. (GLOBNAMES_MEMBERS): Update. * import/glob.in.h (_GL_GLOB_H): Update. (_): Update. (__BEGIN_DECLS): Update. (__END_DECLS): Update. (_Restrict_): Update. (__THROW): Update. (__THROWNL): Update. (__size_t): Update. (__USE_GNU): Update. (glob): Update. (globfree): Update. (glob_pattern_p): Update. (__glob_pattern_p): Update. (__GLOB_GNULIB): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_WARN_ON_USE): Update. * import/glob_internal.h: New file. * import/glob_pattern_p.c: New file. * import/globfree.c: New file. * import/glthread/lock.c (glthread_rwlock_init_for_glibc): Update. (glthread_rwlock_rdlock_multithreaded): Update. (glthread_once_call): Update. (glthread_once_multithreaded): Update. (glthread_once_singlethreaded): Update. (glthread_recursive_lock_init_multithreaded): Update. (glthread_recursive_lock_lock_multithreaded): Update. (glthread_recursive_lock_unlock_multithreaded): Update. (glthread_recursive_lock_destroy_multithreaded): Update. (glthread_lock_init_func): Update. (glthread_lock_lock_func): Update. (glthread_lock_unlock_func): Update. (glthread_lock_destroy_func): Update. (gl_waitqueue_t): Update. (gl_waitqueue_init): Update. (gl_waitqueue_add): Update. (gl_waitqueue_notify_first): Update. (gl_waitqueue_notify_all): Update. (glthread_rwlock_init_func): Update. (glthread_rwlock_rdlock_func): Update. (glthread_rwlock_wrlock_func): Update. (glthread_rwlock_unlock_func): Update. (glthread_rwlock_destroy_func): Update. (glthread_recursive_lock_init_func): Update. (glthread_recursive_lock_lock_func): Update. (glthread_recursive_lock_unlock_func): Update. (glthread_recursive_lock_destroy_func): Update. (glthread_once_func): Update. * import/glthread/lock.h (c11_threads_in_use): Update. (pthread_in_use): Update. (gl_rwlock_initializer): Update. (glthread_rwlock_init): Update. (glthread_rwlock_init_for_glibc): Update. (pth_in_use): Update. (gl_lock_define): Update. (gl_lock_define_initialized): Update. (gl_lock_initializer): Update. (glthread_lock_init): Update. (glthread_lock_lock): Update. (glthread_lock_unlock): Update. (glthread_lock_destroy): Update. (gl_rwlock_define): Update. (gl_rwlock_define_initialized): Update. (glthread_rwlock_rdlock): Update. (glthread_rwlock_wrlock): Update. (glthread_rwlock_unlock): Update. (glthread_rwlock_destroy): Update. (gl_recursive_lock_define): Update. (gl_recursive_lock_define_initialized): Update. (gl_recursive_lock_initializer): Update. (glthread_recursive_lock_init): Update. (glthread_recursive_lock_lock): Update. (glthread_recursive_lock_unlock): Update. (glthread_recursive_lock_destroy): Update. (gl_once_define): Update. (glthread_once): Update. (glthread_once_multithreaded): Update. (glthread_once_singlethreaded): Update. (thread_in_use): Update. (glthread_recursive_lock_init_multithreaded): Update. (glthread_recursive_lock_lock_multithreaded): Update. (glthread_recursive_lock_unlock_multithreaded): Update. (glthread_recursive_lock_destroy_multithreaded): Update. (glthread_lock_init_func): Update. (glthread_lock_lock_func): Update. (glthread_lock_unlock_func): Update. (glthread_lock_destroy_func): Update. (glthread_rwlock_init_func): Update. (glthread_rwlock_rdlock_func): Update. (glthread_rwlock_wrlock_func): Update. (glthread_rwlock_unlock_func): Update. (glthread_rwlock_destroy_func): Update. (glthread_recursive_lock_init_func): Update. (glthread_recursive_lock_lock_func): Update. (glthread_recursive_lock_unlock_func): Update. (glthread_recursive_lock_destroy_func): Update. (glthread_once_func): Update. * import/glthread/threadlib.c: Update. * import/hard-locale.c: Update. * import/hard-locale.h: Update. * import/inet_ntop.c: Update. * import/intprops.h (__has_builtin): Update. (_GL_INT_CONVERT): Update. (_GL_INT_NEGATE_CONVERT): Update. (verify): Update. (_GL_HAS_BUILTIN_OVERFLOW): Update. (_GL_HAS_BUILTIN_ADD_OVERFLOW): Update. (_GL_HAS_BUILTIN_OVERFLOW_P): Update. (_GL_HAS_BUILTIN_MUL_OVERFLOW): Update. (_GL_BINARY_OP_OVERFLOW): Update. (INT_ADD_WRAPV): Update. (INT_SUBTRACT_WRAPV): Update. (INT_MULTIPLY_WRAPV): Update. (_GL_INT_OP_WRAPV): Update. (_GL_INT_OP_WRAPV_SMALLISH): Update. (_GL_INT_OP_WRAPV_LONGISH): Update. (_GL_INT_OP_CALC): Update. (_GL_INT_OP_CALC1): Update. (_GL_INT_OP_WRAPV_VIA_UNSIGNED): Update. (_GL_INT_ADD_RANGE_OVERFLOW): Update. (_GL_INT_SUBTRACT_RANGE_OVERFLOW): Update. (_GL_INT_MULTIPLY_RANGE_OVERFLOW): Update. * import/inttypes.in.h (if): Update. * import/isnan.c: Update. * import/isnand-nolibm.h: Update. * import/isnand.c: Update. * import/isnanl-nolibm.h: Update. * import/isnanl.c: Update. * import/itold.c: Update. * import/libc-config.h: New file. * import/limits.in.h (LLONG_MIN): Update. (LLONG_MAX): Update. (ULLONG_MAX): Update. (WORD_BIT): Update. (LONG_BIT): Update. * import/localcharset.c (setlocale): Update. (relocate): Update. (O_NOFOLLOW): Update. (ISSLASH): Update. (DIRECTORY_SEPARATOR): Update. (getc): Update. (volatile): Update. (get_charset_aliases): Update. (struct table_entry): Update. (alias_table_defined): Update. (locale_table_defined): Update. (locale_charset): Update. (if): Update. * import/localcharset.h: Update. * import/localtime-buffer.c: New file. * import/localtime-buffer.h: New file. * import/lstat.c (rpl_lstat): Update. * import/m4/00gnulib.m4: Update. * import/m4/__inline.m4: New file. * import/m4/absolute-header.m4: Update. * import/m4/alloca.m4: Update. * import/m4/arpa_inet_h.m4: Update. * import/m4/builtin-expect.m4: New file. * import/m4/canonicalize.m4: Update. * import/m4/chdir-long.m4: Update. * import/m4/close.m4: Update. * import/m4/closedir.m4: Update. * import/m4/codeset.m4: Update. * import/m4/configmake.m4: Remove. * import/m4/d-ino.m4: Update. * import/m4/d-type.m4: Update. * import/m4/dirent_h.m4: Update. * import/m4/dirfd.m4: Update. * import/m4/dirname.m4: Update. * import/m4/double-slash-root.m4: Update. * import/m4/dup.m4: Update. * import/m4/dup2.m4: Update. * import/m4/eealloc.m4: Update. * import/m4/environ.m4: Update. * import/m4/errno_h.m4: Update. * import/m4/error.m4: Update. * import/m4/exponentd.m4: Update. * import/m4/exponentl.m4: Update. * import/m4/extensions.m4: Update. * import/m4/extern-inline.m4: Update. * import/m4/fchdir.m4: Update. * import/m4/fcntl-o.m4: Update. * import/m4/fcntl.m4: Update. * import/m4/fcntl_h.m4: Update. * import/m4/fdopendir.m4: Update. * import/m4/filenamecat.m4: Update. * import/m4/flexmember.m4: Update. * import/m4/float_h.m4: Update. * import/m4/fnmatch.m4: Update. * import/m4/fnmatch_h.m4: New file. * import/m4/fpieee.m4: Update. * import/m4/frexp.m4: Update. * import/m4/frexpl.m4: Update. * import/m4/fstat.m4: Update. * import/m4/fstatat.m4: Update. * import/m4/getcwd-abort-bug.m4: Update. * import/m4/getcwd-path-max.m4: Update. * import/m4/getcwd.m4: Update. * import/m4/getdtablesize.m4: Update. * import/m4/getlogin.m4: New file. * import/m4/getlogin_r.m4: Update. * import/m4/getpagesize.m4: New file. * import/m4/getprogname.m4: Update. * import/m4/gettimeofday.m4: Update. * import/m4/glibc21.m4: Remove. * import/m4/glob.m4: Update. * import/m4/glob_h.m4: New file. * import/m4/gnulib-cache.m4: Update. * import/m4/gnulib-common.m4: Update. * import/m4/gnulib-comp.m4: Update. * import/m4/gnulib-tool.m4: Update. * import/m4/hard-locale.m4: Remove. * import/m4/host-cpu-c-abi.m4: New file. * import/m4/include_next.m4: Update. * import/m4/inet_ntop.m4: Update. * import/m4/inttypes-pri.m4: Update. * import/m4/inttypes.m4: Update. * import/m4/isnand.m4: Update. * import/m4/isnanl.m4: Update. * import/m4/largefile.m4: Update. * import/m4/lib-ld.m4: Update. * import/m4/lib-link.m4: Update. * import/m4/lib-prefix.m4: Update. * import/m4/limits-h.m4: Update. * import/m4/localcharset.m4: