Go to file
wizjany 1dd6faf786 Actually for real fix unit tests.
I promise this time.
Seriously though, who makes unit tests depend on some old,
hardcoded file that isn't even updated anymore.
2015-07-17 07:51:41 -04:00
config/checkstyle [Forge] Permit org.lwjgl package import. 2014-11-14 19:10:11 -08:00
contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper Update to Forge 1.7.10-10.13.1.1225 2014-10-12 12:27:51 -07:00
worldedit-bukkit Add more random tree types. 2015-06-05 00:30:14 -07:00
worldedit-core Actually for real fix unit tests. 2015-07-17 07:51:41 -04:00
worldedit-forge Cleanup unused imports 2015-05-31 15:59:40 -07:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Remove the requirement of / for files 2014-12-02 07:25:01 -08:00
.travis.yml Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00
build.gradle Set project version to 6.1.1-SNAPSHOT. 2015-05-28 15:05:04 -07:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Tell people to use setupDevWorkspace rather than setupDecompWorkspace 2015-01-10 17:16:02 -08:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00
gradlew.bat Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Change Travis CI status image to the new version. 2014-09-13 03:26:57 -07:00
settings.gradle Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.