Commit Graph

50 Commits

Author SHA1 Message Date
Octavia Togami
ecd7f0f404
Update yarn mappings 2020-06-25 11:17:16 -07:00
Octavia Togami
f44c4403f5
Add LongArrayTag NBT support
Apparently this has been missing for a while.
2020-06-25 11:13:06 -07:00
Matthew Miller
984e944815 Add 1.16 UUID tag to NO_COPY_ENTITY_NBT_FIELDS 2020-06-25 17:08:35 +10:00
Octavia Togami
6513513b3e
Mojang AB and the Column Biome Fuzzer (#1376)
* Allow API detection of the biome fuzzer in use

This allows us to warn, fix, or optimize biome edits to the overworld.

* Drop edits to Y = 0 for biomes in overworld

* Re-work ArbitraryBiomeShape to simplify logic

Also fixes not being able to use THE_VOID with it
2020-06-23 23:33:20 -07:00
Octavia Togami
3db43c88c0
Try to fix issue with extra server tasks
I don't think there's a cleaner way to pop these off.
2020-06-23 14:11:22 -07:00
Octavia Togami
6412383636
Fabric 1.16 (#1362)
* [Fabric] Test port to 1.16-pre5

* [Fabric] Fix/improve regen implementation

* Cleanup properly in regen

* Cleanup unused interfaces/methods from porting

* Add licenses to new classes

* Allow packages from refactor in checkstyle

* Remove unused imports from WorldGenListener

* Remap the access widener in the dist jar

* [Fabric] Update to 1.16-pre6 (recursion limit)

Requires an update in the Bukkit Adapters later.

* [Fabric] Update to 1.16

May or may not build, depending on how cached everything is.
2020-06-23 11:55:49 -07:00
Matthew Miller
f5e36ed8a8
Add 3D biomes support (Adds #1358) (#1361)
* Initial work on 3D biomes. Not implemented for Bukkit, and history is unfinished

* Further implement 3D Biomes. It's now usable on Forge/Fabric

* Fix a few cases of apply. Gotta fix the deprecated methods at some point

* Add Bukkit support

* Add clipboard support. Schematics are still not great, but the Sponge schem format doesn't support this yet.

* Fix the last of the issues

* Fixed up review comments

* Fixed review notes

* Simplify

* max is inclusive

* Standardize non-abstract compatibility handling

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-06-22 09:25:49 +10:00
Matthew Miller
495ac44f5c
feat(tool): added stack tool (#1338)
* feat(tool): added stack tool

* Implement review comments

* Don't register an alias for stacker

* Apply suggestions

* Fixed /stacker alias

* Indent

* Update worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>

* Update worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>

* Remove unused imports

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-06-13 14:25:37 +10:00
Octavia Togami
6b918e671e Fix Biome math on Forge and Fabric 2020-05-18 16:19:11 -07:00
Octavia Togami
068ac9b5d1
Fix fabric genSources task 2020-04-09 19:29:17 -07:00
Octavia Togami
cfd26253b6
Names via Translation (#1268)
* Deprecate BiomeRegistry, etc.

* Update some libraries, e.g. text

* Move to new translation renderer

* Revert "Deprecate BiomeRegistry, etc."

This reverts commit 59a5d6c92aec52739a8dc68ac3d23898af7593dd.

This was not a good idea for potential mod shenanigans.

* Move BiomeData#getName to BiomeRegistry, use i18n

* Use getRichName instead of getName

* Implement getRichName for NullBiomeRegistry

* Add getRichName for blocks

* Relocate net.kyori.minecraft

* Update adapters for getRichBlockName

* Add getRichName for items

* Update adapters for getRichItemName

* Update adapters JAR for merge
2020-03-23 15:47:27 -07:00
Octavia Togami
2f4c44f80c
Validate placed blocks / WNA (#1263)
* Optionally validate placed blocks

This allows re-connection of fences, chests, panes, etc.; removal of
blocks in invalid states; and more!

The Connections side-effect already did this for neighbors, so this is
now renamed to Validation for accuracy, and left on by default.

This also fixes some inconsistencies between the Fabric & Forge
markAndNotifyBlock function.

* Add forge comment to fabric world

* Add WorldNativeAccess common logic

* Add Fabric WNA

* Add Bukkit WNA for adapters

* Fix imports for new Fabric mappings

* Pass raw world ref to Bukkit adapters

* Remove client-only block update call

We always assume a server world.

* Allow WNA impls to inspect side-effects

* Update adapters for WNA

* Licenses

* Fix adapter JAR

* Generify EVENTS side effect

* Update adapters for EVENTS change
2020-03-22 21:02:04 -07:00
Octavia Togami
1c6b1b3848
Merge master 2020-03-22 20:41:03 -07:00
Matthew Miller
865c3a24d2
Replace fast mode with a side effect system, with fine-grained control (#547)
* Speed up initial change buffering by removing streams and optional wrapping

* Bump the adapters for an experimental performance boost (Purely Bukkit 1.15.2)

* Bump adapters for fixes

* Bump adapters for further performance boosts

* Migrate fast mode to a BlockUpdates section, allowing fine-grained control

* Rename to SideEffect and clean up usage of the set

* Implement a 'usable' state

* Add a test command to demonstrate SideEffects. This is non-final

* Move //sideeffect into //fast

* Improve the box for //fast

* Switch to a system that includes "delayed" as a mode

* Remove the concept of configurable side effects, all are configurable. And each platform specifies what it supports.

