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0a1b45a20e
* sysdep.h: POISON_BFD_BOOLEAN: Define. * aix5ppc-core.c, * aout-cris.c, * aout-ns32k.c, * aout-target.h, * aoutx.h, * arc-got.h, * archive.c, * archive64.c, * archures.c, * bfd-in.h, * bfd.c, * bfdwin.c, * binary.c, * cache.c, * coff-alpha.c, * coff-arm.c, * coff-arm.h, * coff-bfd.c, * coff-bfd.h, * coff-go32.c, * coff-i386.c, * coff-ia64.c, * coff-mcore.c, * coff-mips.c, * coff-rs6000.c, * coff-sh.c, * coff-stgo32.c, * coff-tic30.c, * coff-tic4x.c, * coff-tic54x.c, * coff-x86_64.c, * coff-z80.c, * coff-z8k.c, * coff64-rs6000.c, * coffcode.h, * coffgen.c, * cofflink.c, * compress.c, * corefile.c, * cpu-aarch64.c, * cpu-aarch64.h, * cpu-alpha.c, * cpu-arc.c, * cpu-arm.c, * cpu-arm.h, * cpu-avr.c, * cpu-bfin.c, * cpu-bpf.c, * cpu-cr16.c, * cpu-cris.c, * cpu-crx.c, * cpu-csky.c, * cpu-d10v.c, * cpu-d30v.c, * cpu-dlx.c, * cpu-epiphany.c, * cpu-fr30.c, * cpu-frv.c, * cpu-ft32.c, * cpu-h8300.c, * cpu-hppa.c, * cpu-i386.c, * cpu-ia64.c, * cpu-iamcu.c, * cpu-ip2k.c, * cpu-iq2000.c, * cpu-k1om.c, * cpu-l1om.c, * cpu-lm32.c, * cpu-m10200.c, * cpu-m10300.c, * cpu-m32c.c, * cpu-m32r.c, * cpu-m68hc11.c, * cpu-m68hc12.c, * cpu-m68k.c, * cpu-m9s12x.c, * cpu-m9s12xg.c, * cpu-mcore.c, * cpu-mep.c, * cpu-metag.c, * cpu-microblaze.c, * cpu-mips.c, * cpu-mmix.c, * cpu-moxie.c, * cpu-msp430.c, * cpu-mt.c, * cpu-nds32.c, * cpu-nfp.c, * cpu-nios2.c, * cpu-ns32k.c, * cpu-or1k.c, * cpu-pdp11.c, * cpu-pj.c, * cpu-powerpc.c, * cpu-pru.c, * cpu-riscv.c, * cpu-rl78.c, * cpu-rs6000.c, * cpu-rx.c, * cpu-s12z.c, * cpu-s390.c, * cpu-score.c, * cpu-sh.c, * cpu-sparc.c, * cpu-spu.c, * cpu-tic30.c, * cpu-tic4x.c, * cpu-tic54x.c, * cpu-tic6x.c, * cpu-tilegx.c, * cpu-tilepro.c, * cpu-v850.c, * cpu-v850_rh850.c, * cpu-vax.c, * cpu-visium.c, * cpu-wasm32.c, * cpu-xc16x.c, * cpu-xgate.c, * cpu-xstormy16.c, * cpu-xtensa.c, * cpu-z80.c, * cpu-z8k.c, * dwarf1.c, * dwarf2.c, * ecoff-bfd.h, * ecoff.c, * ecofflink.c, * elf-attrs.c, * elf-bfd.h, * elf-eh-frame.c, * elf-hppa.h, * elf-ifunc.c, * elf-m10200.c, * elf-m10300.c, * elf-nacl.c, * elf-nacl.h, * elf-properties.c, * elf-s390-common.c, * elf-s390.h, * elf-strtab.c, * elf-vxworks.c, * elf-vxworks.h, * elf.c, * elf32-am33lin.c, * elf32-arc.c, * elf32-arm.c, * elf32-arm.h, * elf32-avr.c, * elf32-avr.h, * elf32-bfin.c, * elf32-bfin.h, * elf32-cr16.c, * elf32-cr16.h, * elf32-cris.c, * elf32-crx.c, * elf32-csky.c, * elf32-csky.h, * elf32-d10v.c, * elf32-d30v.c, * elf32-dlx.c, * elf32-epiphany.c, * elf32-fr30.c, * elf32-frv.c, * elf32-ft32.c, * elf32-gen.c, * elf32-h8300.c, * elf32-hppa.c, * elf32-hppa.h, * elf32-i386.c, * elf32-ip2k.c, * elf32-iq2000.c, * elf32-lm32.c, * elf32-m32c.c, * elf32-m32r.c, * elf32-m68hc11.c, * elf32-m68hc12.c, * elf32-m68hc1x.c, * elf32-m68hc1x.h, * elf32-m68k.c, * elf32-m68k.h, * elf32-mcore.c, * elf32-mep.c, * elf32-metag.c, * elf32-metag.h, * elf32-microblaze.c, * elf32-mips.c, * elf32-moxie.c, * elf32-msp430.c, * elf32-mt.c, * elf32-nds32.c, * elf32-nios2.c, * elf32-nios2.h, * elf32-or1k.c, * elf32-pj.c, * elf32-ppc.c, * elf32-ppc.h, * elf32-pru.c, * elf32-rl78.c, * elf32-rx.c, * elf32-s12z.c, * elf32-s390.c, * elf32-score.c, * elf32-score.h, * elf32-score7.c, * elf32-sh-relocs.h, * elf32-sh.c, * elf32-sparc.c, * elf32-spu.c, * elf32-spu.h, * elf32-tic6x.c, * elf32-tic6x.h, * elf32-tilegx.c, * elf32-tilepro.c, * elf32-v850.c, * elf32-v850.h, * elf32-vax.c, * elf32-visium.c, * elf32-wasm32.c, * elf32-xc16x.c, * elf32-xgate.c, * elf32-xstormy16.c, * elf32-xtensa.c, * elf32-z80.c, * elf64-alpha.c, * elf64-bpf.c, * elf64-gen.c, * elf64-hppa.c, * elf64-ia64-vms.c, * elf64-mips.c, * elf64-mmix.c, * elf64-nfp.c, * elf64-ppc.c, * elf64-ppc.h, * elf64-s390.c, * elf64-sparc.c, * elf64-tilegx.c, * elf64-x86-64.c, * elfcode.h, * elfcore.h, * elflink.c, * elfn32-mips.c, * elfnn-aarch64.c, * elfnn-ia64.c, * elfnn-riscv.c, * elfxx-aarch64.c, * elfxx-aarch64.h, * elfxx-ia64.c, * elfxx-ia64.h, * elfxx-mips.c, * elfxx-mips.h, * elfxx-riscv.c, * elfxx-riscv.h, * elfxx-sparc.c, * elfxx-sparc.h, * elfxx-target.h, * elfxx-tilegx.c, * elfxx-tilegx.h, * elfxx-x86.c, * elfxx-x86.h, * format.c, * genlink.h, * hash.c, * i386aout.c, * i386lynx.c, * i386msdos.c, * ihex.c, * libaout.h, * libbfd-in.h, * libbfd.c, * libcoff-in.h, * libecoff.h, * libpei.h, * libxcoff.h, * linker.c, * mach-o-aarch64.c, * mach-o-arm.c, * mach-o-i386.c, * mach-o-x86-64.c, * mach-o.c, * mach-o.h, * merge.c, * mmo.c, * netbsd.h, * opncls.c, * pc532-mach.c, * pdp11.c, * pe-arm.c, * pe-i386.c, * pe-mcore.c, * pe-sh.c, * pe-x86_64.c, * peXXigen.c, * pef.c, * pei-arm.c, * pei-i386.c, * pei-ia64.c, * pei-mcore.c, * pei-sh.c, * pei-x86_64.c, * peicode.h, * plugin.c, * plugin.h, * ppcboot.c, * reloc.c, * reloc16.c, * rs6000-core.c, * section.c, * simple.c, * som.c, * som.h, * srec.c, * stabs.c, * syms.c, * targets.c, * tekhex.c, * verilog.c, * vms-alpha.c, * vms-lib.c, * vms-misc.c, * vms.h, * wasm-module.c, * xcofflink.c, * xcofflink.h, * xsym.c, * xsym.h: Replace bfd_boolean with bool, FALSE with false, and TRUE with true throughout. * bfd-in2.h: Regenerate. * libbfd.h: Regenerate. * libcoff.h: Regenerate.
