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Octavia Togami bf6cd1ea08
Regeneration Options (#1415)
* Add RegenOptions to the API

* Integerate regen options into //regen

* Rename isRegenBiomes to shouldRegenBiomes

* Go through the EditSession for setting biomes

* Respect 3D biome support in regen

* Add RegenOptions implementation for 1.16 Bukkit adapter.

Co-authored-by: wizjany <wizjany@gmail.com>
2020-07-03 22:17:34 -07:00
.github Disable codecov checks, as we don't fully test yet 2020-07-01 10:08:19 -07:00
buildSrc Fix buildscript issue on certain locales. 2020-07-03 17:07:36 -04:00
config/checkstyle [Forge] Update to 1.16.1 2020-06-25 19:06:56 -07:00
contrib/craftscripts Update draw.js 2020-01-31 23:07:54 +01:00
gradle/wrapper Update ForgeGradle + Gradle 2019-09-22 14:12:34 -07:00
worldedit-bukkit Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
worldedit-cli Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
worldedit-core Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
worldedit-fabric Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
worldedit-forge Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
worldedit-libs Fix misalignment of libs dependencies 2020-03-25 00:51:56 -07:00
worldedit-sponge Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
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.gitignore feat(i18n): add support for translatable text replacement (#478) 2019-12-09 12:46:18 +10:00
.travis.yml Fix travis. 2019-08-01 20:29:01 -04:00
build.gradle.kts Update build dependencies 2020-06-29 12:17:23 -07:00
CHANGELOG.txt Bump to 7.2.0 Beta 1 2020-06-25 18:31:10 +10:00
COMPILING.md Add fabric to the compiling.md (#1353) 2020-05-30 21:33:35 -07:00
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc 2018-10-04 16:15:35 +10:00
gradle.properties Regeneration Options (#1415) 2020-07-03 22:17:34 -07:00
gradlew Update ForgeGradle + Gradle 2019-09-22 14:12:34 -07:00
gradlew.bat Update to Gradle 5.5 2019-07-09 18:21:21 -07:00
HEADER.txt Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
LICENSE.txt Change HTTP to HTTPS in License (#1335) 2020-05-06 21:55:49 +10:00
README.md Update links in README 2020-06-27 16:54:22 -07:00
settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508) 2019-08-25 19:58:28 +10:00
worldedit-logo.png Add logo to source. 2019-04-26 15:08:50 -04:00

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.