mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-12-15 04:31:49 +08:00
99bb393f1d
When a WOW64 process triggers a breakpoint exception in 64bit code (which happens when a 64bit gdb calls DebugBreakProcess for a 32bit target), gdb ignores the breakpoint (because Wow64GetThreadContext can only report the pc of 32bit code, and there is not int3 at this location). But if these 64bit breakpoint exceptions are handled as SIGINT, gdb doesn't check for int3, and always stops the target. gdb/ChangeLog: 2020-09-23 Hannes Domani <ssbssa@yahoo.de> * nat/windows-nat.c (handle_exception): Handle 64bit breakpoints in WOW64 processes as SIGINT. * nat/windows-nat.h: Make wow64_process a shared variable. * windows-nat.c: Remove static wow64_process variable. gdbserver/ChangeLog: 2020-09-23 Hannes Domani <ssbssa@yahoo.de> * win32-low.cc: Remove local wow64_process variable. * win32-low.h: Remove local wow64_process variable.
403 lines
12 KiB
C
403 lines
12 KiB
C
/* Internal interfaces for the Windows code
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Copyright (C) 1995-2020 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "gdbsupport/common-defs.h"
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#include "nat/windows-nat.h"
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#include "gdbsupport/common-debug.h"
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namespace windows_nat
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{
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HANDLE current_process_handle;
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DWORD current_process_id;
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DWORD main_thread_id;
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enum gdb_signal last_sig = GDB_SIGNAL_0;
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DEBUG_EVENT current_event;
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/* The most recent event from WaitForDebugEvent. Unlike
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current_event, this is guaranteed never to come from a pending
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stop. This is important because only data from the most recent
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event from WaitForDebugEvent can be used when calling
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ContinueDebugEvent. */
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static DEBUG_EVENT last_wait_event;
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DWORD desired_stop_thread_id = -1;
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std::vector<pending_stop> pending_stops;
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EXCEPTION_RECORD siginfo_er;
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#ifdef __x86_64__
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bool wow64_process = false;
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bool ignore_first_breakpoint = false;
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#endif
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/* Note that 'debug_events' must be locally defined in the relevant
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functions. */
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#define DEBUG_EVENTS(x) if (debug_events) debug_printf x
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windows_thread_info::~windows_thread_info ()
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{
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}
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void
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windows_thread_info::suspend ()
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{
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if (suspended != 0)
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return;
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if (SuspendThread (h) == (DWORD) -1)
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{
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DWORD err = GetLastError ();
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/* We get Access Denied (5) when trying to suspend
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threads that Windows started on behalf of the
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debuggee, usually when those threads are just
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about to exit.
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We can get Invalid Handle (6) if the main thread
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has exited. */
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if (err != ERROR_INVALID_HANDLE && err != ERROR_ACCESS_DENIED)
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warning (_("SuspendThread (tid=0x%x) failed. (winerr %u)"),
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(unsigned) tid, (unsigned) err);
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suspended = -1;
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}
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else
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suspended = 1;
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}
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void
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windows_thread_info::resume ()
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{
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if (suspended > 0)
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{
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stopped_at_software_breakpoint = false;
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if (ResumeThread (h) == (DWORD) -1)
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{
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DWORD err = GetLastError ();
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warning (_("warning: ResumeThread (tid=0x%x) failed. (winerr %u)"),
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(unsigned) tid, (unsigned) err);
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}
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}
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suspended = 0;
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}
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const char *
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get_image_name (HANDLE h, void *address, int unicode)
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{
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#ifdef __CYGWIN__
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static char buf[MAX_PATH];
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#else
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static char buf[(2 * MAX_PATH) + 1];
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#endif
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DWORD size = unicode ? sizeof (WCHAR) : sizeof (char);
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char *address_ptr;
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int len = 0;
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char b[2];
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SIZE_T done;
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/* Attempt to read the name of the dll that was detected.
