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https://sourceware.org/git/binutils-gdb.git
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42a4f53d2b
This commit applies all changes made after running the gdb/copyright.py script. Note that one file was flagged by the script, due to an invalid copyright header (gdb/unittests/basic_string_view/element_access/char/empty.cc). As the file was copied from GCC's libstdc++-v3 testsuite, this commit leaves this file untouched for the time being; a patch to fix the header was sent to gcc-patches first. gdb/ChangeLog: Update copyright year range in all GDB files.
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
/* Copyright (C) 2017-2019 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef COMMON_DEFAULT_INIT_ALLOC_H
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#define COMMON_DEFAULT_INIT_ALLOC_H
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namespace gdb {
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/* An allocator that default constructs using default-initialization
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rather than value-initialization. The idea is to use this when you
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don't want to default construct elements of containers of trivial
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types using zero-initialization. */
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/* Mostly as implementation convenience, this is implemented as an
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adapter that given an allocator A, overrides 'A::construct()'. 'A'
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defaults to std::allocator<T>. */
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template<typename T, typename A = std::allocator<T>>
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class default_init_allocator : public A
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{
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public:
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/* Pull in A's ctors. */
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using A::A;
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/* Override rebind. */
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template<typename U>
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struct rebind
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{
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/* A couple helpers just to make it a bit more readable. */
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typedef std::allocator_traits<A> traits_;
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typedef typename traits_::template rebind_alloc<U> alloc_;
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/* This is what we're after. */
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typedef default_init_allocator<U, alloc_> other;
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};
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/* Make the base allocator's construct method(s) visible. */
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using A::construct;
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/* .. and provide an override/overload for the case of default
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construction (i.e., no arguments). This is where we construct
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with default-init. */
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template <typename U>
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void construct (U *ptr)
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noexcept (std::is_nothrow_default_constructible<U>::value)
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{
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::new ((void *) ptr) U; /* default-init */
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}
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};
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} /* namespace gdb */
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#endif /* COMMON_DEFAULT_INIT_ALLOC_H */
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