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18d2988e5d
Now that defs.h, server.h and common-defs.h are included via the `-include` option, it is no longer necessary for source files to include them. Remove all the inclusions of these files I could find. Update the generation scripts where relevant. Change-Id: Ia026cff269c1b7ae7386dd3619bc9bb6a5332837 Approved-By: Pedro Alves <pedro@palves.net>
216 lines
5.3 KiB
C
216 lines
5.3 KiB
C
/* Serial interface for a selectable event.
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Copyright (C) 2016-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "ser-event.h"
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#include "serial.h"
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#include "gdbsupport/filestuff.h"
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/* On POSIX hosts, a serial_event is basically an abstraction for the
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classical self-pipe trick.
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On Windows, a serial_event is a wrapper around a native Windows
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event object. Because we want to interface with gdb_select, which
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takes file descriptors, we need to wrap that Windows event object
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in a file descriptor. As _open_osfhandle can not be used with
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event objects, we instead create a dummy file wrap that in a file
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descriptor with _open_osfhandle, and pass that as selectable
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descriptor to callers. As Windows' gdb_select converts file
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descriptors back to Windows handles by calling serial->wait_handle,
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nothing ever actually waits on that file descriptor. */
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struct serial_event_state
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{
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#ifdef USE_WIN32API
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/* The Windows event object, created with CreateEvent. */
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HANDLE event;
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#else
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/* The write side of the pipe. The read side is in
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serial->fd. */
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int write_fd;
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#endif
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};
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/* Open a new serial event. */
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static void
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serial_event_open (struct serial *scb, const char *name)
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{
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struct serial_event_state *state;
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state = XNEW (struct serial_event_state);
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scb->state = state;
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#ifndef USE_WIN32API
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{
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int fds[2];
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if (gdb_pipe_cloexec (fds) == -1)
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internal_error ("creating serial event pipe failed.");
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fcntl (fds[0], F_SETFL, O_NONBLOCK);
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fcntl (fds[1], F_SETFL, O_NONBLOCK);
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scb->fd = fds[0];
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state->write_fd = fds[1];
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}
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#else
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{
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/* A dummy file object that can be wrapped in a file descriptor.
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We don't need to store this handle because closing the file
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descriptor automatically closes this. */
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HANDLE dummy_file;
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/* A manual-reset event. */
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state->event = CreateEvent (0, TRUE, FALSE, 0);
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/* The dummy file handle. Created just so we have something
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wrappable in a file descriptor. */
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dummy_file = CreateFile ("nul", 0, 0, NULL, OPEN_EXISTING, 0, NULL);
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scb->fd = _open_osfhandle ((intptr_t) dummy_file, 0);
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}
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#endif
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}
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static void
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serial_event_close (struct serial *scb)
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{
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struct serial_event_state *state = (struct serial_event_state *) scb->state;
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close (scb->fd);
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#ifndef USE_WIN32API
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close (state->write_fd);
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#else
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CloseHandle (state->event);
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#endif
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scb->fd = -1;
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xfree (state);
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scb->state = NULL;
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}
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#ifdef USE_WIN32API
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/* Implementation of the wait_handle method. Returns the native
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Windows event object handle. */
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static void
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serial_event_wait_handle (struct serial *scb, HANDLE *read, HANDLE *except)
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{
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struct serial_event_state *state = (struct serial_event_state *) scb->state;
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*read = state->event;
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}
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#endif
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/* The serial_ops for struct serial_event objects. Note we never
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register this serial type with serial_add_interface, because this
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is internal implementation detail never to be used by remote
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targets for protocol transport. */
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static const struct serial_ops serial_event_ops =
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{
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"event",
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serial_event_open,
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serial_event_close,
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NULL, /* fdopen */
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NULL, /* readchar */
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NULL, /* write */
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NULL, /* flush_output */
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NULL, /* flush_input */
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NULL, /* send_break */
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NULL, /* go_raw */
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NULL, /* get_tty_state */
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NULL, /* copy_tty_state */
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NULL, /* set_tty_state */
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NULL, /* print_tty_state */
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NULL, /* setbaudrate */
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NULL, /* setstopbits */
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NULL, /* setparity */
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NULL, /* drain_output */
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NULL, /* async */
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NULL, /* read_prim */
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NULL, /* write_prim */
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NULL, /* avail */
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#ifdef USE_WIN32API
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serial_event_wait_handle,
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#endif
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};
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/* See ser-event.h. */
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struct serial_event *
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make_serial_event (void)
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{
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return (struct serial_event *) serial_open_ops (&serial_event_ops);
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}
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/* See ser-event.h. */
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int
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serial_event_fd (struct serial_event *event)
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{
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struct serial *ser = (struct serial *) event;
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return ser->fd;
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}
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/* See ser-event.h. */
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void
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serial_event_set (struct serial_event *event)
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{
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struct serial *ser = (struct serial *) event;
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struct serial_event_state *state = (struct serial_event_state *) ser->state;
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#ifndef USE_WIN32API
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int r;
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char c = '+'; /* Anything. */
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do
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{
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r = write (state->write_fd, &c, 1);
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}
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while (r < 0 && errno == EINTR);
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#else
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SetEvent (state->event);
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#endif
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}
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/* See ser-event.h. */
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void
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serial_event_clear (struct serial_event *event)
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{
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struct serial *ser = (struct serial *) event;
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#ifndef USE_WIN32API
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int r;
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do
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{
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char c;
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r = read (ser->fd, &c, 1);
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}
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while (r > 0 || (r < 0 && errno == EINTR));
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#else
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struct serial_event_state *state = (struct serial_event_state *) ser->state;
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ResetEvent (state->event);
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#endif
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}
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