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fd67aa1129
Adds two new external authors to etc/update-copyright.py to cover bfd/ax_tls.m4, and adds gprofng to dirs handled automatically, then updates copyright messages as follows: 1) Update cgen/utils.scm emitted copyrights. 2) Run "etc/update-copyright.py --this-year" with an extra external author I haven't committed, 'Kalray SA.', to cover gas testsuite files (which should have their copyright message removed). 3) Build with --enable-maintainer-mode --enable-cgen-maint=yes. 4) Check out */po/*.pot which we don't update frequently.
802 lines
24 KiB
C
802 lines
24 KiB
C
/* BFD support for the ns32k architecture.
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Copyright (C) 1990-2024 Free Software Foundation, Inc.
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Almost totally rewritten by Ian Dall from initial work
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by Andrew Cagney.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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MA 02110-1301, USA. */
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#include "sysdep.h"
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#include "bfd.h"
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#include "libbfd.h"
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#include "ns32k.h"
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#define N(machine, printable, d, next) \
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{ 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
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bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
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static const bfd_arch_info_type arch_info_struct[] =
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{
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N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too. */
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};
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const bfd_arch_info_type bfd_ns32k_arch =
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N (32032, "ns32k:32032", false, &arch_info_struct[0]);
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bfd_vma
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_bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
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{
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bfd_signed_vma value;
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switch (size)
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{
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case 1:
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value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
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break;
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case 2:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer);
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break;
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case 4:
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value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer++);
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value = (value << 8) | (0xff & *buffer);
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break;
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default:
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abort ();
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return 0;
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}
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return value;
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}
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void
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_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
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{
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switch (size)
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{
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case 1:
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value &= 0x7f;
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*buffer++ = value;
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break;
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case 2:
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value &= 0x3fff;
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value |= 0x8000;
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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case 4:
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value |= (bfd_vma) 0xc0000000;
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*buffer++ = (value >> 24);
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*buffer++ = (value >> 16);
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*buffer++ = (value >> 8);
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*buffer++ = value;
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break;
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}
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return;
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}
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bfd_vma
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_bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
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{
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bfd_vma value = 0;
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switch (size)
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{
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case 4:
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value = (value << 8) | (*buffer++ & 0xff);
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value = (value << 8) | (*buffer++ & 0xff);
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/* Fall through. */
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case 2:
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value = (value << 8) | (*buffer++ & 0xff);
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/* Fall through. */
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case 1:
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value = (value << 8) | (*buffer++ & 0xff);
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break;
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default:
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abort ();
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}
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return value;
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}
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void
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_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
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{
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buffer += size - 1;
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switch (size)
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{
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case 4:
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*buffer-- = (value & 0xff); value >>= 8;
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*buffer-- = (value & 0xff); value >>= 8;
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/* Fall through. */
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case 2:
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*buffer-- = (value & 0xff); value >>= 8;
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/* Fall through. */
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case 1:
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*buffer-- = (value & 0xff); value >>= 8;
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}
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}
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/* This is just like the standard perform_relocation except we
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use get_data and put_data which know about the ns32k storage
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methods. This is probably a lot more complicated than it
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needs to be! */
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static bfd_reloc_status_type
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do_ns32k_reloc (bfd * abfd,
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arelent * reloc_entry,
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struct bfd_symbol * symbol,
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void * data,
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asection * input_section,
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bfd * output_bfd,
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char ** error_message ATTRIBUTE_UNUSED,
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bfd_vma (* get_data) (bfd_byte *, int),
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void (* put_data) (bfd_vma, bfd_byte *, int))
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{
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int overflow = 0;
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bfd_vma relocation;
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bfd_reloc_status_type flag = bfd_reloc_ok;
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bfd_size_type addr = reloc_entry->address;
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bfd_vma output_base = 0;
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reloc_howto_type *howto = reloc_entry->howto;