Update. * import/m4/locale-fr.m4: Update. * import/m4/locale-ja.m4: Update. * import/m4/locale-zh.m4: Update. * import/m4/localtime-buffer.m4: New file. * import/m4/lock.m4: Update. * import/m4/longlong.m4: Update. * import/m4/lstat.m4: Update. * import/m4/malloc.m4: Update. * import/m4/malloca.m4: Update. * import/m4/math_h.m4: Update. * import/m4/mbrtowc.m4: Update. * import/m4/mbsinit.m4: Update. * import/m4/mbsrtowcs.m4: Update. * import/m4/mbstate_t.m4: Update. * import/m4/memchr.m4: Update. * import/m4/memmem.m4: Update. * import/m4/mempcpy.m4: Update. * import/m4/memrchr.m4: Update. * import/m4/mkdir.m4: Update. * import/m4/mkdtemp.m4: Update. * import/m4/mkostemp.m4: Update. * import/m4/mmap-anon.m4: Update. * import/m4/mode_t.m4: Update. * import/m4/msvc-inval.m4: Update. * import/m4/msvc-nothrow.m4: Update. * import/m4/multiarch.m4: Update. * import/m4/netinet_in_h.m4: Update. * import/m4/nocrash.m4: Update. * import/m4/off_t.m4: Update. * import/m4/onceonly.m4: Remove. * import/m4/open-cloexec.m4: New file. * import/m4/open-slash.m4: New file. * import/m4/open.m4: Update. * import/m4/openat.m4: Update. * import/m4/opendir.m4: Update. * import/m4/pathmax.m4: Update. * import/m4/pthread_rwlock_rdlock.m4: New file. * import/m4/rawmemchr.m4: Update. * import/m4/readdir.m4: Update. * import/m4/readlink.m4: Update. * import/m4/realloc.m4: Update. * import/m4/rename.m4: Update. * import/m4/rewinddir.m4: Update. * import/m4/rmdir.m4: Update. * import/m4/save-cwd.m4: Update. * import/m4/secure_getenv.m4: Remove. * import/m4/setenv.m4: Update. * import/m4/signal_h.m4: Update. * import/m4/socklen.m4: Update. * import/m4/sockpfaf.m4: Update. * import/m4/ssize_t.m4: Update. * import/m4/stat-time.m4: New file. * import/m4/stat.m4: Update. * import/m4/std-gnu11.m4: New file. * import/m4/stdalign.m4: Update. * import/m4/stdbool.m4: Update. * import/m4/stddef_h.m4: Update. * import/m4/stdint.m4: Update. * import/m4/stdio_h.m4: Update. * import/m4/stdlib_h.m4: Update. * import/m4/strchrnul.m4: Update. * import/m4/strdup.m4: Update. * import/m4/strerror.m4: Update. * import/m4/strerror_r.m4: Update. * import/m4/string_h.m4: Update. * import/m4/strstr.m4: Update. * import/m4/strtok_r.m4: Update. * import/m4/sys_socket_h.m4: Update. * import/m4/sys_stat_h.m4: Update. * import/m4/sys_time_h.m4: Update. * import/m4/sys_types_h.m4: Update. * import/m4/sys_uio_h.m4: Update. * import/m4/tempname.m4: Update. * import/m4/threadlib.m4: Update. * import/m4/time_h.m4: Update. * import/m4/time_r.m4: Update. * import/m4/unistd-safer.m4: Update. * import/m4/unistd_h.m4: Update. * import/m4/warn-on-use.m4: Update. * import/m4/wchar_h.m4: Update. * import/m4/wchar_t.m4: Update. * import/m4/wctype_h.m4: Update. * import/m4/wint_t.m4: Update. * import/malloc.c: Update. * import/malloc/scratch_buffer.h: New file. * import/malloc/scratch_buffer_grow.c: New file. * import/malloc/scratch_buffer_grow_preserve.c: New file. * import/malloc/scratch_buffer_set_array_size.c: New file. * import/malloca.c (MAGIC_NUMBER): Update. (MAGIC_SIZE): Update. (struct preliminary_header): Update. (HEADER_SIZE): Update. (union header): Update. (verify): Update. (HASH_TABLE_SIZE): Update. (freea): Update. * import/malloca.h (malloca): Update. (nmalloca): Update. * import/malloca.valgrind: Remove. * import/math.in.h (_GL_MATH_CXX_REAL_FLOATING_DECL_2): Update. (func): Update. (rpl_func): Update. (f): Update. (d): Update. (l): Update. (_GL_WARN_ON_USE): Update. (_GL_WARN_ON_USE_ATTRIBUTE): Update. (FP_ILOGB0): Update. (FP_ILOGBNAN): Update. (acosf): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (asinf): Update. (atanf): Update. (atan2f): Update. (cosf): Update. (coshf): Update. (expf): Update. (expl): Update. (expm1l): Update. (ilogbl): Update. (rintl): Update. (sinf): Update. (sinhf): Update. (sqrtf): Update. (tanf): Update. (tanhf): Update. (isfinite): Update. (isinf): Update. (isnan): Update. (GNULIB_defined_signbit): Update. (signbit): Update. * import/mbrtowc.c (FALLTHROUGH): Update. (locale_enc): Update. (locale_enc_cached): Update. (gl_lock_define_initialized): Update. (mbrtowc): Update. * import/mbsinit.c (if): Update. (mbsinit): Update. * import/mbsrtowcs-impl.h: Update. * import/mbsrtowcs-state.c: Update. * import/mbsrtowcs.c: Update. * import/memchr.c: Update. * import/memchr.valgrind: Update. * import/memmem.c (__builtin_expect): Update. * import/mempcpy.c: Update. * import/memrchr.c (__memrchr): Update. * import/mkdir.c (if): Update. * import/mkdtemp.c: Update. * import/mkostemp.c: Update. * import/msvc-inval.c: Update. * import/msvc-inval.h: Update. * import/msvc-nothrow.c: Update. * import/msvc-nothrow.h (if): Update. * import/netinet_in.in.h: Update. * import/open.c (open): Update. (if): Update. * import/openat-die.c: Update. * import/openat-priv.h: Update. * import/openat-proc.c: Update. * import/openat.c (rpl_openat): Update. * import/openat.h: Update. * import/opendir.c: Update. * import/pathmax.h (if): Update. * import/pipe-safer.c: Update. * import/rawmemchr.c: Update. * import/rawmemchr.valgrind: Update. * import/readdir.c (readdir): Update. * import/readlink.c: Update. * import/realloc.c: Update. * import/ref-add.sin: Remove. * import/ref-del.sin: Remove. * import/rename.c (if): Update. * import/rewinddir.c: Update. * import/rmdir.c: Update. * import/same-inode.h (SAME_INODE): Update. * import/save-cwd.c (save_cwd): Update. * import/save-cwd.h: Update. * import/scratch_buffer.h: New file. * import/secure_getenv.c: Remove. * import/setenv.c: Update. * import/signal.in.h: Update. * import/stat-time.c: New file. * import/stat-time.h: New file. * import/stat-w32.c: New file. * import/stat-w32.h: New file. * import/stat.c (if): Update. (stat): Update. (REPLACE_FUNC_STAT_DIR): Update. (WINDOWS_NATIVE): Update. (WIN32_LEAN_AND_MEAN): Update. (is_unc_root): Update. (rpl_stat): Update. * import/stdalign.in.h (elif): Update. * import/stdbool.in.h: Update. * import/stddef.in.h (_GL_STDDEF_ALIGNAS): Update. (max_align_t): Update. (GNULIB_defined_max_align_t): Update. * import/stdint.in.h (WINT_MIN): Update. (WINT_MAX): Update. (_STDINT_MIN): Update. (_STDINT_UNSIGNED_MIN): Update. (_STDINT_SIGNED_MIN): Update. (PTRDIFF_MIN): Update. (SIG_ATOMIC_MIN): Update. (WCHAR_MIN): Update. * import/stdio.in.h (if): Update. * import/stdlib.in.h (if): Update. (_GL_WARN_ON_USE): Update. (_GL_FUNCDECL_SYS): Update. (random): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (srandom): Update. (initstate): Update. (setstate): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (GNULIB_defined_strtod_function): Update. (strtold): Update. (GNULIB_defined_strtold_function): Update. * import/str-two-way.h: Update. * import/strchrnul.c: Update. * import/strchrnul.valgrind: Update. * import/strdup.c: Update. * import/streq.h: Update. * import/strerror-override.c: Update. * import/strerror-override.h: Update. * import/strerror.c (strerror): Update. * import/strerror_r.c (safe_copy): Update. * import/string.in.h (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/stripslash.c: Update. * import/strnlen1.c: Update. * import/strnlen1.h: Update. * import/strstr.c (__builtin_expect): Update. * import/strtok_r.c: Update. * import/sys_socket.in.h (CMSG_SPACE): Update. (CMSG_LEN): Update. (struct sockaddr_storage): Update. (SO_REUSEPORT): Update. (_GL_WARN_ON_USE): Update. * import/sys_stat.in.h (if): Update. (stat): Update. (struct stat): Update. (st_atime): Update. (st_mtime): Update. (st_ctime): Update. (_GL_WINDOWS_STAT_TIMESPEC): Update. (GNULIB_defined_struct_stat): Update. (_S_IFBLK): Update. (_S_IFLNK): Update. (_S_IFSOCK): Update. (fstat): Update. (fstatat): Update. (lstat): Update. (stat64): Update. (_stat64): Update. (_stat32i64): Update. (_stati64): Update. (_stat32): Update. (_stat64i32): Update. * import/sys_time.in.h: