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som.c buffer overflow
Fuzzed object files can put random values in bfd_reloc->address, leading to large som_reloc_skip output. * som.c (som_write_fixups): Allow for maximal som_reloc_skip.
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bfd/som.c
10
bfd/som.c
@ -3005,10 +3005,12 @@ som_write_fixups (bfd *abfd,
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then dump the current buffer contents now. Also reinitialize
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the relocation queue.
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No single BFD relocation could ever translate into more
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than 100 bytes of SOM relocations (20bytes is probably the
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upper limit, but leave lots of space for growth). */
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if (p - tmp_space + 100 > SOM_TMP_BUFSIZE)
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A single BFD relocation would probably only ever
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translate into at most 20 bytes of SOM relocations.
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However with fuzzed object files and resulting silly
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values for "skip" below, som_reloc_skip can emit 262
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bytes. Leave lots of space for growth. */
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if (p - tmp_space + 512 > SOM_TMP_BUFSIZE)
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{
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amt = p - tmp_space;
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if (bfd_bwrite ((void *) tmp_space, amt, abfd) != amt)
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