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Change symbol_set_names to take an objfile_per_bfd_storage
This changes symbol_set_names to take an objfile_per_bfd_storage argument, and updates the users. It also changes PSYMBOL_SET_NAMES to take this argument directly; I feel this clarifies the storage location of objects created in psymtab.c. gdb/ChangeLog 2019-01-10 Tom Tromey <tom@tromey.com> * symtab.h (SYMBOL_SET_NAMES): Update. (symbol_set_names): Update. (MSYMBOL_SET_NAMES): Update. * symtab.c (symbol_set_names): Change argument to be an objfile_per_bfd_storage. * psymtab.c (add_psymbol_to_bcache): Update. * psympriv.h (PSYMBOL_SET_NAMES): Take per_bfd argument.
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@ -1,3 +1,13 @@
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2019-01-10 Tom Tromey <tom@tromey.com>
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* symtab.h (SYMBOL_SET_NAMES): Update.
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(symbol_set_names): Update.
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(MSYMBOL_SET_NAMES): Update.
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* symtab.c (symbol_set_names): Change argument to be an
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objfile_per_bfd_storage.
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* psymtab.c (add_psymbol_to_bcache): Update.
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* psympriv.h (PSYMBOL_SET_NAMES): Take per_bfd argument.
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2019-01-10 Tom Tromey <tom@tromey.com>
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* symtab.c (create_demangled_names_hash): Change argument to be an
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@ -1610,7 +1610,7 @@ add_psymbol_to_bcache (const char *name, int namelength, int copy_name,
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memset (&psymbol.language_specific, 0, sizeof (psymbol.language_specific));
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psymbol.ada_mangled = 0;
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symbol_set_language (&psymbol, language, &objfile->objfile_obstack);
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symbol_set_names (&psymbol, name, namelength, copy_name, objfile);
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symbol_set_names (&psymbol, name, namelength, copy_name, objfile->per_bfd);
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/* Stash the partial symbol away in the cache. */
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return psymbol_bcache_full (&psymbol, objfile->psymbol_cache, added);
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@ -772,13 +772,12 @@ symbol_find_demangled_name (struct general_symbol_info *gsymbol,
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void
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symbol_set_names (struct general_symbol_info *gsymbol,
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const char *linkage_name, int len, int copy_name,
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struct objfile *objfile)
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struct objfile_per_bfd_storage *per_bfd)
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{
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struct demangled_name_entry **slot;
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/* A 0-terminated copy of the linkage name. */
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const char *linkage_name_copy;
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struct demangled_name_entry entry;
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struct objfile_per_bfd_storage *per_bfd = objfile->per_bfd;
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if (gsymbol->language == language_ada)
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{
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@ -494,10 +494,11 @@ extern void symbol_set_language (struct general_symbol_info *symbol,
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/* Set the linkage and natural names of a symbol, by demangling
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the linkage name. */
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#define SYMBOL_SET_NAMES(symbol,linkage_name,len,copy_name,objfile) \
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symbol_set_names (&(symbol)->ginfo, linkage_name, len, copy_name, objfile)
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symbol_set_names (&(symbol)->ginfo, linkage_name, len, copy_name, \
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(objfile)->per_bfd)
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extern void symbol_set_names (struct general_symbol_info *symbol,
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const char *linkage_name, int len, int copy_name,
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struct objfile *objfile);
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struct objfile_per_bfd_storage *per_bfd);
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/* Now come lots of name accessor macros. Short version as to when to
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use which: Use SYMBOL_NATURAL_NAME to refer to the name of the
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@ -734,7 +735,8 @@ struct minimal_symbol
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#define MSYMBOL_SEARCH_NAME(symbol) \
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(symbol_search_name (&(symbol)->mginfo))
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#define MSYMBOL_SET_NAMES(symbol,linkage_name,len,copy_name,objfile) \
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symbol_set_names (&(symbol)->mginfo, linkage_name, len, copy_name, objfile)
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symbol_set_names (&(symbol)->mginfo, linkage_name, len, copy_name, \
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(objfile)->per_bfd)
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#include "minsyms.h"
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