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![logo ](https://raw.githubusercontent.com/zlmediakit/ZLMediaKit/master/www/logo.png )
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# A lightweight ,high performance and stable stream server and client framework based on C++11.
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[![license ](http://img.shields.io/badge/license-MIT-green.svg )](https://github.com/xia-chu/ZLMediaKit/blob/master/LICENSE)
[![C++ ](https://img.shields.io/badge/language-c++-red.svg )](https://en.cppreference.com/)
[![platform ](https://img.shields.io/badge/platform-linux%20|%20macos%20|%20windows-blue.svg )](https://github.com/xia-chu/ZLMediaKit)
[![PRs Welcome ](https://img.shields.io/badge/PRs-welcome-yellow.svg )](https://github.com/xia-chu/ZLMediaKit/pulls)
[![Build Status ](https://travis-ci.org/xia-chu/ZLMediaKit.svg?branch=master )](https://travis-ci.org/xia-chu/ZLMediaKit)
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## Why ZLMediaKit?
- Developed based on C++ 11, the code is stable and reliable, avoiding the use of raw pointers, cross-platform porting is simple and convenient, and the code is clear and concise.
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- Support rich streaming media protocols(`RTSP/RTMP/HLS/HTTP-FLV/WebSocket-flv/HTTP-TS/WebSocket-TS`),and support Inter-protocol conversion.
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- Multiplexing asynchronous network IO based on epoll and multi thread, extreme performance.
- Well performance and stable test,can be used commercially.
- Support linux, macos, ios, android, Windows Platforms.
- Very low latency(lower then one second), video opened immediately.
## Features
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- RTSP[S]
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- RTSP[S] server,support rtsp push.
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- RTSP[S] player and pusher.
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- RTP Transport : `rtp over udp` `rtp over tcp` `rtp over http` `rtp udp multicast` .
- Basic/Digest/Url Authentication.
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- H265/H264/AAC/G711/OPUS codec.
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- Recorded as mp4.
- Vod of mp4.
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- RTMP[S]
- RTMP[S] server,support player and pusher.
- RTMP[S] player and pusher.
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- Support HTTP-FLV/WebSocket-FLV sever.
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- H265/H264/AAC/G711/OPUS codec.
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- Recorded as flv or mp4.
- Vod of mp4.
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- support [RTMP-H265 ](https://github.com/ksvc/FFmpeg/wiki )
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- HLS
- RTSP RTMP can be converted into HLS,built-in HTTP server.
- Play authentication based on cookie.
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- Support HLS player, support streaming HLS proxy to RTSP / RTMP / MP4.
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- TS
- Support HTTP-TS/WebSocket-TS sever.
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- HTTP[S]
- HTTP server,suppor directory meun、RESTful http api.
- HTTP client,downloader,uploader,and http api requester.
- Cookie supported.
- WebSocket Server and Client.
- File access authentication.
- Others
- Support stream proxy by ffmpeg.
- RESTful http api and http hook event api.
- Config file hot loading.
- Vhost supported.
- Auto close stream when nobody played.
- Play and push authentication.
- Pull stream on Demand.
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- Support TS / PS streaming push through RTP,and it can be converted to RTSP / RTMP / HLS / FLV.
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- Support real-time online screenshot http api.
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## System Requirements
- Compiler support c++11, GCC4.8/Clang3.3/VC2015 or above.
- cmake3.1 or above.
- All Linux , both 32 and 64 bits
- Apple OSX(Darwin), both 32 and 64bits.
- All hardware with x86/x86_64/arm/mips cpu.
- Windows.
## How to build
It is recommended to compile on Ubuntu or MacOS, compiling on windows is cumbersome, and some features are not compiled by default.
### Before build
- **You must use git to clone the complete code. Do not download the source code by downloading zip package. Otherwise, the sub-module code will not be downloaded by default.You can do it like this:**
```
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git clone https://github.com/xiongziliang/ZLMediaKit.git
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cd ZLMediaKit
git submodule update --init
```
### Build on linux
- My environment
- Ubuntu16.04 64 bit and gcc5.4
- cmake 3.5.1
- Guidance
```
# If it is on centos6.x, you need to install the newer version of GCC and cmake first,
# and then compile manually according to the script "build_for_linux.sh".
# If it is on a newer version of a system such as Ubuntu or Debain,
# step 4 can be manipulated directly.
# 1、Install GCC5.2 (this step can be skipped if the GCC version is higher than 4.7)
sudo yum install centos-release-scl -y
sudo yum install devtoolset-4-toolchain -y
scl enable devtoolset-4 bash
# 2、Install cmake (this step can be skipped if the cmake version is higher than 3.1)
tar -xvf cmake-3.10.0-rc4.tar.gz #you need download cmake source file manually
cd cmake-3.10.0-rc4
./configure
make -j4
sudo make install
# 3、Switch to high version GCC
scl enable devtoolset-4 bash
# 4、build
cd ZLMediaKit
./build_for_linux.sh
```
### Build on macOS
- My environment
- macOS Sierra(10.12.1) + xcode8.3.1
- Homebrew 1.1.3
- cmake 3.8.0
- Guidance
```
cd ZLMediaKit
./build_for_mac.sh
```
### Build on iOS
- You can generate Xcode projects and recompile them , [learn more ](https://github.com/leetal/ios-cmake ):
```
cd ZLMediaKit
mkdir -p build
cd build
# Generate Xcode project, project file is in build directory
cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DPLATFORM=OS64COMBINED
```
### Build on Android
Now you can open android sudio project in `Android` folder,this is a `aar library` and damo project.