803 lines
24 KiB
C
803 lines
24 KiB
C
/* BFD support for the ns32k architecture.
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Copyright (C) 1990-2021 Free Software Foundation, Inc.
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Almost totally rewritten by Ian Dall from initial work
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by Andrew Cagney.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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MA 02110-1301, USA. */
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#include "sysdep.h"
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#include "bfd.h"
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#include "libbfd.h"
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#include "ns32k.h"
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#define N(machine, printable, d, next) \
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{ 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
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bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
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static const bfd_arch_info_type arch_info_struct[] =
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{
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N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too. */
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};
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const bfd_arch_info_type bfd_ns32k_arch =
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N (32032, "ns32k:32032", false, &arch_info_struct[0]);
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bfd_vma
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_bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
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{
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bfd_signed_vma value;
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switch (size)
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{
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case 1:
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value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
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break;
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case 2:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer);
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break;
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case 4:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer);
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break;
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default:
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abort ();
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return 0;
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}
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return value;
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}
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void
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_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
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{
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switch (size)
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{
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case 1:
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value &= 0x7f;
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*buffer++ = value;
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break;
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case 2:
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value &= 0x3fff;
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value |= 0x8000;
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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case 4:
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value |= (bfd_vma) 0xc0000000;
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*buffer++ = (value >> 24);
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*buffer++ = (value >> 16);
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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}
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return;
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}
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bfd_vma
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_bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
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{
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bfd_vma value = 0;
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switch (size)
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{
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case 4:
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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/* Fall through. */
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case 2:
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value = (value << 8) | (*buffer++ & 0xff);
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/* Fall through. */
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case 1:
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value = (value << 8) | (*buffer++ & 0xff);
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break;
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default:
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abort ();
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}
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return value;
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}
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void
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_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
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{
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buffer += size - 1;
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switch (size)
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{
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case 4:
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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/* Fall through. */
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case 2:
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*buffer-- = (value & 0xff); value >>= 8;
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/* Fall through. */
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case 1:
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*buffer-- = (value & 0xff); value >>= 8;
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}
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}
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/* This is just like the standard perform_relocation except we
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use get_data and put_data which know about the ns32k storage
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methods. This is probably a lot more complicated than it
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needs to be! */
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static bfd_reloc_status_type
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do_ns32k_reloc (bfd * abfd,
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arelent * reloc_entry,
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struct bfd_symbol * symbol,
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void * data,
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asection * input_section,
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bfd * output_bfd,
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char ** error_message ATTRIBUTE_UNUSED,
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bfd_vma (* get_data) (bfd_byte *, int),
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void (* put_data) (bfd_vma, bfd_byte *, int))
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{
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int overflow = 0;
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bfd_vma relocation;
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bfd_reloc_status_type flag = bfd_reloc_ok;
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bfd_size_type addr = reloc_entry->address;
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bfd_vma output_base = 0;
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reloc_howto_type *howto = reloc_entry->howto;
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asection *reloc_target_output_section;
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bfd_byte *location;
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if (bfd_is_abs_section (symbol->section)
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&& output_bfd != (bfd *) NULL)
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{
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reloc_entry->address += input_section->output_offset;
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return bfd_reloc_ok;
