mirror of
https://github.com/EngineHub/WorldEdit.git
synced 2025-03-07 13:48:00 +08:00
* Rebase translation work for easier rebasing * Fixed gradle setup * Further translations * Add a few more strings * Remove support for pluralisation to match Minecraft and alleviate issues with over-complexity * Further translations * Added a tonne more translations * Added the remaining translation nodes * When custom files are found, use the base files for default values. * Only download translations if a key is provided * Fixed typo in brush radius too large * Allow translation files to be missing entries, and use the english version in place. * Fixed issues brought up in review * Reverse translation order (#533) * Fix a lot of PR comments * Add JD to the Operation warned field due to no private fields in J8 * Only warn when there are messages |
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buildSrc | ||
config/checkstyle | ||
contrib/craftscripts | ||
gradle/wrapper | ||
worldedit-bukkit | ||
worldedit-cli | ||
worldedit-core | ||
worldedit-fabric | ||
worldedit-forge | ||
worldedit-libs | ||
worldedit-sponge | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle.kts | ||
CHANGELOG.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
README.md | ||
settings.gradle.kts | ||
worldedit-logo.png |
WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
- Make awesome stuff with half the time OR make quadruply awesome creations with the same time ✨
- Get lost in hundreds of options and functions that even we've forgotten existed
- Utilize Photoshop-like tools like "selection areas" and "brushes"
- Making fjords and other natural wonders with weird names
- Also: fix grief, broken water, missing snow, raging fires, and other 💩
WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
Compiling
See COMPILING.md for a guide on compiling WorldEdit.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
Links
- Visit our website
- Discord
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation