binutils-gdb/ld/emulparams/elf32_spu.sh
Alan Modra 8374f9d4b5 bfd/
* elf32-spu.c (spu_elf_special_sections): Add "._ea".
	(spu_elf_relocate_section): Handle relocations against symbols
	defined in ._ea specially.
binutils/
	* embedspu.sh: Take note of R_SPU_PPU32/64 relocs without a symbol,
	and if present, put image in ".data.speelf".  Put program handle
	in ".data.spehandle".
ld/emulparams/
	* elf32_spu.sh (OTHER_SECTIONS): Add "._ea".
	* elf32ppc.sh: If building with spu support, put ".data.spehandle"
	sections at the start of ".data" and provide a symbol to locate
	the directory of embedded spe programs.
ld/testsuite/
	* ld-spu/ear.s: Align various sections.
	* ld-spu/embed.rd: Update.
2008-05-07 14:46:44 +00:00

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SCRIPT_NAME=elf
TEMPLATE_NAME=elf32
EXTRA_EM_FILE=spuelf
OUTPUT_FORMAT="elf32-spu"
ARCH=spu
MACHINE=
ALIGNMENT=16
TEXT_START_ADDR=0
INITIAL_READONLY_SECTIONS='.interrupt : { KEEP(*(.interrupt)) }'
if test -z "${CREATE_SHLIB}"; then
INITIAL_READONLY_SECTIONS="${INITIAL_READONLY_SECTIONS}
.interp ${RELOCATING-0} : { *(.interp) }"
fi
OTHER_END_SYMBOLS='PROVIDE (__stack = 0x3fff0);'
NO_SMALL_DATA=true
EMBEDDED=true
MAXPAGESIZE=0x80
DATA_ADDR="ALIGN(${MAXPAGESIZE})"
OTHER_BSS_SECTIONS=".toe ALIGN(128) : { *(.toe) } = 0"
OTHER_SECTIONS=".note.spu_name 0 : { KEEP(*(.note.spu_name)) }
._ea 0 : { KEEP(*(._ea)) }"