Update. * import/sys_types.in.h (dev_t): Update. (GNULIB_defined_dev_t): Update. (ino_t): Update. (GNULIB_defined_ino_t): Update. (_GL_WINDOWS_STAT_INODES): Update. (if): Update. * import/sys_uio.in.h: Update. * import/tempname.c (__secure_getenv): Update. (try_nocreate): Update. * import/tempname.h: Update. * import/time.in.h (tzset): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (ctime): Update. (strftime): Update. * import/time_r.c: Update. * import/unistd--.h: Update. * import/unistd-safer.h: Update. * import/unistd.in.h (if): Update. (elif): Update. (__need_getopt): Update. (access): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. (_GL_FUNCDECL_SYS): Update. (__declspec): Update. (_GL_WARN_ON_USE_ATTRIBUTE): Update. (faccessat): Update. (getpass): Update. (truncate): Update. * import/unsetenv.c: Update. * import/verify.h (if): Update. (_GL_HAVE__STATIC_ASSERT): Update. (_GL_HAVE_STATIC_ASSERT): Update. (_GL_HAVE__STATIC_ASSERT1): Update. (_GL_HAVE_STATIC_ASSERT1): Update. (_GL_VERIFY): Update. (_Static_assert): Update. (_GL_HAS_BUILTIN_TRAP): Update. (_GL_HAS_BUILTIN_UNREACHABLE): Update. (verify_true): Update. (verify): Update. (__has_builtin): Update. (elif): Update. (assume): Update. * import/warn-on-use.h: Rename from import/extra/snippet/warn-on-use.h. * import/wchar.in.h (if): Update. (wcsftime): Update. (_GL_FUNCDECL_RPL): Update. (_GL_CXXALIAS_RPL): Update. (_GL_FUNCDECL_SYS): Update. (_GL_CXXALIAS_SYS): Update. (_GL_CXXALIASWARN): Update. (_GL_WARN_ON_USE): Update. * import/wctype.in.h (rpl_iswalnum): Update. (rpl_iswalpha): Update. (rpl_iswblank): Update. (rpl_iswcntrl): Update. (rpl_iswdigit): Update. (rpl_iswgraph): Update. (rpl_iswlower): Update. (rpl_iswprint): Update. (rpl_iswpunct): Update. (rpl_iswspace): Update. (rpl_iswupper): Update. (rpl_iswxdigit): Update. (rpl_towlower): Update. (rpl_towupper): Update. (iswalnum): Update. (iswalpha): Update. (iswblank): Update. (iswcntrl): Update. (iswdigit): Update. (iswgraph): Update. (iswlower): Update. (iswprint): Update. (iswpunct): Update. (iswspace): Update. (iswupper): Update. (iswxdigit): Update. (towlower): Update. (towupper): Update. * import/windows-initguard.h: New file. * import/windows-mutex.c: New file. * import/windows-mutex.h: New file. * import/windows-once.c: New file. * import/windows-once.h: New file. * import/windows-recmutex.c: New file. * import/windows-recmutex.h: New file. * import/windows-rwlock.c: New file. * import/windows-rwlock.h: New file. * import/xalloc-oversized.h: New file. * patches/0001-Fix-PR-gdb-23558-Use-system-s-getcwd-when-cross-comp.patch: Remove. * patches/0002-mkostemp-mkostemps-Fix-compilation-error-in-C-mode-o.patch: Remove. * patches/0003-Fix-glob-c-Coverity-issues.patch: Remove. * update-gnulib.sh: Update to latest gnulib and don't apply patches anymore. Also updates the patch -p flag to the current directory structure in case patches are needed again in the future. Change-Id: I9c2b07a3046baecfb664e21b2644353ea888dbfa
479 lines
14 KiB
C
479 lines
14 KiB
C
/* alloca.c -- allocate automatically reclaimed memory
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(Mostly) portable public-domain implementation -- D A Gwyn
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This implementation of the PWB library alloca function,
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which is used to allocate space off the run-time stack so
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that it is automatically reclaimed upon procedure exit,
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was inspired by discussions with J. Q. Johnson of Cornell.
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J.Otto Tennant <jot@cray.com> contributed the Cray support.
