mirror of
https://github.com/EngineHub/WorldEdit.git
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865c3a24d2
* Speed up initial change buffering by removing streams and optional wrapping * Bump the adapters for an experimental performance boost (Purely Bukkit 1.15.2) * Bump adapters for fixes * Bump adapters for further performance boosts * Migrate fast mode to a BlockUpdates section, allowing fine-grained control * Rename to SideEffect and clean up usage of the set * Implement a 'usable' state * Add a test command to demonstrate SideEffects. This is non-final * Move //sideeffect into //fast * Improve the box for //fast * Switch to a system that includes "delayed" as a mode * Remove the concept of configurable side effects, all are configurable. And each platform specifies what it supports. * Implement side effects on other platforms (and spigot versions) * Only use the side effects from the world editing platform * Update from review * Rename WorldApplyingExtent to SideEffectExtent * More review fixes * Update the World#applySideEffects return type to return the applied side effects * Fixed requested changes * Fixed checkstyle * Improve setBlock javadocs * Further improve * Switch parameter name * Fixed typo in translation key * Temporarily remove DELAYED * static final * Side Effects = 7.2.0 snapshot |
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.github/ISSUE_TEMPLATE | ||
buildSrc | ||
config/checkstyle | ||
contrib/craftscripts | ||
gradle/wrapper | ||
worldedit-bukkit | ||
worldedit-cli | ||
worldedit-core | ||
worldedit-fabric | ||
worldedit-forge | ||
worldedit-libs | ||
worldedit-sponge | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle.kts | ||
CHANGELOG.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
README.md | ||
settings.gradle.kts | ||
worldedit-logo.png |
WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
- Make awesome stuff with half the time OR make quadruply awesome creations with the same time ✨
- Get lost in hundreds of options and functions that even we've forgotten existed
- Utilize Photoshop-like tools like "selection areas" and "brushes"
- Making fjords and other natural wonders with weird names
- Also: fix grief, broken water, missing snow, raging fires, and other 💩
WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
Compiling
See COMPILING.md for a guide on compiling WorldEdit.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
- Visit our website
- Discord
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation