Go to file
2016-11-30 16:22:48 -05:00
config/checkstyle Additional cleanup for the Sponge implementation 2016-05-18 23:04:29 -04:00
contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper Switch to Forge 1.9 (12.16.0.1770) 2016-05-05 17:55:22 -07:00
worldedit-bukkit Add adapter for CraftBukkit 1.11 2016-11-17 22:23:59 -05:00
worldedit-core Add some old missing items to the db. 2016-11-30 16:22:48 -05:00
worldedit-forge Re-add and update ForgeItemRegistry. 2016-08-28 02:48:29 -04:00
worldedit-sponge Fixed an issue where item spawns were not given a proper cause, which lead to things like the super pickaxe not working 2016-07-04 17:19:33 -04:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Remove the requirement of / for files 2014-12-02 07:25:01 -08:00
.travis.yml Build against only oraclejdk8 until a better solution is found 2016-03-19 14:47:35 -04:00
build.gradle Release 6.1.5 for Bukkit 1.11. 2016-11-29 00:33:42 -05:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Align windows and linux directions 2015-09-15 18:10:22 -07:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Switch to Forge 1.9 (12.16.0.1770) 2016-05-05 17:55:22 -07:00
gradlew.bat Switch to Forge 1.9 (12.16.0.1770) 2016-05-05 17:55:22 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Change Travis CI status image to the new version. 2014-09-13 03:26:57 -07:00
settings.gradle Initial work on WorldEdit Sponge 2016-02-02 01:28:27 -05:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.