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asection *reloc_target_output_section;
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bfd_byte *location;
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if (bfd_is_abs_section (symbol->section)
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&& output_bfd != (bfd *) NULL)
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{
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reloc_entry->address += input_section->output_offset;
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return bfd_reloc_ok;
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}
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/* If we are not producing relocatable output, return an error if
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the symbol is not defined. An undefined weak symbol is
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considered to have a value of zero (SVR4 ABI, p. 4-27). */
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if (bfd_is_und_section (symbol->section)
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&& (symbol->flags & BSF_WEAK) == 0
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&& output_bfd == (bfd *) NULL)
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flag = bfd_reloc_undefined;
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/* Is the address of the relocation really within the section? */
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if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
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return bfd_reloc_outofrange;
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/* Work out which section the relocation is targeted at and the
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initial relocation command value. */
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/* Get symbol value. (Common symbols are special.) */
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if (bfd_is_com_section (symbol->section))
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relocation = 0;
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else
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relocation = symbol->value;
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reloc_target_output_section = symbol->section->output_section;
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/* Convert input-section-relative symbol value to absolute. */
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if (output_bfd != NULL && ! howto->partial_inplace)
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output_base = 0;
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else
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output_base = reloc_target_output_section->vma;
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relocation += output_base + symbol->section->output_offset;
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/* Add in supplied addend. */
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relocation += reloc_entry->addend;
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/* Here the variable relocation holds the final address of the
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symbol we are relocating against, plus any addend. */
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if (howto->pc_relative)
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{
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/* This is a PC relative relocation. We want to set RELOCATION
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to the distance between the address of the symbol and the
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location. RELOCATION is already the address of the symbol.
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We start by subtracting the address of the section containing
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the location.
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If pcrel_offset is set, we must further subtract the position
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of the location within the section. Some targets arrange for
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the addend to be the negative of the position of the location
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within the section; for example, i386-aout does this. For
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i386-aout, pcrel_offset is FALSE. Some other targets do not
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include the position of the location; for example, ELF.
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For those targets, pcrel_offset is TRUE.
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If we are producing relocatable output, then we must ensure
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that this reloc will be correctly computed when the final
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relocation is done. If pcrel_offset is FALSE we want to wind
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up with the negative of the location within the section,
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which means we must adjust the existing addend by the change
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in the location within the section. If pcrel_offset is TRUE
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we do not want to adjust the existing addend at all.
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FIXME: This seems logical to me, but for the case of
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producing relocatable output it is not what the code
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actually does. I don't want to change it, because it seems
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far too likely that something will break. */
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relocation -=
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input_section->output_section->vma + input_section->output_offset;
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if (howto->pcrel_offset)
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relocation -= reloc_entry->address;
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}
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if (output_bfd != (bfd *) NULL)
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{
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if (! howto->partial_inplace)
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{
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/* This is a partial relocation, and we want to apply the relocation
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to the reloc entry rather than the raw data. Modify the reloc
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inplace to reflect what we now know. */
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reloc_entry->addend = relocation;
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reloc_entry->address += input_section->output_offset;
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return flag;
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}
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else
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{
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/* This is a partial relocation, but inplace, so modify the
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reloc record a bit.
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If we've relocated with a symbol with a section, change
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into a ref to the section belonging to the symbol. */
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reloc_entry->address += input_section->output_offset;
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/* WTF?? */
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if (abfd->xvec->flavour == bfd_target_coff_flavour)
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{
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/* For m68k-coff, the addend was being subtracted twice during
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relocation with -r. Removing the line below this comment
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fixes that problem; see PR 2953.
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However, Ian wrote the following, regarding removing the line
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below, which explains why it is still enabled: --djm
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If you put a patch like that into BFD you need to check all
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the COFF linkers. I am fairly certain that patch will break
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coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
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where I worked around the problem in a different way. There
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may very well be a reason that the code works as it does.
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Hmmm. The first obvious point is that bfd_perform_relocation
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should not have any tests that depend upon the flavour. It's
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seem like entirely the wrong place for such a thing. The
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second obvious point is that the current code ignores the
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reloc addend when producing relocatable output for COFF.