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There are some preprocessor constants that can
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be defined when compiling for your specific system, for
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improved efficiency; however, the defaults should be okay.
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The general concept of this implementation is to keep
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track of all alloca-allocated blocks, and reclaim any
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that are found to be deeper in the stack than the current
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invocation. This heuristic does not reclaim storage as
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soon as it becomes invalid, but it will do so eventually.
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As a special case, alloca(0) reclaims storage without
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allocating any. It is a good idea to use alloca(0) in
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your main control loop, etc. to force garbage collection. */
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#include <config.h>
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#include <alloca.h>
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#include <string.h>
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#include <stdlib.h>
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#ifdef emacs
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# include "lisp.h"
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# include "blockinput.h"
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# ifdef EMACS_FREE
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# undef free
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# define free EMACS_FREE
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# endif
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#else
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# define memory_full() abort ()
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#endif
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/* If compiling with GCC 2, this file's not needed. */
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#if !defined (__GNUC__) || __GNUC__ < 2
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/* If someone has defined alloca as a macro,
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there must be some other way alloca is supposed to work. */
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# ifndef alloca
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# ifdef emacs
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# ifdef static
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/* actually, only want this if static is defined as ""
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-- this is for usg, in which emacs must undefine static
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in order to make unexec workable
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*/
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# ifndef STACK_DIRECTION
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you
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lose
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-- must know STACK_DIRECTION at compile-time
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/* Using #error here is not wise since this file should work for
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old and obscure compilers. */
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# endif /* STACK_DIRECTION undefined */
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# endif /* static */
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# endif /* emacs */
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/* If your stack is a linked list of frames, you have to
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provide an "address metric" ADDRESS_FUNCTION macro. */
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# if defined (CRAY) && defined (CRAY_STACKSEG_END)
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long i00afunc ();
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# define ADDRESS_FUNCTION(arg) (char *) i00afunc (&(arg))
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# else
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# define ADDRESS_FUNCTION(arg) &(arg)
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# endif
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/* Define STACK_DIRECTION if you know the direction of stack
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growth for your system; otherwise it will be automatically
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deduced at run-time.
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STACK_DIRECTION > 0 => grows toward higher addresses
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STACK_DIRECTION < 0 => grows toward lower addresses
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STACK_DIRECTION = 0 => direction of growth unknown */
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# ifndef STACK_DIRECTION
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# define STACK_DIRECTION 0 /* Direction unknown. */
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# endif
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# if STACK_DIRECTION != 0
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# define STACK_DIR STACK_DIRECTION /* Known at compile-time. */
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# else /* STACK_DIRECTION == 0; need run-time code. */
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static int stack_dir; /* 1 or -1 once known. */
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# define STACK_DIR stack_dir
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static int
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find_stack_direction (int *addr, int depth)
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{
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int dir, dummy = 0;
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if (! addr)
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addr = &dummy;
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*addr = addr < &dummy ? 1 : addr == &dummy ? 0 : -1;
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dir = depth ? find_stack_direction (addr, depth - 1) : 0;
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return dir + dummy;
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}
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# endif /* STACK_DIRECTION == 0 */
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/* An "alloca header" is used to:
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(a) chain together all alloca'ed blocks;
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(b) keep track of stack depth.
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It is very important that sizeof(header) agree with malloc
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alignment chunk size. The following default should work okay. */
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# ifndef ALIGN_SIZE
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# define ALIGN_SIZE sizeof(double)
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# endif
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typedef union hdr
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{
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char align[ALIGN_SIZE]; /* To force sizeof(header). */
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struct
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{
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union hdr *next; /* For chaining headers. */
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char *deep; /* For stack depth measure. */
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} h;
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} header;
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static header *last_alloca_header = NULL; /* -> last alloca header. */
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/* Return a pointer to at least SIZE bytes of storage,
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which will be automatically reclaimed upon exit from
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the procedure that called alloca. Originally, this space
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was supposed to be taken from the current stack frame of the
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caller, but that method cannot be made to work for some
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implementations of C, for example under Gould's UTX/32. */
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void *
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alloca (size_t size)
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{
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auto char probe; /* Probes stack depth: */
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register char *depth = ADDRESS_FUNCTION (probe);
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# if STACK_DIRECTION == 0
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if (STACK_DIR == 0) /* Unknown growth direction. */
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STACK_DIR = find_stack_direction (NULL, (size & 1) + 20);
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# endif
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/* Reclaim garbage, defined as all alloca'd storage that
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was allocated from deeper in the stack than currently. */
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{
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register header *hp; /* Traverses linked list. */
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# ifdef emacs
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BLOCK_INPUT;
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# endif
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for (hp = last_alloca_header; hp != NULL;)
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if ((STACK_DIR > 0 && hp->h.deep > depth)
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|| (STACK_DIR < 0 && hp->h.deep < depth))
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{
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register header *np = hp->h.next;
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free (hp); /* Collect garbage. */
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hp = np; /* -> next header. */
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}
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else
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break; /* Rest are not deeper. */
