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Matthew Miller 5e5f1c21e0
Added a snow brush (#1462)
* Added a snow brush

* Re-add the Apply class for deprecation reasons

* Use the context extent rather than an EditSession

* Only freeze water source blocks.

* Fixed the bind message for snow stacker

* Fixed PR issues
2020-08-09 14:26:26 +10:00
.github Disable codecov checks, as we don't fully test yet 2020-07-01 10:08:19 -07:00
buildSrc [Forge] Update dependencies, mark as GPL 2020-07-27 19:04:46 -07:00
config/checkstyle Fix suppresion regex on Windows 2020-07-07 20:38:57 -07:00
contrib/craftscripts Update draw.js 2020-01-31 23:07:54 +01:00
gradle/wrapper Update ForgeGradle + Gradle 2019-09-22 14:12:34 -07:00
worldedit-bukkit Remove duplicate dependency entry 2020-07-28 16:20:14 -07:00
worldedit-cli Re-shuffle regen methods to fix deprecation order 2020-07-26 13:22:26 +10:00
worldedit-core Added a snow brush (#1462) 2020-08-09 14:26:26 +10:00
worldedit-fabric Allow regeneration to accept Extents instead of EditSessions. 2020-07-26 13:22:26 +10:00
worldedit-forge [Forge] Update dependencies, mark as GPL 2020-07-27 19:04:46 -07:00
worldedit-libs CRLF -> LF 2020-07-07 20:38:57 -07:00
worldedit-sponge Allow regeneration to accept Extents instead of EditSessions. 2020-07-26 13:22:26 +10:00
.git-blame-ignore-revs Ignore CRLF/Checkstyle commits in blame 2020-08-06 15:48:00 -07:00
.gitattributes CRLF -> LF 2020-07-07 20:38:57 -07:00
.gitignore feat(i18n): add support for translatable text replacement (#478) 2019-12-09 12:46:18 +10:00
.travis.yml
build.gradle.kts Update build dependencies 2020-06-29 12:17:23 -07:00
CHANGELOG.txt CRLF -> LF 2020-07-07 20:38:57 -07:00
COMPILING.md Add fabric to the compiling.md (#1353) 2020-05-30 21:33:35 -07:00
CONTRIBUTING.md
gradle.properties Enable parallel builds by default 2020-07-16 01:35:24 -07:00
gradlew Update ForgeGradle + Gradle 2019-09-22 14:12:34 -07:00
gradlew.bat
HEADER.txt
LICENSE.txt CRLF -> LF 2020-07-07 20:38:57 -07:00
README.md Update links in README 2020-06-27 16:54:22 -07:00
settings.gradle.kts feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508) 2019-08-25 19:58:28 +10:00
worldedit-logo.png

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadruply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.