mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-11-27 03:51:15 +08:00
128 lines
7.1 KiB
Plaintext
128 lines
7.1 KiB
Plaintext
|
1) You should be aware that GNU-C, as with any other decent compiler,
|
||
|
will do things when optimization is turned on that you may not expect.
|
||
|
Sometimes intermediate results are not written to variables, if they are only
|
||
|
used in one place, and sometimes variables that are not used at all will not be
|
||
|
written to the symbol table. Also, parameters to inline functions are often
|
||
|
inaccessible. You can see the assembly code equivalent by using KP7 in the
|
||
|
debugger, and from this you can tell if in fact a variable should have the
|
||
|
value that you expect. You can find out if a variable lives withing a register
|
||
|
by doing a 'show symbol/addr'.
|
||
|
|
||
|
2) Overly complex data types, such as:
|
||
|
|
||
|
int (*(*(*(*(*(* sarr6)[1])[1])[2])[3])[4])[5];
|
||
|
|
||
|
will not be debugged properly, since the debugging record overflows an internal
|
||
|
debugger buffer. gcc-as will convert these to *void as far as the debugger
|
||
|
symbol table is concerned, which will avoid any problems, and the assembler
|
||
|
will give you a message informing you that this has happened.
|
||
|
|
||
|
3) You must, of course, compile and link with /debug. If you link
|
||
|
without debug, you still get traceback table in the executable, but there is no
|
||
|
symbol table for variables.
|
||
|
|
||
|
4) Included in the patches to VMS.C are fixes to two bugs that are
|
||
|
unrelated to the changes that I have made. One of these made it impossible to
|
||
|
debug small programs sometimes, and the other caused the debugger to become
|
||
|
confused about which routine it was in, and give this incorrect info in
|
||
|
tracebacks.
|
||
|
|
||
|
5) If you are using the GNU-C++ compiler, you should modify the
|
||
|
compiler driver file GNU_CC:[000000]GCC.COM (or GXX.COM). If you have a
|
||
|
seperate GXX.COM, then you need to change one line in GXX.COM to:
|
||
|
$ if f$locate("D",p2) .ne. P2_Length then Debug = " ""-G0"""
|
||
|
Notice zero---> ^
|
||
|
If you are using a GCC.COM that does both C and C++, add the following lines to
|
||
|
GCC.COM:
|
||
|
|
||
|
$!
|
||
|
$! Use old style debugging records for VMS
|
||
|
$!
|
||
|
$ if (Debug.nes."" ).and. Plus then Debug = " ""-G0"""
|
||
|
|
||
|
after the variables Plus and Debug are set. The reason for this, is that C++
|
||
|
compiler by default generates debugging records that are more complex,
|
||
|
with many new syntactical elements that allow for the new features of the
|
||
|
language. The -G0 switch tells the C++ compiler to use the old style debugging
|
||
|
records. Until the debugger understands C++ there is not any point to try and
|
||
|
use the expanded syntax.
|
||
|
|
||
|
6) When you have nested scopes, i.e.:
|
||
|
main(){
|
||
|
int i;
|
||
|
{int i;
|
||
|
{int i;
|
||
|
};};}
|
||
|
and you say "EXAM i" the debugger needs to figure out which variable you
|
||
|
actually want to reference. I have arranged things to define a block to the
|
||
|
debugger when you use brackets to enter a new scope, so in the example above,
|
||
|
the variables would be described as:
|
||
|
TEST\main\i
|
||
|
TEST\main\$0\i
|
||
|
TEST\main\$0\$0\i
|
||
|
At each level, the block name is a number with a dollar sign prefix, the
|
||
|
numbers start with 0 and count upward. When you say EXAM i, the debugger looks
|
||
|
at the current PC, and decides which block it is currently in. It works from
|
||
|
the innermost level outward until it finds a block that has the variable "i"
|
||
|
defined. You can always specify the scope explicitly.