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}
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/* If we are not producing relocatable output, return an error if
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the symbol is not defined. An undefined weak symbol is
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considered to have a value of zero (SVR4 ABI, p. 4-27). */
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if (bfd_is_und_section (symbol->section)
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&& (symbol->flags & BSF_WEAK) == 0
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&& output_bfd == (bfd *) NULL)
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flag = bfd_reloc_undefined;
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/* Is the address of the relocation really within the section? */
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if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
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return bfd_reloc_outofrange;
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/* Work out which section the relocation is targeted at and the
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initial relocation command value. */
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/* Get symbol value. (Common symbols are special.) */
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if (bfd_is_com_section (symbol->section))
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relocation = 0;
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else
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relocation = symbol->value;
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reloc_target_output_section = symbol->section->output_section;
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/* Convert input-section-relative symbol value to absolute. */
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if (output_bfd != NULL && ! howto->partial_inplace)
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output_base = 0;
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else
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output_base = reloc_target_output_section->vma;
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relocation += output_base + symbol->section->output_offset;
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/* Add in supplied addend. */
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relocation += reloc_entry->addend;
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/* Here the variable relocation holds the final address of the
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symbol we are relocating against, plus any addend. */
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if (howto->pc_relative)
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{
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/* This is a PC relative relocation. We want to set RELOCATION
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to the distance between the address of the symbol and the
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location. RELOCATION is already the address of the symbol.
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We start by subtracting the address of the section containing
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the location.
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If pcrel_offset is set, we must further subtract the position
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of the location within the section. Some targets arrange for
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the addend to be the negative of the position of the location
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within the section; for example, i386-aout does this. For
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i386-aout, pcrel_offset is FALSE. Some other targets do not
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include the position of the location; for example, ELF.
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For those targets, pcrel_offset is TRUE.
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If we are producing relocatable output, then we must ensure
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that this reloc will be correctly computed when the final
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relocation is done. If pcrel_offset is FALSE we want to wind
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up with the negative of the location within the section,
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which means we must adjust the existing addend by the change
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in the location within the section. If pcrel_offset is TRUE
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we do not want to adjust the existing addend at all.
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FIXME: This seems logical to me, but for the case of
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producing relocatable output it is not what the code
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actually does. I don't want to change it, because it seems
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far too likely that something will break. */
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relocation -=
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input_section->output_section->vma + input_section->output_offset;
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if (howto->pcrel_offset)
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relocation -= reloc_entry->address;
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}
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if (output_bfd != (bfd *) NULL)
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{
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if (! howto->partial_inplace)
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{
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/* This is a partial relocation, and we want to apply the relocation
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to the reloc entry rather than the raw data. Modify the reloc
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inplace to reflect what we now know. */
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reloc_entry->addend = relocation;
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reloc_entry->address += input_section->output_offset;
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return flag;
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}
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else
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{
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/* This is a partial relocation, but inplace, so modify the
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reloc record a bit.
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If we've relocated with a symbol with a section, change
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into a ref to the section belonging to the symbol. */
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reloc_entry->address += input_section->output_offset;
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/* WTF?? */
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if (abfd->xvec->flavour == bfd_target_coff_flavour)
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{
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/* For m68k-coff, the addend was being subtracted twice during
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relocation with -r. Removing the line below this comment
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fixes that problem; see PR 2953.
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However, Ian wrote the following, regarding removing the line
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below, which explains why it is still enabled: --djm
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If you put a patch like that into BFD you need to check all
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the COFF linkers. I am fairly certain that patch will break
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coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
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where I worked around the problem in a different way. There
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may very well be a reason that the code works as it does.
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Hmmm. The first obvious point is that bfd_perform_relocation
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should not have any tests that depend upon the flavour. It's
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seem like entirely the wrong place for such a thing. The
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second obvious point is that the current code ignores the
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reloc addend when producing relocatable output for COFF.
