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Matthew Miller 8d33672b23
Added a brush for biomes (#1491)
* Added a brush for biomes

* IntelliJ reformat

* Move the warning

* Update worldedit-core/src/main/resources/lang/strings.json

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>

* Use BiomeFactory instead

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-08-16 16:16:32 +10:00
.github Disable codecov checks, as we don't fully test yet 2020-07-01 10:08:19 -07:00
buildSrc Officially propagate GPL downwards to all files 2020-08-13 21:06:39 -07:00
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contrib/craftscripts Update draw.js 2020-01-31 23:07:54 +01:00
gradle/wrapper Update ForgeGradle + Gradle 2019-09-22 14:12:34 -07:00
worldedit-bukkit Copy the class source validator from WG. 2020-08-14 01:03:13 -04:00
worldedit-cli Officially propagate GPL downwards to all files 2020-08-13 21:06:39 -07:00
worldedit-core Added a brush for biomes (#1491) 2020-08-16 16:16:32 +10:00
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worldedit-forge [Forge] Update to 1.16.2 2020-08-13 23:00:29 -07:00
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.gitignore feat(i18n): add support for translatable text replacement (#478) 2019-12-09 12:46:18 +10:00
.travis.yml
build.gradle.kts Update build dependencies 2020-06-29 12:17:23 -07:00
CHANGELOG.txt Release 7.2.0 Beta 3 2020-08-10 20:27:31 +10:00
COMPILING.md Add fabric to the compiling.md (#1353) 2020-05-30 21:33:35 -07:00
CONTRIBUTING.md
gradle.properties [Fabric] Preliminary update to 1.16.2-rc2 2020-08-13 00:16:10 -07:00
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settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508) 2019-08-25 19:58:28 +10:00
worldedit-logo.png

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed under the GNU GPLv3 license.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.