|
||
|
|
||
|
7) With C++, there can be a lot of inline functions, and it would be
|
||
|
rather restrictive to force the user to debug the program by converting all of
|
||
|
the inline functions to normal functions. What I have done is to essentially
|
||
|
"add" (with the debugger) source lines from the include files that contain the
|
||
|
inline functions. Thus when you step into an inline function it appears as if
|
||
|
you have called the function, and you can examine variables and so forth.
|
||
|
There are several *very* important differences, however. First of all, since
|
||
|
there is no function call involved, you cannot step over the inline function
|
||
|
call - you always step into it. Secondly, since the same source lines are used
|
||
|
in many locations, there is a seperate copy of the source for *each* usage.
|
||
|
Without this, breakpoints do not work, since we must have a 1-to-1 mapping
|
||
|
between source lines and PC.
|
||
|
Since you cannot step over inline function calls, it can be a real pain
|
||
|
if you are not really interested in what is going on for that function call.
|
||
|
What I have done is to use the "-D" switch for the assembler to toggle the
|
||
|
following behavior. With the "-D" switch, all inline functions are included in
|
||
|
the object file, and you can debug everything. Without the "-D" switch
|
||
|
(default case with VMS implementation), inline functions are included *only* if
|
||
|
they did not come from system header files (i.e. from GNU_CC_INCLUDE: or
|
||
|
GNU_GXX_INCLUDE:). Thus, without the switch the user only debugs his/her own
|
||
|
inline functions, and not the system ones. (This is especially useful if you do
|
||
|
a lot of stream I/O in C++). This probably will not provide enough granularity
|
||
|
for many users, but for now this is still somewhat experimental, and I would
|
||
|
like to reflect upon it and get some feedback before I go any further.
|
||
|
Possible solutions include an interactive prompting, a logical name, or a new
|
||
|
command line option in gcc.c (which is then passed through somehow to the guts
|
||
|
of the assembler).
|
||
|
The inline functions from header files appear after the source code
|
||
|
for the source file. This has the advantage that the source file itself is
|
||
|
numbered with the same line numbers that you get with an editor. In addition,
|
||
|
the entire header file is not included, since the assembler makes a list of
|
||
|
the min and max source lines that are used, and only includes those lines from
|
||
|
the first to the last actually used. (It is easy to change it to include the
|
||
|
whole file).
|
||
|
|
||
|
8) When you are debugging C++ objects, the object "this" is refered to
|
||
|
as "$this". Actually, the compiler writes it as ".this", but the period is
|
||
|
not good for the debugger, so I have a routine to convert it to a $. (It
|
||
|
actually converts all periods to $, but only for variables, since this was
|
||
|
intended to allow us to access "this".
|
||
|
|
||
|
9) If you use the asm("...") keyword for global symbols, you will not
|
||
|
be able to see that symbol with the debugger. The reason is that there are two
|
||
|
records for the symbol stored in the data structures of the assembler. One
|
||
|
contains the info such as psect number and offset, and the other one contains
|
||
|
the information having to do with the data type of the variable. In order to
|
||
|
debug as symbol, you need to be able to coorelate these records, and the only
|
||
|
way to do this is by name. The record with the storage attributes will take
|
||
|
the name used in the asm directive, and the record that specifies the data type
|
||
|
has the actual variable name, and thus when you use the asm directive to change
|
||
|
a variable name, the symbol becomes invisible.
|
||
|
|
||
|
10) Older versions of the compiler ( GNU-C 1.37.92 and earlier) place
|
||
|
global constants in the text psect. This is unfortunate, since to the linker
|
||
|
this appears to be an entry point. I sent a patch to the compiler to RMS,
|
||
|
which will generate a .const section for these variables, and patched the
|
||
|
assembler to put these variables into a psect just like that for normal
|
||
|
variables, except that they are marked NOWRT. static constants are still
|
||
|
placed in the text psect, since there is no need for any external access.
|