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That's peculiar. In fact, I really have no idea what the
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point of the line you want to remove is.
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A typical COFF reloc subtracts the old value of the symbol
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and adds in the new value to the location in the object file
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(if it's a pc relative reloc it adds the difference between
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the symbol value and the location). When relocating we need
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to preserve that property.
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BFD handles this by setting the addend to the negative of the
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old value of the symbol. Unfortunately it handles common
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symbols in a non-standard way (it doesn't subtract the old
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value) but that's a different story (we can't change it
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without losing backward compatibility with old object files)
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(coff-i386 does subtract the old value, to be compatible with
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existing coff-i386 targets, like SCO).
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So everything works fine when not producing relocatable
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output. When we are producing relocatable output, logically
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we should do exactly what we do when not producing
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relocatable output. Therefore, your patch is correct. In
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fact, it should probably always just set reloc_entry->addend
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to 0 for all cases, since it is, in fact, going to add the
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value into the object file. This won't hurt the COFF code,
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which doesn't use the addend; I'm not sure what it will do
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to other formats (the thing to check for would be whether
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any formats both use the addend and set partial_inplace).
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When I wanted to make coff-i386 produce relocatable output,
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I ran into the problem that you are running into: I wanted
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to remove that line. Rather than risk it, I made the
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coff-i386 relocs use a special function; it's coff_i386_reloc
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in coff-i386.c. The function specifically adds the addend
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field into the object file, knowing that bfd_perform_relocation
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is not going to. If you remove that line, then coff-i386.c
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will wind up adding the addend field in twice. It's trivial
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to fix; it just needs to be done.
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The problem with removing the line is just that it may break
|
|
some working code. With BFD it's hard to be sure of anything.
|
|
The right way to deal with this is simply to build and test at
|
|
least all the supported COFF targets. It should be
|
|
straightforward if time and disk space consuming. For each
|
|
target:
|
|
1) build the linker
|
|
2) generate some executable, and link it using -r (I would
|
|
probably use paranoia.o and link against newlib/libc.a,
|
|
which for all the supported targets would be available in
|
|
/usr/cygnus/progressive/H-host/target/lib/libc.a).
|
|
3) make the change to reloc.c
|
|
4) rebuild the linker
|
|
5) repeat step 2
|
|
6) if the resulting object files are the same, you have at
|
|
least made it no worse
|
|
7) if they are different you have to figure out which
|
|
version is right. */
|
|
relocation -= reloc_entry->addend;
|
|
reloc_entry->addend = 0;
|
|
}
|
|
else
|
|
{
|
|
reloc_entry->addend = relocation;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
reloc_entry->addend = 0;
|
|
}
|
|
|
|
/* FIXME: This overflow checking is incomplete, because the value
|
|
might have overflowed before we get here. For a correct check we
|
|
need to compute the value in a size larger than bitsize, but we
|
|
can't reasonably do that for a reloc the same size as a host
|
|
machine word.
|
|
FIXME: We should also do overflow checking on the result after
|
|
adding in the value contained in the object file. */
|
|
if (howto->complain_on_overflow != complain_overflow_dont)
|
|
{
|
|
bfd_vma check;
|
|
|
|
/* Get the value that will be used for the relocation, but
|
|
starting at bit position zero. */
|
|
if (howto->rightshift > howto->bitpos)
|
|
check = relocation >> (howto->rightshift - howto->bitpos);
|
|
else
|
|
check = relocation << (howto->bitpos - howto->rightshift);
|
|
switch (howto->complain_on_overflow)
|
|
{
|
|
case complain_overflow_signed:
|
|
{
|
|
/* Assumes two's complement. */
|
|
bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
|
|
bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
|
|
|
|
/* The above right shift is incorrect for a signed value.