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last_alloca_header = hp; /* -> last valid storage. */
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# ifdef emacs
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UNBLOCK_INPUT;
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# endif
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}
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if (size == 0)
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return NULL; /* No allocation required. */
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/* Allocate combined header + user data storage. */
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{
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/* Address of header. */
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register header *new;
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size_t combined_size = sizeof (header) + size;
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if (combined_size < sizeof (header))
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memory_full ();
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new = malloc (combined_size);
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if (! new)
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memory_full ();
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new->h.next = last_alloca_header;
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new->h.deep = depth;
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last_alloca_header = new;
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/* User storage begins just after header. */
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return (void *) (new + 1);
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}
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}
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# if defined (CRAY) && defined (CRAY_STACKSEG_END)
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# ifdef DEBUG_I00AFUNC
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# include <stdio.h>
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# endif
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# ifndef CRAY_STACK
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# define CRAY_STACK
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# ifndef CRAY2
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/* Stack structures for CRAY-1, CRAY X-MP, and CRAY Y-MP */
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struct stack_control_header
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{
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long shgrow:32; /* Number of times stack has grown. */
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long shaseg:32; /* Size of increments to stack. */
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long shhwm:32; /* High water mark of stack. */
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long shsize:32; /* Current size of stack (all segments). */
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};
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/* The stack segment linkage control information occurs at
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the high-address end of a stack segment. (The stack
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grows from low addresses to high addresses.) The initial
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part of the stack segment linkage control information is
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0200 (octal) words. This provides for register storage
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for the routine which overflows the stack. */
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struct stack_segment_linkage
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{
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long ss[0200]; /* 0200 overflow words. */
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long sssize:32; /* Number of words in this segment. */
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long ssbase:32; /* Offset to stack base. */
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long:32;
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long sspseg:32; /* Offset to linkage control of previous
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segment of stack. */
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long:32;
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long sstcpt:32; /* Pointer to task common address block. */
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long sscsnm; /* Private control structure number for
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microtasking. */
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long ssusr1; /* Reserved for user. */
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long ssusr2; /* Reserved for user. */
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long sstpid; /* Process ID for pid based multi-tasking. */
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long ssgvup; /* Pointer to multitasking thread giveup. */
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long sscray[7]; /* Reserved for Cray Research. */
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long ssa0;
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long ssa1;
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long ssa2;
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long ssa3;
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long ssa4;
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long ssa5;
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long ssa6;
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long ssa7;
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long sss0;
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long sss1;
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long sss2;
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long sss3;
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long sss4;
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long sss5;
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long sss6;
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long sss7;
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};
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# else /* CRAY2 */
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/* The following structure defines the vector of words
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returned by the STKSTAT library routine. */
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struct stk_stat
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{
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long now; /* Current total stack size. */
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long maxc; /* Amount of contiguous space which would
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be required to satisfy the maximum
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stack demand to date. */
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long high_water; /* Stack high-water mark. */
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long overflows; /* Number of stack overflow ($STKOFEN) calls. */
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long hits; /* Number of internal buffer hits. */
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long extends; /* Number of block extensions. */
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long stko_mallocs; /* Block allocations by $STKOFEN. */
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long underflows; /* Number of stack underflow calls ($STKRETN). */
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long stko_free; /* Number of deallocations by $STKRETN. */
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long stkm_free; /* Number of deallocations by $STKMRET. */
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long segments; /* Current number of stack segments. */
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long maxs; /* Maximum number of stack segments so far. */
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long pad_size; /* Stack pad size. */
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long current_address; /* Current stack segment address. */
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long current_size; /* Current stack segment size. This
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number is actually corrupted by STKSTAT to
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include the fifteen word trailer area. */
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long initial_address; /* Address of initial segment. */
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long initial_size; /* Size of initial segment. */
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};
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/* The following structure describes the data structure which trails
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any stack segment. I think that the description in 'asdef' is
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out of date. I only describe the parts that I am sure about. */
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struct stk_trailer
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{
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long this_address; /* Address of this block. */
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long this_size; /* Size of this block (does not include
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this trailer). */
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long unknown2;
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long unknown3;
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long link; /* Address of trailer block of previous
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segment. */
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long unknown5;
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long unknown6;
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long unknown7;
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long unknown8;
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long unknown9;
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long unknown10;
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long unknown11;
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long unknown12;
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long unknown13;
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long unknown14;
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};
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# endif /* CRAY2 */
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# endif /* not CRAY_STACK */
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# ifdef CRAY2
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/* Determine a "stack measure" for an arbitrary ADDRESS.