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This is documented to work only when actively debugging
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a program. It will not work for attached processes. */
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if (address == NULL)
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return NULL;
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#ifdef _WIN32_WCE
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/* Windows CE reports the address of the image name,
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instead of an address of a pointer into the image name. */
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address_ptr = address;
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#else
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/* See if we could read the address of a string, and that the
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address isn't null. */
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if (!ReadProcessMemory (h, address, &address_ptr,
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sizeof (address_ptr), &done)
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|| done != sizeof (address_ptr)
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|| !address_ptr)
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return NULL;
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#endif
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/* Find the length of the string. */
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while (ReadProcessMemory (h, address_ptr + len++ * size, &b, size, &done)
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&& (b[0] != 0 || b[size - 1] != 0) && done == size)
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continue;
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if (!unicode)
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ReadProcessMemory (h, address_ptr, buf, len, &done);
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else
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{
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WCHAR *unicode_address = (WCHAR *) alloca (len * sizeof (WCHAR));
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ReadProcessMemory (h, address_ptr, unicode_address, len * sizeof (WCHAR),
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&done);
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#ifdef __CYGWIN__
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wcstombs (buf, unicode_address, MAX_PATH);
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#else
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WideCharToMultiByte (CP_ACP, 0, unicode_address, len, buf, sizeof buf,
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0, 0);
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#endif
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}
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return buf;
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}
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/* The exception thrown by a program to tell the debugger the name of
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a thread. The exception record contains an ID of a thread and a
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name to give it. This exception has no documented name, but MSDN
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dubs it "MS_VC_EXCEPTION" in one code example. */
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#define MS_VC_EXCEPTION 0x406d1388
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handle_exception_result
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handle_exception (struct target_waitstatus *ourstatus, bool debug_exceptions)
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{
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#define DEBUG_EXCEPTION_SIMPLE(x) if (debug_exceptions) \
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debug_printf ("gdb: Target exception %s at %s\n", x, \
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host_address_to_string (\
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current_event.u.Exception.ExceptionRecord.ExceptionAddress))
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EXCEPTION_RECORD *rec = ¤t_event.u.Exception.ExceptionRecord;
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DWORD code = rec->ExceptionCode;
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handle_exception_result result = HANDLE_EXCEPTION_HANDLED;
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memcpy (&siginfo_er, rec, sizeof siginfo_er);
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ourstatus->kind = TARGET_WAITKIND_STOPPED;
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/* Record the context of the current thread. */
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thread_rec (ptid_t (current_event.dwProcessId, current_event.dwThreadId, 0),
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DONT_SUSPEND);
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switch (code)
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{
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case EXCEPTION_ACCESS_VIOLATION:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ACCESS_VIOLATION");
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ourstatus->value.sig = GDB_SIGNAL_SEGV;
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if (handle_access_violation (rec))
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return HANDLE_EXCEPTION_UNHANDLED;
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break;
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case STATUS_STACK_OVERFLOW:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_STACK_OVERFLOW");
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ourstatus->value.sig = GDB_SIGNAL_SEGV;
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break;
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case STATUS_FLOAT_DENORMAL_OPERAND:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_DENORMAL_OPERAND");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_INEXACT_RESULT:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_INEXACT_RESULT");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_INVALID_OPERATION:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_INVALID_OPERATION");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_OVERFLOW:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_OVERFLOW");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_STACK_CHECK:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_STACK_CHECK");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_UNDERFLOW:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_UNDERFLOW");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_FLOAT_DIVIDE_BY_ZERO:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_DIVIDE_BY_ZERO");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_INTEGER_DIVIDE_BY_ZERO:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_INTEGER_DIVIDE_BY_ZERO");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case STATUS_INTEGER_OVERFLOW:
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DEBUG_EXCEPTION_SIMPLE ("STATUS_INTEGER_OVERFLOW");
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ourstatus->value.sig = GDB_SIGNAL_FPE;
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break;
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case EXCEPTION_BREAKPOINT:
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#ifdef __x86_64__
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if (ignore_first_breakpoint)
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{
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/* For WOW64 processes, there are always 2 breakpoint exceptions
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on startup, first a BREAKPOINT for the 64bit ntdll.dll,
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then a WX86_BREAKPOINT for the 32bit ntdll.dll.
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Here we only care about the WX86_BREAKPOINT's. */
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ourstatus->kind = TARGET_WAITKIND_SPURIOUS;
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ignore_first_breakpoint = false;
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}
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else if (wow64_process)
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{
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/* This breakpoint exception is triggered for WOW64 processes when
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reaching an int3 instruction in 64bit code.
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gdb checks for int3 in case of SIGTRAP, this fails because
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Wow64GetThreadContext can only report the pc of 32bit code, and
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gdb lets the target process continue.