|
|
Fix it up by forcing on the upper bits. */
|
|
if (howto->rightshift > howto->bitpos
|
|
&& (bfd_signed_vma) relocation < 0)
|
|
check |= ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1
|
|
>> (howto->rightshift - howto->bitpos)));
|
|
if ((bfd_signed_vma) check > reloc_signed_max
|
|
|| (bfd_signed_vma) check < reloc_signed_min)
|
|
flag = bfd_reloc_overflow;
|
|
}
|
|
break;
|
|
case complain_overflow_unsigned:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_unsigned_max =
|
|
(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if ((bfd_vma) check > reloc_unsigned_max)
|
|
flag = bfd_reloc_overflow;
|
|
}
|
|
break;
|
|
case complain_overflow_bitfield:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if (((bfd_vma) check & ~reloc_bits) != 0
|
|
&& (((bfd_vma) check & ~reloc_bits)
|
|
!= (-(bfd_vma) 1 & ~reloc_bits)))
|
|
{
|
|
/* The above right shift is incorrect for a signed
|
|
value. See if turning on the upper bits fixes the
|
|
overflow. */
|
|
if (howto->rightshift > howto->bitpos
|
|
&& (bfd_signed_vma) relocation < 0)
|
|
{
|
|
check |= ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1
|
|
>> (howto->rightshift - howto->bitpos)));
|
|
if (((bfd_vma) check & ~reloc_bits)
|
|
!= (-(bfd_vma) 1 & ~reloc_bits))
|
|
flag = bfd_reloc_overflow;
|
|
}
|
|
else
|
|
flag = bfd_reloc_overflow;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
abort ();
|
|
}
|
|
}
|
|
|
|
/* Either we are relocating all the way, or we don't want to apply
|
|
the relocation to the reloc entry (probably because there isn't
|
|
any room in the output format to describe addends to relocs). */
|
|
|
|
/* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
|
|
(OSF version 1.3, compiler version 3.11). It miscompiles the
|
|
following program:
|
|
|
|
struct str
|
|
{
|
|
unsigned int i0;
|
|
} s = { 0 };
|
|
|
|
int
|
|
main ()
|
|
{
|
|
unsigned long x;
|
|
|
|
x = 0x100000000;
|
|
x <<= (unsigned long) s.i0;
|
|
if (x == 0)
|
|
printf ("failed\n");
|
|
else
|
|
printf ("succeeded (%lx)\n", x);
|
|
}
|
|
*/
|
|
|
|
relocation >>= (bfd_vma) howto->rightshift;
|
|
|
|
/* Shift everything up to where it's going to be used. */
|
|
relocation <<= (bfd_vma) howto->bitpos;
|
|
|
|
/* Wait for the day when all have the mask in them. */
|
|
|
|
/* What we do:
|
|
i instruction to be left alone
|
|
o offset within instruction
|
|
r relocation offset to apply
|
|
S src mask
|
|
D dst mask
|
|
N ~dst mask
|
|
A part 1
|
|
B part 2
|
|
R result
|
|
|
|
Do this:
|
|
i i i i i o o o o o from bfd_get<size>
|
|
and S S S S S to get the size offset we want
|
|
+ r r r r r r r r r r to get the final value to place
|
|
and D D D D D to chop to right size
|
|
-----------------------
|
|
A A A A A
|
|
And this:
|
|
... i i i i i o o o o o from bfd_get<size>
|
|
and N N N N N get instruction
|
|
-----------------------
|
|
... B B B B B
|
|
|
|
And then:
|
|
B B B B B
|
|
or A A A A A
|
|
-----------------------
|
|