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That's peculiar. In fact, I really have no idea what the
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point of the line you want to remove is.
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A typical COFF reloc subtracts the old value of the symbol
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and adds in the new value to the location in the object file
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(if it's a pc relative reloc it adds the difference between
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the symbol value and the location). When relocating we need
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to preserve that property.
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BFD handles this by setting the addend to the negative of the
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old value of the symbol. Unfortunately it handles common
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symbols in a non-standard way (it doesn't subtract the old
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value) but that's a different story (we can't change it
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without losing backward compatibility with old object files)
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(coff-i386 does subtract the old value, to be compatible with
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existing coff-i386 targets, like SCO).
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So everything works fine when not producing relocatable
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output. When we are producing relocatable output, logically
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we should do exactly what we do when not producing
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relocatable output. Therefore, your patch is correct. In
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fact, it should probably always just set reloc_entry->addend
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to 0 for all cases, since it is, in fact, going to add the
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value into the object file. This won't hurt the COFF code,
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which doesn't use the addend; I'm not sure what it will do
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to other formats (the thing to check for would be whether
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any formats both use the addend and set partial_inplace).
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When I wanted to make coff-i386 produce relocatable output,
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I ran into the problem that you are running into: I wanted
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to remove that line. Rather than risk it, I made the
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coff-i386 relocs use a special function; it's coff_i386_reloc
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in coff-i386.c. The function specifically adds the addend
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field into the object file, knowing that bfd_perform_relocation
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is not going to. If you remove that line, then coff-i386.c
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will wind up adding the addend field in twice. It's trivial
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to fix; it just needs to be done.
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The problem with removing the line is just that it may break
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some working code. With BFD it's hard to be sure of anything.
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The right way to deal with this is simply to build and test at
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least all the supported COFF targets. It should be
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straightforward if time and disk space consuming. For each
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target:
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1) build the linker
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2) generate some executable, and link it using -r (I would
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probably use paranoia.o and link against newlib/libc.a,
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which for all the supported targets would be available in
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/usr/cygnus/progressive/H-host/target/lib/libc.a).
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3) make the change to reloc.c
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4) rebuild the linker
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5) repeat step 2
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6) if the resulting object files are the same, you have at
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least made it no worse
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7) if they are different you have to figure out which
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version is right. */
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relocation -= reloc_entry->addend;
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reloc_entry->addend = 0;
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}
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else
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{
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reloc_entry->addend = relocation;
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}
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}
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}
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else
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{
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reloc_entry->addend = 0;
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}
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/* FIXME: This overflow checking is incomplete, because the value
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might have overflowed before we get here. For a correct check we
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need to compute the value in a size larger than bitsize, but we
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can't reasonably do that for a reloc the same size as a host
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machine word.
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FIXME: We should also do overflow checking on the result after
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adding in the value contained in the object file. */
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if (howto->complain_on_overflow != complain_overflow_dont)
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{
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bfd_vma check;
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/* Get the value that will be used for the relocation, but
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starting at bit position zero. */
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if (howto->rightshift > howto->bitpos)
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check = relocation >> (howto->rightshift - howto->bitpos);
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else
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check = relocation << (howto->bitpos - howto->rightshift);
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switch (howto->complain_on_overflow)
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{
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case complain_overflow_signed:
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{
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/* Assumes two's complement. */
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bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
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bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
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/* The above right shift is incorrect for a signed value.
