mirror of
https://github.com/EngineHub/WorldEdit.git
synced 2024-12-15 04:41:37 +08:00
7b47d9a945
Allows setting a mask used for block traces. This allows brush tools to pass through various materials, such as water (e.g. `/tracemask #solid` or `/tracemask !air,water`) before starting to build. By default, a null mask is equivalent to #existing (original behavior). https://gfycat.com/ImmaculateFrayedCockatiel |
||
---|---|---|
.. | ||
src | ||
build.gradle |