R R R R R R R R R R put into bfd_put<size>. */
|
|
|
|
if (howto->negate)
|
|
relocation = -relocation;
|
|
|
|
#define DOIT(x) \
|
|
x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
|
|
|
|
location = (bfd_byte *) data + addr;
|
|
switch (howto->size)
|
|
{
|
|
case 0:
|
|
{
|
|
bfd_vma x = get_data (location, 1);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 1);
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 2);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 2);
|
|
}
|
|
break;
|
|
case 2:
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 4);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 4);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
/* Do nothing. */
|
|
break;
|
|
|
|
case 4:
|
|
#ifdef BFD64
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 8);
|
|
DOIT (x);
|
|
put_data (x, location, 8);
|
|
}
|
|
#else
|
|
abort ();
|
|
#endif
|
|
break;
|
|
default:
|
|
return bfd_reloc_other;
|
|
}
|
|
if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
|
|
return bfd_reloc_overflow;
|
|
|
|
return flag;
|
|
}
|
|
|
|
/* Relocate a given location using a given value and howto. */
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
|
|
bfd *input_bfd ATTRIBUTE_UNUSED,
|
|
bfd_vma relocation,
|
|
bfd_byte *location,
|
|
bfd_vma (*get_data) (bfd_byte *, int),
|
|
void (*put_data) (bfd_vma, bfd_byte *, int))
|
|
{
|
|
int size;
|
|
bfd_vma x;
|
|
bool overflow;
|
|
|
|
if (howto->negate)
|
|
relocation = -relocation;
|
|
|
|
/* Get the value we are going to relocate. */
|
|
size = bfd_get_reloc_size (howto);
|
|
switch (size)
|
|
{
|
|
default:
|
|
abort ();
|
|
case 0:
|
|
return bfd_reloc_ok;
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
#ifdef BFD64
|
|
case 8:
|
|
#endif
|
|
x = get_data (location, size);
|
|
break;
|
|
}
|
|
|
|
/* Check for overflow. FIXME: We may drop bits during the addition
|
|
which we don't check for. We must either check at every single
|
|
operation, which would be tedious, or we must do the computations
|
|
in a type larger than bfd_vma, which would be inefficient. */
|
|
overflow = false;
|
|
if (howto->complain_on_overflow != complain_overflow_dont)
|
|
{
|
|
bfd_vma check;
|
|
bfd_signed_vma signed_check;
|
|
bfd_vma add;
|
|
bfd_signed_vma signed_add;
|
|
|
|
if (howto->rightshift == 0)
|
|
{
|
|
check = relocation;
|
|
signed_check = (bfd_signed_vma) relocation;
|
|
}
|
|
else
|
|
{
|
|
/* Drop unwanted bits from the value we are relocating to. */
|
|
check = relocation >> howto->rightshift;
|
|
|
|
/* If this is a signed value, the rightshift just dropped
|
|
leading 1 bits (assuming twos complement). */
|
|
if ((bfd_signed_vma) relocation >= 0)
|
|
signed_check = check;
|
|
else
|
|
signed_check = (check
|
|
| ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1 >> howto->rightshift)));
|
|
}
|
|
|
|
/* Get the value from the object file. */
|
|
add = x & howto->src_mask;
|
|
|
|
/* Get the value from the object file with an appropriate sign.