- My environment
- macOS Sierra(10.12.1) + xcode8.3.1
- Homebrew 1.1.3
- cmake 3.8.0
- [android-ndk-r14b ](https://dl.google.com/android/repository/android-ndk-r14b-darwin-x86_64.zip )
- Guidance
```
cd ZLMediaKit
export ANDROID_NDK_ROOT=/path/to/ndk
./build_for_android.sh
```
### Build on Windows
- My environment
- windows 10
- visual studio 2017
- [cmake-gui ](https://cmake.org/files/v3.10/cmake-3.10.0-rc1-win32-x86.msi )
- Guidance
```
1 Enter the ZLMediaKit directory and execute git submodule update -- init downloads the code for ZLToolKit
2 Open the project with cmake-gui and generate the vs project file.
3 Find the project file (ZLMediaKit.sln), double-click to open it with vs2017.
4 Choose to compile Release version. Find the target file and run the test case.
```
## Usage
- As server:
```cpp
TcpServer::Ptr rtspSrv(new TcpServer());
TcpServer::Ptr rtmpSrv(new TcpServer());
TcpServer::Ptr httpSrv(new TcpServer());
TcpServer::Ptr httpsSrv(new TcpServer());
rtspSrv->start< RtspSession > (mINI::Instance()[Config::Rtsp::kPort]);
rtmpSrv->start< RtmpSession > (mINI::Instance()[Config::Rtmp::kPort]);
httpSrv->start< HttpSession > (mINI::Instance()[Config::Http::kPort]);
httpsSrv->start< HttpsSession > (mINI::Instance()[Config::Http::kSSLPort]);
```
- As player:
```cpp
MediaPlayer::Ptr player(new MediaPlayer());
weak_ptr< MediaPlayer > weakPlayer = player;
player->setOnPlayResult([weakPlayer](const SockException & ex) {
InfoL < < "OnPlayResult:" < < ex.what ( ) ;
auto strongPlayer = weakPlayer.lock();
if (ex || !strongPlayer) {
return;
}
auto viedoTrack = strongPlayer->getTrack(TrackVideo);
if (!viedoTrack) {
WarnL < < "none video Track!";
return;
}
viedoTrack->addDelegate(std::make_shared< FrameWriterInterfaceHelper > ([](const Frame::Ptr & frame) {
//please decode video here
}));
});
player->setOnShutdown([](const SockException & ex) {
ErrorL < < "OnShutdown:" < < ex.what ( ) ;
});
//rtp transport over tcp
(*player)[Client::kRtpType] = Rtsp::RTP_TCP;
player->play("rtsp://admin:jzan123456@192.168.0.122/");
```
- As proxy server:
```cpp
//support rtmp and rtsp url
//just support H264+AAC
auto urlList = {"rtmp://live.hkstv.hk.lxdns.com/live/hks",
"rtsp://184.72.239.149/vod/mp4://BigBuckBunny_175k.mov"};
map< string , PlayerProxy::Ptr > proxyMap;
int i=0;
for(auto url : urlList){
PlayerProxy::Ptr player(new PlayerProxy("live",to_string(i++).data()));
player->play(url);
proxyMap.emplace(string(url),player);
}
```
- As puser:
```cpp
PlayerProxy::Ptr player(new PlayerProxy("app","stream"));
player->play("rtmp://live.hkstv.hk.lxdns.com/live/hks");
RtmpPusher::Ptr pusher;
NoticeCenter::Instance().addListener(nullptr,Config::Broadcast::kBroadcastRtmpSrcRegisted,
[&pusher ](BroadcastRtmpSrcRegistedArgs ){
const_cast< RtmpPusher::Ptr & > (pusher).reset(new RtmpPusher(app,stream));
pusher->publish("rtmp://jizan.iok.la/live/test");
});
```
## Docker Image
You can pull a pre-built docker image from Docker Hub and run with
```bash
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docker run -id -p 1935:1935 -p 8080:80 -p 8554:554 -p 10000:10000 -p 10000:10000/udp panjjo/zlmediakit
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```
Dockerfile is also supplied to build images on Ubuntu 16.04
```bash
cd docker
docker build -t zlmediakit .
```
## Contact
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- Email: < 1213642868 @ qq . com >
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- QQ chat group: 542509000