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https://github.com/EngineHub/WorldEdit.git
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f5e36ed8a8
* Initial work on 3D biomes. Not implemented for Bukkit, and history is unfinished * Further implement 3D Biomes. It's now usable on Forge/Fabric * Fix a few cases of apply. Gotta fix the deprecated methods at some point * Add Bukkit support * Add clipboard support. Schematics are still not great, but the Sponge schem format doesn't support this yet. * Fix the last of the issues * Fixed up review comments * Fixed review notes * Simplify * max is inclusive * Standardize non-abstract compatibility handling Co-authored-by: Octavia Togami <octavia.togami@gmail.com> |
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build.gradle.kts |