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So handle it as SIGINT instead, then the target is stopped
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unconditionally. */
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_BREAKPOINT");
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rec->ExceptionCode = DBG_CONTROL_C;
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ourstatus->value.sig = GDB_SIGNAL_INT;
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break;
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}
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#endif
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/* FALLTHROUGH */
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case STATUS_WX86_BREAKPOINT:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_BREAKPOINT");
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ourstatus->value.sig = GDB_SIGNAL_TRAP;
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#ifdef _WIN32_WCE
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/* Remove the initial breakpoint. */
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check_breakpoints ((CORE_ADDR) (long) current_event
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.u.Exception.ExceptionRecord.ExceptionAddress);
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#endif
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break;
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case DBG_CONTROL_C:
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DEBUG_EXCEPTION_SIMPLE ("DBG_CONTROL_C");
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ourstatus->value.sig = GDB_SIGNAL_INT;
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break;
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case DBG_CONTROL_BREAK:
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DEBUG_EXCEPTION_SIMPLE ("DBG_CONTROL_BREAK");
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ourstatus->value.sig = GDB_SIGNAL_INT;
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break;
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case EXCEPTION_SINGLE_STEP:
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case STATUS_WX86_SINGLE_STEP:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_SINGLE_STEP");
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ourstatus->value.sig = GDB_SIGNAL_TRAP;
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break;
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case EXCEPTION_ILLEGAL_INSTRUCTION:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ILLEGAL_INSTRUCTION");
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ourstatus->value.sig = GDB_SIGNAL_ILL;
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break;
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case EXCEPTION_PRIV_INSTRUCTION:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_PRIV_INSTRUCTION");
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ourstatus->value.sig = GDB_SIGNAL_ILL;
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break;
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case EXCEPTION_NONCONTINUABLE_EXCEPTION:
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DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_NONCONTINUABLE_EXCEPTION");
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ourstatus->value.sig = GDB_SIGNAL_ILL;
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break;
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case MS_VC_EXCEPTION:
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DEBUG_EXCEPTION_SIMPLE ("MS_VC_EXCEPTION");
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if (handle_ms_vc_exception (rec))
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{
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ourstatus->value.sig = GDB_SIGNAL_TRAP;
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result = HANDLE_EXCEPTION_IGNORED;
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break;
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}
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/* treat improperly formed exception as unknown */
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/* FALLTHROUGH */
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default:
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/* Treat unhandled first chance exceptions specially. */
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if (current_event.u.Exception.dwFirstChance)
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return HANDLE_EXCEPTION_UNHANDLED;
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debug_printf ("gdb: unknown target exception 0x%08x at %s\n",
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(unsigned) current_event.u.Exception.ExceptionRecord.ExceptionCode,
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host_address_to_string (
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current_event.u.Exception.ExceptionRecord.ExceptionAddress));
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ourstatus->value.sig = GDB_SIGNAL_UNKNOWN;
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break;
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}
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last_sig = ourstatus->value.sig;
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return result;
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#undef DEBUG_EXCEPTION_SIMPLE
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}
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/* See nat/windows-nat.h. */
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bool
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matching_pending_stop (bool debug_events)
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{
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/* If there are pending stops, and we might plausibly hit one of
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them, we don't want to actually continue the inferior -- we just
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want to report the stop. In this case, we just pretend to
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continue. See the comment by the definition of "pending_stops"
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for details on why this is needed. */
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for (const auto &item : pending_stops)
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{
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if (desired_stop_thread_id == -1
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|| desired_stop_thread_id == item.thread_id)
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{
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DEBUG_EVENTS (("windows_continue - pending stop anticipated, "
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"desired=0x%x, item=0x%x\n",
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desired_stop_thread_id, item.thread_id));
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return true;
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}
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}
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return false;
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}
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/* See nat/windows-nat.h. */
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gdb::optional<pending_stop>
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fetch_pending_stop (bool debug_events)
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{
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gdb::optional<pending_stop> result;
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for (auto iter = pending_stops.begin ();
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iter != pending_stops.end ();
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++iter)
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{
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if (desired_stop_thread_id == -1
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|| desired_stop_thread_id == iter->thread_id)
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{
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result = *iter;
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current_event = iter->event;
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DEBUG_EVENTS (("get_windows_debug_event - "
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"pending stop found in 0x%x (desired=0x%x)\n",
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iter->thread_id, desired_stop_thread_id));
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pending_stops.erase (iter);
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break;
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}
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}
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return result;
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}
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/* See nat/windows-nat.h. */
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BOOL
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continue_last_debug_event (DWORD continue_status, bool debug_events)
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{
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DEBUG_EVENTS (("ContinueDebugEvent (cpid=%d, ctid=0x%x, %s);\n",
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(unsigned) last_wait_event.dwProcessId,
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(unsigned) last_wait_event.dwThreadId,
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continue_status == DBG_CONTINUE ?
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"DBG_CONTINUE" : "DBG_EXCEPTION_NOT_HANDLED"));
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return ContinueDebugEvent (last_wait_event.dwProcessId,
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last_wait_event.dwThreadId,
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continue_status);
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}
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/* See nat/windows-nat.h. */
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BOOL
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wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout)
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{
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BOOL result = WaitForDebugEvent (event, timeout);
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if (result)
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last_wait_event = *event;
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return result;
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}
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}
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