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Fix it up by forcing on the upper bits. */
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if (howto->rightshift > howto->bitpos
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&& (bfd_signed_vma) relocation < 0)
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check |= ((bfd_vma) - 1
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& ~((bfd_vma) - 1
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>> (howto->rightshift - howto->bitpos)));
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if ((bfd_signed_vma) check > reloc_signed_max
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|| (bfd_signed_vma) check < reloc_signed_min)
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flag = bfd_reloc_overflow;
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}
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break;
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case complain_overflow_unsigned:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_unsigned_max =
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(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if ((bfd_vma) check > reloc_unsigned_max)
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flag = bfd_reloc_overflow;
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}
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break;
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case complain_overflow_bitfield:
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{
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/* Assumes two's complement. This expression avoids
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overflow if howto->bitsize is the number of bits in
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bfd_vma. */
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bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
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if (((bfd_vma) check & ~reloc_bits) != 0
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&& (((bfd_vma) check & ~reloc_bits)
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!= (-(bfd_vma) 1 & ~reloc_bits)))
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{
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/* The above right shift is incorrect for a signed
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value. See if turning on the upper bits fixes the
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overflow. */
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if (howto->rightshift > howto->bitpos
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&& (bfd_signed_vma) relocation < 0)
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{
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check |= ((bfd_vma) - 1
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& ~((bfd_vma) - 1
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>> (howto->rightshift - howto->bitpos)));
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if (((bfd_vma) check & ~reloc_bits)
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!= (-(bfd_vma) 1 & ~reloc_bits))
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flag = bfd_reloc_overflow;
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}
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else
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flag = bfd_reloc_overflow;
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}
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}
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break;
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default:
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abort ();
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}
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}
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/* Either we are relocating all the way, or we don't want to apply
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the relocation to the reloc entry (probably because there isn't
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any room in the output format to describe addends to relocs). */
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/* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
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(OSF version 1.3, compiler version 3.11). It miscompiles the
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following program:
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struct str
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{
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unsigned int i0;
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} s = { 0 };
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int
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main ()
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{
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unsigned long x;
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x = 0x100000000;
