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Share windows_thread_info between gdb and gdbserver
This introduces a new file, nat/windows-nat.h, which holds the definition of windows_thread_info. This is now shared between gdb and gdbserver. Note that the two implementations different slightly. gdb had a couple of fields ("name" and "reload_context") that gdbserver did not; while gdbserver had one field ("base_context") that gdb did not, plus better comments. The new file preserves all the fields, and the comments. gdb/ChangeLog 2020-04-08 Tom Tromey <tromey@adacore.com> * windows-nat.c (struct windows_thread_info): Remove. * nat/windows-nat.h: New file. gdbserver/ChangeLog 2020-04-08 Tom Tromey <tromey@adacore.com> * win32-low.h (struct windows_thread_info): Remove.
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@ -1,3 +1,8 @@
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* windows-nat.c (struct windows_thread_info): Remove.
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* nat/windows-nat.h: New file.
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* windows-nat.c (struct windows_thread_info) <tid>: Rename from "id".
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66
gdb/nat/windows-nat.h
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66
gdb/nat/windows-nat.h
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/* Internal interfaces for the Windows code
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Copyright (C) 1995-2020 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef NAT_WINDOWS_NAT_H
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#define NAT_WINDOWS_NAT_H
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#include <windows.h>
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/* Thread information structure used to track extra information about
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each thread. */
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struct windows_thread_info
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{
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/* The Win32 thread identifier. */
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DWORD tid;
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/* The handle to the thread. */
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HANDLE h;
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/* Thread Information Block address. */
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CORE_ADDR thread_local_base;
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/* Non zero if SuspendThread was called on this thread. */
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int suspended;
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#ifdef _WIN32_WCE
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/* The context as retrieved right after suspending the thread. */
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CONTEXT base_context;
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#endif
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/* The context of the thread, including any manipulations. */
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union
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{
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CONTEXT context;
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#ifdef __x86_64__
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WOW64_CONTEXT wow64_context;
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#endif
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};
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/* Whether debug registers changed since we last set CONTEXT back to
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the thread. */
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int debug_registers_changed;
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/* Nonzero if CONTEXT is invalidated and must be re-read from the
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inferior thread. */
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int reload_context;
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/* The name of the thread, allocated by xmalloc. */
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char *name;
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};
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#endif
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@ -70,6 +70,7 @@
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#include "gdbsupport/gdb_tilde_expand.h"
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#include "gdbsupport/pathstuff.h"
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#include "gdbsupport/gdb_wait.h"
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#include "nat/windows-nat.h"
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#define STATUS_WX86_BREAKPOINT 0x4000001F
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#define STATUS_WX86_SINGLE_STEP 0x4000001E
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@ -244,25 +245,6 @@ static unsigned long cygwin_get_dr7 (void);
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static enum gdb_signal last_sig = GDB_SIGNAL_0;
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/* Set if a signal was received from the debugged process. */
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/* Thread information structure used to track information that is
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not available in gdb's thread structure. */
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struct windows_thread_info
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{
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DWORD tid;
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HANDLE h;
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CORE_ADDR thread_local_base;
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char *name;
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int suspended;
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int reload_context;
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union
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{
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CONTEXT context;
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#ifdef __x86_64__
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WOW64_CONTEXT wow64_context;
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#endif
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};
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};
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static std::vector<windows_thread_info *> thread_list;
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/* The process and thread handles for the above context. */
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@ -1,3 +1,7 @@
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* win32-low.h (struct windows_thread_info): Remove.
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2020-04-08 Tom Tromey <tromey@adacore.com>
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* win32-low.h (struct windows_thread_info): Rename from
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@ -20,6 +20,7 @@
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#define GDBSERVER_WIN32_LOW_H
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#include <windows.h>
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#include "nat/windows-nat.h"
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struct target_desc;
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@ -27,35 +28,6 @@ struct target_desc;
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Windows ports support neither bi-arch nor multi-process. */
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extern const struct target_desc *win32_tdesc;
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/* Thread information structure used to track extra information about
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each thread. */
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struct windows_thread_info
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{
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/* The Win32 thread identifier. */
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DWORD tid;
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/* The handle to the thread. */
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HANDLE h;
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/* Thread Information Block address. */
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CORE_ADDR thread_local_base;
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/* Non zero if SuspendThread was called on this thread. */
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int suspended;
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#ifdef _WIN32_WCE
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/* The context as retrieved right after suspending the thread. */
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CONTEXT base_context;
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#endif
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/* The context of the thread, including any manipulations. */
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CONTEXT context;
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/* Whether debug registers changed since we last set CONTEXT back to
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the thread. */
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int debug_registers_changed;
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};
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struct win32_target_ops
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{
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/* Architecture-specific setup. */
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