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2019-03-07 23:55:58 -05:00
config/checkstyle Move the pasting system over to WorldEdit, and add a /we report command. Currently only reports system status and the config. Need to add a platform reporter system. 2018-12-18 19:28:55 +10:00
contrib/craftscripts Use 3 wool block variables instead of array 2018-12-31 19:36:41 -06:00
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worldedit-bukkit Move vault to permscompat. 2019-03-07 23:55:58 -05:00
worldedit-core Add better control over expression timeouts. (#451) 2019-03-06 19:58:32 -05:00
worldedit-forge Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
worldedit-sponge Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
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build.gradle Move vault to permscompat. 2019-03-07 23:55:58 -05:00
CHANGELOG.txt compileOnly breaks shadowJar. bStats needs to fix their repos. 2018-10-10 23:22:38 +10:00
COMPILING.md
CONTRIBUTING.md
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HEADER.txt Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
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README.md Change CI link to enginehub. 2019-01-23 16:21:37 -05:00
settings.gradle

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadriply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.