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x <<= (unsigned long) s.i0;
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if (x == 0)
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printf ("failed\n");
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else
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printf ("succeeded (%lx)\n", x);
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}
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*/
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relocation >>= (bfd_vma) howto->rightshift;
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/* Shift everything up to where it's going to be used. */
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relocation <<= (bfd_vma) howto->bitpos;
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/* Wait for the day when all have the mask in them. */
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/* What we do:
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i instruction to be left alone
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o offset within instruction
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r relocation offset to apply
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S src mask
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D dst mask
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N ~dst mask
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A part 1
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B part 2
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R result
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Do this:
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i i i i i o o o o o from bfd_get<size>
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and S S S S S to get the size offset we want
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+ r r r r r r r r r r to get the final value to place
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and D D D D D to chop to right size
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-----------------------
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A A A A A
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And this:
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... i i i i i o o o o o from bfd_get<size>
|
|
and N N N N N get instruction
|
|
-----------------------
|
|
... B B B B B
|
|
|
|
And then:
|
|
B B B B B
|
|
or A A A A A
|
|
-----------------------
|
|
R R R R R R R R R R put into bfd_put<size>. */
|
|
|
|
if (howto->negate)
|
|
relocation = -relocation;
|
|
|
|
#define DOIT(x) \
|
|
x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
|
|
|
|
location = (bfd_byte *) data + addr;
|
|
switch (bfd_get_reloc_size (howto))
|
|
{
|
|
case 0:
|
|
break;
|
|
|
|
case 1:
|
|
{
|
|
bfd_vma x = get_data (location, 1);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 1);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 2);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 2);
|
|
}
|
|
break;
|
|
case 4:
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 4);
|
|
DOIT (x);
|
|
put_data ((bfd_vma) x, location, 4);
|
|
}
|
|
break;
|
|
|
|
case 8:
|
|
#ifdef BFD64
|
|
if (relocation)
|
|
{
|
|
bfd_vma x = get_data (location, 8);
|
|
DOIT (x);
|
|
put_data (x, location, 8);
|
|
}
|
|
#else
|
|
abort ();
|
|
#endif
|
|
break;
|
|
default:
|
|
return bfd_reloc_other;
|
|
}
|
|
if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
|
|
return bfd_reloc_overflow;
|
|
|
|
return flag;
|
|
}
|
|
|
|
/* Relocate a given location using a given value and howto. */
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
|
|
bfd *input_bfd ATTRIBUTE_UNUSED,
|
|
bfd_vma relocation,
|
|
bfd_byte *location,
|
|
bfd_vma (*get_data) (bfd_byte *, int),
|
|
void (*put_data) (bfd_vma, bfd_byte *, int))
|
|
{
|
|
int size;
|
|
bfd_vma x;
|
|
bool overflow;
|
|
|
|
if (howto->negate)
|
|
relocation = -relocation;
|
|
|
|
/* Get the value we are going to relocate. */
|
|
size = bfd_get_reloc_size (howto);
|
|
switch (size)
|
|
{
|
|
default:
|
|
abort ();
|
|
case 0:
|
|
return bfd_reloc_ok;
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
#ifdef BFD64
|
|
case 8:
|
|
#endif
|
|
x = get_data (location, size);
|
|
break;
|
|
}
|
|
|
|
/* Check for overflow. FIXME: We may drop bits during the addition
|
|
which we don't check for. We must either check at every single
|
|
operation, which would be tedious, or we must do the computations
|
|
in a type larger than bfd_vma, which would be inefficient. */
|
|
overflow = false;
|
|
if (howto->complain_on_overflow != complain_overflow_dont)
|
|
{
|
|
bfd_vma check;
|
|
bfd_signed_vma signed_check;
|
|
bfd_vma add;
|
|
bfd_signed_vma signed_add;
|
|
|
|
if (howto->rightshift == 0)
|
|
{
|
|
check = relocation;
|
|
signed_check = (bfd_signed_vma) relocation;
|
|
}
|
|
else
|
|
{
|
|
/* Drop unwanted bits from the value we are relocating to. */
|
|
check = relocation >> howto->rightshift;
|
|
|
|
/* If this is a signed value, the rightshift just dropped
|
|
leading 1 bits (assuming twos complement). */
|
|
if ((bfd_signed_vma) relocation >= 0)
