Go to file
Kenzie Togami fb52a86eae Update shadow plugin in build.gradle
Needed to build this with the latest Gradle release.
2016-02-22 17:40:18 -08:00
config/checkstyle Add support for delegating permissions to Sponge. 2016-01-12 02:09:37 -08:00
contrib/craftscripts
gradle/wrapper Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
worldedit-bukkit Add some experimental brush commands. 2015-10-26 23:14:30 -07:00
worldedit-core Add worldedit.calc permission node to //calc command. 2015-12-21 16:14:44 -05:00
worldedit-forge Update forge version. 2016-02-22 17:37:45 -08:00
.gitattributes
.gitignore Remove the requirement of / for files 2014-12-02 07:25:01 -08:00
.travis.yml Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00
build.gradle Update shadow plugin in build.gradle 2016-02-22 17:40:18 -08:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Align windows and linux directions 2015-09-15 18:10:22 -07:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
gradlew.bat Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
LICENSE.txt
README.html
README.md Change Travis CI status image to the new version. 2014-09-13 03:26:57 -07:00
settings.gradle Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.