|
|
The expression involving howto->src_mask isolates the upper
|
|
bit of src_mask. If that bit is set in the value we are
|
|
adding, it is negative, and we subtract out that number times
|
|
two. If src_mask includes the highest possible bit, then we
|
|
can not get the upper bit, but that does not matter since
|
|
signed_add needs no adjustment to become negative in that
|
|
case. */
|
|
signed_add = add;
|
|
if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
|
|
signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
|
|
|
|
/* Add the value from the object file, shifted so that it is a
|
|
straight number. */
|
|
if (howto->bitpos == 0)
|
|
{
|
|
check += add;
|
|
signed_check += signed_add;
|
|
}
|
|
else
|
|
{
|
|
check += add >> howto->bitpos;
|
|
|
|
/* For the signed case we use ADD, rather than SIGNED_ADD,
|
|
to avoid warnings from SVR4 cc. This is OK since we
|
|
explicitly handle the sign bits. */
|
|
if (signed_add >= 0)
|
|
signed_check += add >> howto->bitpos;
|
|
else
|
|
signed_check += ((add >> howto->bitpos)
|
|
| ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1 >> howto->bitpos)));
|
|
}
|
|
|
|
switch (howto->complain_on_overflow)
|
|
{
|
|
case complain_overflow_signed:
|
|
{
|
|
/* Assumes two's complement. */
|
|
bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
|
|
bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
|
|
|
|
if (signed_check > reloc_signed_max
|
|
|| signed_check < reloc_signed_min)
|
|
overflow = true;
|
|
}
|
|
break;
|
|
case complain_overflow_unsigned:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_unsigned_max =
|
|
(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if (check > reloc_unsigned_max)
|
|
overflow = true;
|
|
}
|
|
break;
|
|
case complain_overflow_bitfield:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if ((check & ~reloc_bits) != 0
|
|
&& (((bfd_vma) signed_check & ~reloc_bits)
|
|
!= (-(bfd_vma) 1 & ~reloc_bits)))
|
|
overflow = true;
|
|
}
|
|
break;
|
|
default:
|
|
abort ();
|
|
}
|
|
}
|
|
|
|
/* Put RELOCATION in the right bits. */
|
|
relocation >>= (bfd_vma) howto->rightshift;
|
|
relocation <<= (bfd_vma) howto->bitpos;
|
|
|
|
/* Add RELOCATION to the right bits of X. */
|
|
x = ((x & ~howto->dst_mask)
|
|
| (((x & howto->src_mask) + relocation) & howto->dst_mask));
|
|
|
|
/* Put the relocated value back in the object file. */
|
|
switch (size)
|
|
{
|
|
default:
|
|
case 0:
|
|
abort ();
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
#ifdef BFD64
|
|
case 8:
|
|
#endif
|
|
put_data (x, location, size);
|
|
break;
|
|
}
|
|
|
|
return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_reloc_disp (bfd *abfd,
|
|
arelent *reloc_entry,
|
|
struct bfd_symbol *symbol,
|
|
void * data,
|
|
asection *input_section,
|
|
bfd *output_bfd,
|
|
char **error_message)
|
|
{
|
|
return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
|
|
output_bfd, error_message,
|
|
_bfd_ns32k_get_displacement,
|
|
_bfd_ns32k_put_displacement);
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_reloc_imm (bfd *abfd,
|
|
arelent *reloc_entry,
|
|
struct bfd_symbol *symbol,
|
|
void * data,
|
|
asection *input_section,
|
|
bfd *output_bfd,
|
|
char **error_message)
|
|
{
|
|
return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
|
|
output_bfd, error_message, _bfd_ns32k_get_immediate,
|
|
_bfd_ns32k_put_immediate);
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
|
|
bfd *input_bfd,
|
|
asection *input_section,
|
|
bfd_byte *contents,
|
|
bfd_vma address,
|
|
bfd_vma value,
|
|
bfd_vma addend)
|
|
{
|
|
bfd_vma relocation;
|
|
|
|
/* Sanity check the address. */
|
|
if (address > bfd_get_section_limit (input_bfd, input_section))
|
|
return bfd_reloc_outofrange;
|
|
|
|
/* This function assumes that we are dealing with a basic relocation
|
|
against a symbol. We want to compute the value of the symbol to
|
|
relocate to. This is just VALUE, the value of the symbol, plus
|
|
ADDEND, any addend associated with the reloc. */
|
|
relocation = value + addend;
|
|
|
|
/* If the relocation is PC relative, we want to set RELOCATION to
|
|
the distance between the symbol (currently in RELOCATION) and the
|
|
location we are relocating. If pcrel_offset is FALSE we do not
|
|
need to subtract out the offset of the location within the
|
|
section (which is just ADDRESS). */
|
|
if (howto->pc_relative)
|
|
{
|
|
relocation -= (input_section->output_section->vma
|
|
+ input_section->output_offset);
|
|
if (howto->pcrel_offset)
|
|
relocation -= address;
|
|
}
|
|
|
|
return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
|
|
contents + address);
|
|
}
|