|
|
signed_check = check;
|
|
else
|
|
signed_check = (check
|
|
| ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1 >> howto->rightshift)));
|
|
}
|
|
|
|
/* Get the value from the object file. */
|
|
add = x & howto->src_mask;
|
|
|
|
/* Get the value from the object file with an appropriate sign.
|
|
The expression involving howto->src_mask isolates the upper
|
|
bit of src_mask. If that bit is set in the value we are
|
|
adding, it is negative, and we subtract out that number times
|
|
two. If src_mask includes the highest possible bit, then we
|
|
can not get the upper bit, but that does not matter since
|
|
signed_add needs no adjustment to become negative in that
|
|
case. */
|
|
signed_add = add;
|
|
if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
|
|
signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
|
|
|
|
/* Add the value from the object file, shifted so that it is a
|
|
straight number. */
|
|
if (howto->bitpos == 0)
|
|
{
|
|
check += add;
|
|
signed_check += signed_add;
|
|
}
|
|
else
|
|
{
|
|
check += add >> howto->bitpos;
|
|
|
|
/* For the signed case we use ADD, rather than SIGNED_ADD,
|
|
to avoid warnings from SVR4 cc. This is OK since we
|
|
explicitly handle the sign bits. */
|
|
if (signed_add >= 0)
|
|
signed_check += add >> howto->bitpos;
|
|
else
|
|
signed_check += ((add >> howto->bitpos)
|
|
| ((bfd_vma) - 1
|
|
& ~((bfd_vma) - 1 >> howto->bitpos)));
|
|
}
|
|
|
|
switch (howto->complain_on_overflow)
|
|
{
|
|
case complain_overflow_signed:
|
|
{
|
|
/* Assumes two's complement. */
|
|
bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
|
|
bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
|
|
|
|
if (signed_check > reloc_signed_max
|
|
|| signed_check < reloc_signed_min)
|
|
overflow = true;
|
|
}
|
|
break;
|
|
case complain_overflow_unsigned:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_unsigned_max =
|
|
(((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if (check > reloc_unsigned_max)
|
|
overflow = true;
|
|
}
|
|
break;
|
|
case complain_overflow_bitfield:
|
|
{
|
|
/* Assumes two's complement. This expression avoids
|
|
overflow if howto->bitsize is the number of bits in
|
|
bfd_vma. */
|
|
bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
|
|
|
|
if ((check & ~reloc_bits) != 0
|
|
&& (((bfd_vma) signed_check & ~reloc_bits)
|
|
!= (-(bfd_vma) 1 & ~reloc_bits)))
|
|
overflow = true;
|
|
}
|
|
break;
|
|
default:
|
|
abort ();
|
|
}
|
|
}
|
|
|
|
/* Put RELOCATION in the right bits. */
|
|
relocation >>= (bfd_vma) howto->rightshift;
|
|
relocation <<= (bfd_vma) howto->bitpos;
|
|
|
|
/* Add RELOCATION to the right bits of X. */
|
|
x = ((x & ~howto->dst_mask)
|
|
| (((x & howto->src_mask) + relocation) & howto->dst_mask));
|
|
|
|
/* Put the relocated value back in the object file. */
|
|
switch (size)
|
|
{
|
|
default:
|
|
case 0:
|
|
abort ();
|
|
case 1:
|
|
case 2:
|
|
case 4:
|
|
#ifdef BFD64
|
|
case 8:
|
|
#endif
|
|
put_data (x, location, size);
|
|
break;
|
|
}
|
|
|
|
return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_reloc_disp (bfd *abfd,
|
|
arelent *reloc_entry,
|
|
struct bfd_symbol *symbol,
|
|
void * data,
|
|
asection *input_section,
|
|
bfd *output_bfd,
|
|
char **error_message)
|
|
{
|
|
return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
|
|
output_bfd, error_message,
|
|
_bfd_ns32k_get_displacement,
|
|
_bfd_ns32k_put_displacement);
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_reloc_imm (bfd *abfd,
|
|
arelent *reloc_entry,
|
|
struct bfd_symbol *symbol,
|
|
void * data,
|
|
asection *input_section,
|
|
bfd *output_bfd,
|
|
char **error_message)
|
|
{
|
|
return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
|
|
output_bfd, error_message, _bfd_ns32k_get_immediate,
|
|
_bfd_ns32k_put_immediate);
|
|
}
|
|
|
|
bfd_reloc_status_type
|
|
_bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
|
|
bfd *input_bfd,
|
|
asection *input_section,
|
|
bfd_byte *contents,
|
|
bfd_vma address,
|
|
bfd_vma value,
|
|
bfd_vma addend)
|
|
{
|
|
bfd_vma relocation;
|
|
|
|
/* Sanity check the address. */
|
|
if (address > bfd_get_section_limit (input_bfd, input_section))
|
|
return bfd_reloc_outofrange;
|
|
|
|
/* This function assumes that we are dealing with a basic relocation
|
|
against a symbol. We want to compute the value of the symbol to
|
|
relocate to. This is just VALUE, the value of the symbol, plus
|
|
ADDEND, any addend associated with the reloc. */
|
|
relocation = value + addend;
|
|
|
|
/* If the relocation is PC relative, we want to set RELOCATION to
|
|
the distance between the symbol (currently in RELOCATION) and the
|
|
location we are relocating. If pcrel_offset is FALSE we do not
|
|
need to subtract out the offset of the location within the
|
|
section (which is just ADDRESS). */
|
|
if (howto->pc_relative)
|
|
{
|
|
relocation -= (input_section->output_section->vma
|
|
+ input_section->output_offset);
|
|
if (howto->pcrel_offset)
|
|
relocation -= address;
|
|
}
|
|
|
|
return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
|
|
contents + address);
|
|
}
|