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I doubt that "lint" will like this much. */
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static long
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i00afunc (long *address)
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{
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struct stk_stat status;
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struct stk_trailer *trailer;
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long *block, size;
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long result = 0;
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/* We want to iterate through all of the segments. The first
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step is to get the stack status structure. We could do this
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more quickly and more directly, perhaps, by referencing the
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$LM00 common block, but I know that this works. */
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STKSTAT (&status);
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/* Set up the iteration. */
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trailer = (struct stk_trailer *) (status.current_address
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+ status.current_size
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- 15);
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/* There must be at least one stack segment. Therefore it is
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a fatal error if "trailer" is null. */
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if (trailer == NULL)
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abort ();
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/* Discard segments that do not contain our argument address. */
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while (trailer != NULL)
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{
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block = (long *) trailer->this_address;
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size = trailer->this_size;
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if (block == NULL || size == 0)
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abort ();
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trailer = (struct stk_trailer *) trailer->link;
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if ((block <= address) && (address < (block + size)))
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break;
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}
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/* Set the result to the offset in this segment and add the sizes
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of all predecessor segments. */
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result = address - block;
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if (trailer == NULL)
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{
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return result;
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}
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do
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{
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if (trailer->this_size <= 0)
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abort ();
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result += trailer->this_size;
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trailer = (struct stk_trailer *) trailer->link;
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}
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while (trailer != NULL);
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/* We are done. Note that if you present a bogus address (one
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not in any segment), you will get a different number back, formed
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from subtracting the address of the first block. This is probably
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not what you want. */
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return (result);
|
|
}
|
|
|
|
# else /* not CRAY2 */
|
|
/* Stack address function for a CRAY-1, CRAY X-MP, or CRAY Y-MP.
|
|
Determine the number of the cell within the stack,
|
|
given the address of the cell. The purpose of this
|
|
routine is to linearize, in some sense, stack addresses
|
|
for alloca. */
|
|
|
|
static long
|
|
i00afunc (long address)
|
|
{
|
|
long stkl = 0;
|
|
|
|
long size, pseg, this_segment, stack;
|
|
long result = 0;
|
|
|
|
struct stack_segment_linkage *ssptr;
|
|
|
|
/* Register B67 contains the address of the end of the
|
|
current stack segment. If you (as a subprogram) store
|
|
your registers on the stack and find that you are past
|
|
the contents of B67, you have overflowed the segment.
|
|
|
|
B67 also points to the stack segment linkage control
|
|
area, which is what we are really interested in. */
|
|
|
|
stkl = CRAY_STACKSEG_END ();
|
|
ssptr = (struct stack_segment_linkage *) stkl;
|
|
|
|
/* If one subtracts 'size' from the end of the segment,
|
|
one has the address of the first word of the segment.
|
|
|
|
If this is not the first segment, 'pseg' will be
|
|
nonzero. */
|
|
|
|
pseg = ssptr->sspseg;
|
|
size = ssptr->sssize;
|
|
|
|
this_segment = stkl - size;
|
|
|
|
/* It is possible that calling this routine itself caused
|
|
a stack overflow. Discard stack segments which do not
|
|
contain the target address. */
|
|
|
|
while (!(this_segment <= address && address <= stkl))
|
|
{
|
|
# ifdef DEBUG_I00AFUNC
|
|
fprintf (stderr, "%011o %011o %011o\n", this_segment, address, stkl);
|
|
# endif
|
|
if (pseg == 0)
|
|
break;
|
|
stkl = stkl - pseg;
|
|
ssptr = (struct stack_segment_linkage *) stkl;
|
|
size = ssptr->sssize;
|
|
pseg = ssptr->sspseg;
|
|
this_segment = stkl - size;
|
|
}
|
|
|
|
result = address - this_segment;
|
|
|
|
/* If you subtract pseg from the current end of the stack,
|
|
you get the address of the previous stack segment's end.
|
|
This seems a little convoluted to me, but I'll bet you save
|
|
a cycle somewhere. */
|
|
|
|
while (pseg != 0)
|
|
{
|
|
# ifdef DEBUG_I00AFUNC
|
|
fprintf (stderr, "%011o %011o\n", pseg, size);
|
|
# endif
|
|
stkl = stkl - pseg;
|
|
ssptr = (struct stack_segment_linkage *) stkl;
|
|
size = ssptr->sssize;
|
|
pseg = ssptr->sspseg;
|
|
result += size;
|
|
}
|
|
return (result);
|
|
}
|
|
|
|
# endif /* not CRAY2 */
|
|
# endif /* CRAY */
|
|
|
|
# endif /* no alloca */
|
|
#endif /* not GCC 2 */
|