Arm64: leave .bfloat16 processing to common code

With x86 support having been implemented by extending atof-ieee.c, avoid
unnecessary code duplication in md_atof(). This will then also allow to
take advantage of adjustments made there without needing to mirror them
here.
This commit is contained in:
Jan Beulich 2021-08-11 08:35:42 +02:00
parent 2557e081af
commit 7727283e51

View File

@ -523,7 +523,7 @@ const char EXP_CHARS[] = "eE";
/* As in 0f12.456 */
/* or 0d1.2345e12 */
const char FLT_CHARS[] = "rRsSfFdDxXeEpPhH";
const char FLT_CHARS[] = "rRsSfFdDxXeEpPhHb";
/* Prefix character that indicates the start of an immediate value. */
#define is_immediate_prefix(C) ((C) == '#')
@ -643,54 +643,6 @@ aarch64_get_expression (expressionS * ep,
const char *
md_atof (int type, char *litP, int *sizeP)
{
/* If this is a bfloat16 type, then parse it slightly differently -
as it does not follow the IEEE standard exactly. */
if (type == 'b')
{
char * t;
LITTLENUM_TYPE words[MAX_LITTLENUMS];
FLONUM_TYPE generic_float;
t = atof_ieee_detail (input_line_pointer, 1, 8, words, &generic_float);
if (t)
input_line_pointer = t;
else
return _("invalid floating point number");
switch (generic_float.sign)
{
/* Is +Inf. */
case 'P':
words[0] = 0x7f80;
break;
/* Is -Inf. */
case 'N':
words[0] = 0xff80;
break;
/* Is NaN. */
/* bfloat16 has two types of NaN - quiet and signalling.
Quiet NaN has bit[6] == 1 && faction != 0, whereas
signalling Nan's have bit[0] == 0 && fraction != 0.
Chose this specific encoding as it is the same form
as used by other IEEE 754 encodings in GAS. */
case 0:
words[0] = 0x7fff;
break;
default:
break;
}
*sizeP = 2;
md_number_to_chars (litP, (valueT) words[0], sizeof (LITTLENUM_TYPE));
return NULL;
}
return ieee_md_atof (type, litP, sizeP, target_big_endian);
}