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gdb/tui: avoid extra refresh_window on horizontal scroll
While working on the previous patches I noticed that in some cases I was seeing two calls to tui_source_window_base::refresh_window when scrolling the window horizontally. The two calls would trigger in for the tui-disasm-long-lines.exp test when the pad needed to be refilled. The two called both come from tui_source_window_base::show_source_content. The first call is nested within check_and_display_highlight_if_needed, while the second call is done directly at the end of show_source_content. The check_and_display_highlight_if_needed is being used to draw the window box to the window, this is needed here because show_source_content is what gets called when the window needs updating, e.g. after a resize. We could potentially do the boxing in refresh_window, but then we'd be doing it each time we scroll, even though the box doesn't need changing in this case. However, we can move the check_and_display_highlight_if_needed to be the last thing done in show_source_content, this means that we can rely on the refresh_window call within it to be our single refresh call. There should be no user visible changes after this commit.
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@ -348,8 +348,6 @@ tui_source_window_base::show_source_content ()
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{
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gdb_assert (!m_content.empty ());
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check_and_display_highlight_if_needed ();
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/* The pad should be at least as wide as the window, but ideally, as wide
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as the content, however, for some very wide content this might not be
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possible. */
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@ -399,7 +397,11 @@ tui_source_window_base::show_source_content ()
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for (int lineno = 0; lineno < m_content.size (); lineno++)
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show_source_line (lineno);
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refresh_window ();
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/* Calling check_and_display_highlight_if_needed will call refresh_window
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(so long as the current window can be boxed), which will ensure that
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the newly loaded window content is copied to the screen. */
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gdb_assert (can_box ());
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check_and_display_highlight_if_needed ();
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}
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tui_source_window_base::tui_source_window_base ()
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