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114dfbe13e
(class Initialize_lock): Rewrite as child of Once. * gold-threads.cc (class Once_initialize): Define. (once_pointer_control): New static variable. (once_pointer, once_arg): New static variables. (c_run_once): New static function. (Once::Once, Once::run_once, Once::internal_run): New functions. (class Initialize_lock_once): Remove. (initialize_lock_control): Remove. (initialize_lock_pointer): Remove. (initialize_lock_once): Remove. (Initialize_lock::Initialize_lock): Move to gold-threads.h. (Initialize_lock::initialize): Rewrite. (Initialize_lock::do_run_once): New function. * archive.cc (Archive::interpret_header): Only clear name if it is not already empty. * fileread.cc: Include "gold-threads.h" (file_counts_lock): New static variable. (file_counts_initialize_lock): Likewise. (File_read::release): Only increment counts when using --stats. Use a lock around the increment. * parameters.cc (class Set_parameters_target_once): Define. (set_parameters_target_once): New static variable. (Parameters::Parameters): Move here from parameters.h. (Parameters::set_target): Rewrite. (Parameters::set_target_once): New function. (Parameters::clear_target): Move here and rewrite. * parameters.h (class Parameters): Update declarations. Add set_parameters_target_once_ field. (Parameters::Parameters): Move to parameters.cc. (Parameters::clear_target): Likewise. * readsyms.cc (Read_symbols::do_group): Create a Start_group task. (Start_group::~Start_group): New function. (Start_group::is_runnable): New function. (Start_group::locks, Start_group::run): New functions. (Finish_group::run): Change saw_undefined to size_t. * readsyms.h (class Start_group): Define. (class Finish_group): Change saw_undefined_ field to size_t. (Finish_group::Finish_group): Remove saw_undefined and this_blocker parameters. Change all callers. (Finish_group::set_saw_undefined): New function. (Finish_group::set_blocker): New function. * symtab.h (class Symbol_table): Change saw_undefined to return size_t. Change saw_undefined_ field to size_t. * target-select.cc (Set_target_once::do_run_once): New function. (Target_selector::Target_selector): Initialize set_target_once_ field. Don't initialize lock_ and initialize_lock_ fields. (Target_selector::instantiate_target): Rewrite. (Target_selector::set_target): New function. * target-select.h (class Set_target_once): Define. (class Target_selector): Update declarations. Make Set_target_once a friend. Remove lock_ and initialize_lock_ fields. Add set_target_once_ field.
262 lines
5.6 KiB
C++
262 lines
5.6 KiB
C++
// gold-threads.h -- thread support for gold -*- C++ -*-
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// Copyright 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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// gold can be configured to support threads. If threads are
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// supported, the user can specify at runtime whether or not to
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// support them. This provides an interface to manage locking
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// accordingly.
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// Lock
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// A simple lock class.
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#ifndef GOLD_THREADS_H
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#define GOLD_THREADS_H
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namespace gold
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{
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class Condvar;
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class Once_initialize;
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class Initialize_lock_once;
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// The interface for the implementation of a Lock.
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class Lock_impl
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{
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public:
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Lock_impl()
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{ }
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virtual
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~Lock_impl()
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{ }
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virtual void
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acquire() = 0;
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virtual void
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release() = 0;
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};
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// A simple lock class.
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class Lock
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{
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public:
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Lock();
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~Lock();
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// Acquire the lock.
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void
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acquire()
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{ this->lock_->acquire(); }
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// Release the lock.
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void
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release()
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{ this->lock_->release(); }
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private:
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// This class can not be copied.
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Lock(const Lock&);
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Lock& operator=(const Lock&);
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friend class Condvar;
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Lock_impl*
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get_impl() const
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{ return this->lock_; }
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Lock_impl* lock_;
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};
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// RAII for Lock.
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class Hold_lock
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{
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public:
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Hold_lock(Lock& lock)
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: lock_(lock)
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{ this->lock_.acquire(); }
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~Hold_lock()
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{ this->lock_.release(); }
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private:
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// This class can not be copied.
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Hold_lock(const Hold_lock&);
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Hold_lock& operator=(const Hold_lock&);
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Lock& lock_;
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};
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class Hold_optional_lock
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{
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public:
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Hold_optional_lock(Lock* lock)
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: lock_(lock)
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{
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if (this->lock_ != NULL)
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this->lock_->acquire();
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}
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~Hold_optional_lock()
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{
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if (this->lock_ != NULL)
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this->lock_->release();
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}
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private:
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Hold_optional_lock(const Hold_optional_lock&);
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Hold_optional_lock& operator=(const Hold_optional_lock&);
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Lock* lock_;
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};
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// The interface for the implementation of a condition variable.
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class Condvar_impl
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{
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public:
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Condvar_impl()
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{ }
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virtual
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~Condvar_impl()
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{ }
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virtual void
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wait(Lock_impl*) = 0;
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virtual void
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signal() = 0;
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virtual void
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broadcast() = 0;
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};
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// A simple condition variable class. It is always associated with a
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// specific lock.
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class Condvar
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{
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public:
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Condvar(Lock& lock);
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~Condvar();
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// Wait for the condition variable to be signalled. This should
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// only be called when the lock is held.
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void
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wait()
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{ this->condvar_->wait(this->lock_.get_impl()); }
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// Signal the condition variable--wake up at least one thread
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// waiting on the condition variable. This should only be called
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// when the lock is held.
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void
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signal()
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{ this->condvar_->signal(); }
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// Broadcast the condition variable--wake up all threads waiting on
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// the condition variable. This should only be called when the lock
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// is held.
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void
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broadcast()
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{ this->condvar_->broadcast(); }
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private:
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// This class can not be copied.
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Condvar(const Condvar&);
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Condvar& operator=(const Condvar&);
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Lock& lock_;
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Condvar_impl* condvar_;
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};
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// A class used to do something once. This is an abstract parent
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// class; any actual use will involve a child of this.
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class Once
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{
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public:
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Once();
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// Call this function to do whatever it is. We pass an argument
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// even though you have to use a child class because in some uses
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// setting the argument would itself require a Once class.
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void
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run_once(void* arg);
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// This is an internal function, which must be public because it is
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// run by an extern "C" function called via pthread_once.
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void
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internal_run(void* arg);
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protected:
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// This must be implemented by the child class.
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virtual void
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do_run_once(void* arg) = 0;
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private:
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// True if we have already run the function.
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bool was_run_;
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// Internal compare-and-swap lock on was_run_;
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uint32_t was_run_lock_;
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// The lock to run the function only once.
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Once_initialize* once_;
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};
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// A class used to initialize a lock exactly once, after the options
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// have been read. This is needed because the implementation of locks
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// depends on whether we've seen the --threads option. Before the
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// options have been read, we know we are single-threaded, so we can
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// get by without using a lock. This class should be an instance
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// variable of the class which has a lock which needs to be
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// initialized.
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class Initialize_lock : public Once
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{
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public:
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// The class which uses this will have a pointer to a lock. This
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// must be constructed with a pointer to that pointer.
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Initialize_lock(Lock** pplock)
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: pplock_(pplock)
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{ }
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// Initialize the lock. Return true if the lock is now initialized,
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// false if it is not (because the options have not yet been read).
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bool
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initialize();
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protected:
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void
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do_run_once(void*);
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private:
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// A pointer to the lock pointer which must be initialized.
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Lock** const pplock_;
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};
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} // End namespace gold.
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#endif // !defined(GOLD_THREADS_H)
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