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tile: Check UNDEFWEAK_NO_DYNAMIC_RELOC
Don't generate dynamic relocation against weak undefined symbol if it is resolved to zero. FIXME: UNDEFWEAK_NO_DYNAMIC_RELOC may need to be checked in more places. PR ld/22269 * elf32-tilepro.c (allocate_dynrelocs): Discard dynamic relocations if UNDEFWEAK_NO_DYNAMIC_RELOC is true. (tilepro_elf_relocate_section): Don't generate dynamic relocation if UNDEFWEAK_NO_DYNAMIC_RELOC is true. * elfxx-tilegx.c (allocate_dynrelocs): Discard dynamic relocations if UNDEFWEAK_NO_DYNAMIC_RELOC is true. (tilegx_elf_relocate_section): Don't generate dynamic relocation if UNDEFWEAK_NO_DYNAMIC_RELOC is true.
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@ -1,3 +1,15 @@
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2017-10-14 H.J. Lu <hongjiu.lu@intel.com>
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PR ld/22269
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* elf32-tilepro.c (allocate_dynrelocs): Discard dynamic
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relocations if UNDEFWEAK_NO_DYNAMIC_RELOC is true.
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(tilepro_elf_relocate_section): Don't generate dynamic
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relocation if UNDEFWEAK_NO_DYNAMIC_RELOC is true.
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* elfxx-tilegx.c (allocate_dynrelocs): Discard dynamic
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relocations if UNDEFWEAK_NO_DYNAMIC_RELOC is true.
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(tilegx_elf_relocate_section): Don't generate dynamic
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relocation if UNDEFWEAK_NO_DYNAMIC_RELOC is true.
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2017-10-14 H.J. Lu <hongjiu.lu@intel.com>
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PR ld/22269
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@ -2332,7 +2332,8 @@ allocate_dynrelocs (struct elf_link_hash_entry *h, void *inf)
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if (eh->dyn_relocs != NULL
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&& h->root.type == bfd_link_hash_undefweak)
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{
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if (ELF_ST_VISIBILITY (h->other) != STV_DEFAULT)
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if (ELF_ST_VISIBILITY (h->other) != STV_DEFAULT
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|| UNDEFWEAK_NO_DYNAMIC_RELOC (info, h))
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eh->dyn_relocs = NULL;
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/* Make sure undefined weak symbols are output as a dynamic
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@ -2860,7 +2861,7 @@ tilepro_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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const char *name;
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bfd_vma off;
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bfd_boolean is_plt = FALSE;
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bfd_boolean resolved_to_zero;
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bfd_boolean unresolved_reloc;
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r_type = ELF32_R_TYPE (rel->r_info);
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@ -3035,6 +3036,9 @@ tilepro_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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break;
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}
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resolved_to_zero = (h != NULL
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&& UNDEFWEAK_NO_DYNAMIC_RELOC (info, h));
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switch (r_type)
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{
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case R_TILEPRO_IMM16_X0_GOT:
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@ -3203,7 +3207,8 @@ tilepro_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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if ((bfd_link_pic (info)
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&& (h == NULL
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|| ELF_ST_VISIBILITY (h->other) == STV_DEFAULT
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|| (ELF_ST_VISIBILITY (h->other) == STV_DEFAULT
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&& !resolved_to_zero)
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|| h->root.type != bfd_link_hash_undefweak)
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&& (! howto->pc_relative
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|| !SYMBOL_CALLS_LOCAL (info, h)))
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@ -2599,7 +2599,8 @@ allocate_dynrelocs (struct elf_link_hash_entry *h, void *inf)
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if (eh->dyn_relocs != NULL
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&& h->root.type == bfd_link_hash_undefweak)
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{
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if (ELF_ST_VISIBILITY (h->other) != STV_DEFAULT)
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if (ELF_ST_VISIBILITY (h->other) != STV_DEFAULT
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|| UNDEFWEAK_NO_DYNAMIC_RELOC (info, h))
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eh->dyn_relocs = NULL;
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/* Make sure undefined weak symbols are output as a dynamic
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@ -3159,7 +3160,7 @@ tilegx_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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const char *name;
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bfd_vma off;
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bfd_boolean is_plt = FALSE;
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bfd_boolean resolved_to_zero;
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bfd_boolean unresolved_reloc;
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r_type = TILEGX_ELF_R_TYPE (rel->r_info);
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@ -3413,6 +3414,9 @@ tilegx_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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break;
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}
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resolved_to_zero = (h != NULL
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&& UNDEFWEAK_NO_DYNAMIC_RELOC (info, h));
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switch (r_type)
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{
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case R_TILEGX_IMM16_X0_HW0_GOT:
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@ -3610,7 +3614,8 @@ tilegx_elf_relocate_section (bfd *output_bfd, struct bfd_link_info *info,
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if ((bfd_link_pic (info)
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&& (h == NULL
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|| ELF_ST_VISIBILITY (h->other) == STV_DEFAULT
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|| (ELF_ST_VISIBILITY (h->other) == STV_DEFAULT
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&& !resolved_to_zero)
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|| h->root.type != bfd_link_hash_undefweak)
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&& (! howto->pc_relative
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|| !SYMBOL_CALLS_LOCAL (info, h)))
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