* Implement side effects on other platforms (and spigot versions)

* Only use the side effects from the world editing platform

* Update from review

* Rename WorldApplyingExtent to SideEffectExtent

* More review fixes

* Update the World#applySideEffects return type to return the applied side effects

* Fixed requested changes

* Fixed checkstyle

* Improve setBlock javadocs

* Further improve

* Switch parameter name

* Fixed typo in translation key

* Temporarily remove DELAYED

* static final

* Side Effects = 7.2.0 snapshot
2020-03-08 16:09:36 +10:00
TheMolkaPL
a06b8342d3 Remove no-double-slash option from configs 2020-03-03 09:06:51 -05:00
Octavia Togami
947775b5e5
Read WE version from manifest ourselves 2020-02-10 17:11:08 -08:00
Octavia Togami
93762093f7
[Fabric] Fix tile entities expecting proper pos data 2020-02-03 11:23:58 -08:00
Octavia Togami
0324196b5d
[Forge, Fabric] Update to latest 1.15.2
Some bits of the Fabric 1.15.2 update were moved into common code.

This is NOT ready yet, tree features still need to be updated. Mappings
are comitted, just waiting for them to come out.
2020-01-31 14:04:58 -08:00
Octavia Togami
202f98699b
Improve speed of BSIA, clean up Int2BaseBlockMap (#548)
* Improve speed of BSIA, clean up Int2BaseBlock

* Fix some compile errors / bugs
2020-01-30 20:36:49 +10:00
Matthew Miller
00d6c31b6a Bump Fabric to 1.15.2. It already worked on 1.15.2 before this, just bumping mappings. 2020-01-24 20:58:14 +10:00
Octavia Togami
e9dc8befc7
[Fabric] Update to 1.15.1 2019-12-20 15:23:18 -08:00
Octavia Togami
18a55bc14e Add new experimental snapshot API (#524)
* Add new experimental snapshot API

This API intends to replace the existing snapshot API in WorldEdit 8.

It is currently experimental, and the old API is soft-deprecated. Once
it is determined to be stable, the old API will be removed and replaced
with this new one.

It uses TrueVFS instead of TrueZIP, due to the latter's status as
matinence-only, and the face that TrueVFS is NIO-FileSystem compatible,
allowing us to integrate it with NIO's native zipfs. The TrueVFS system
does encompass multiple modules, but users and download + install
truevfs-profile-default as a fatjar. We depend on that profile to show
this as the intended solution.

* Port commands to experimental snapshots. Legacy ones are in sibling classes.

* Add many tests, fix bugs

* Clean up imports

* Verify sorting behaviors, fix bugs

* Add license to test

* Add support for DIM region folders

* Fix tests for Windows paths

* Rewrite tests for even more coverage, fix bugs

* Clean up naming on tests

* Add test for legacy format

* Stop trying to abuse `file://`, use `snapfs:` instead

* Simplify iterPaths

* Use File.separator in FS snap tests

* Fix some bugs from T9N PR (#538)

* Use printInfo/printError to keep colors right

* Escape quotes before they go in the map

* I18N-ify new snapshot code
2019-12-16 21:00:12 +10:00
Octavia Togami
5922df4ace
Add license to MutableBiomeArray 2019-12-10 21:36:45 -08:00
Octavia Togami
b633775c9b
[Fabric] Update to 1.15 2019-12-10 21:29:33 -08:00
Octavia Togami
05db204679
Merge master 2019-12-09 12:13:25 -08:00
Matthew Miller
679b00bde6
feat(i18n): add support for translatable text replacement (#478)
* Rebase translation work for easier rebasing

* Fixed gradle setup

* Further translations

* Add a few more strings

* Remove support for pluralisation to match Minecraft and alleviate issues with over-complexity

* Further translations

* Added a tonne more translations

* Added the remaining translation nodes

* When custom files are found, use the base files for default values.

* Only download translations if a key is provided

* Fixed typo in brush radius too large

* Allow translation files to be missing entries, and use the english version in place.

* Fixed issues brought up in review

* Reverse translation order (#533)

* Fix a lot of PR comments

* Add JD to the Operation warned field due to no private fields in J8

* Only warn when there are messages
2019-12-09 12:46:18 +10:00
Kenzie Togami
91a78f725a
Some shading fixes 2019-10-19 00:48:49 -07:00
Kenzie Togami
03c0cce53e Update to Piston 0.5.2 + Doctools/Deprecation improvements (#523)
* Update to Piston 0.5.2

* [Doctools] Fix output, be verbose about deprecations

* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
Kenzie Togami
3093c45675
Restore mixin generic 2019-09-30 14:59:51 -07:00
Kenzie Togami
a273e27eda
Properly use mixins to implement Watchdog 2019-09-30 14:58:11 -07:00
Kenzie Togami
7e3fc6c8e7
Disable watchdog ticking by default, //watchdog to turn on 2019-09-29 22:10:04 -07:00
Kenzie Togami
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing. 2019-09-29 22:09:55 -07:00
Kenzie Togami
445b7706fc
Restructure how Loom is included in build env 2019-09-22 13:42:26 -07:00
wizjany
e77393a51e Bundle required fabric api jars. 2019-09-19 21:21:25 -04:00
Kenzie Togami
0898adac99
Add defaultVerticalHeight to other configurations 2019-09-09 03:47:32 -07:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
wizjany
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
wizjany
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
Matthew Miller
a9b3fb1429 Fixed tile entity interaction with Fabric 2019-07-22 22:24:45 +10:00
Matthew Miller
7b9075c0bf Update Fabric to 1.14.4 and fix physics updates 2019-07-19 21:44:13 +10:00
Kenzie Togami
5fa311be48
Account for IntelliJ bug 2019-07-15 09:42:28 -07:00
Kenzie Togami
98e29f634f
Fix fabric output jar 2019-07-14 00:00:11 -07:00
Kenzie Togami
58863c22e8
Try downgrading fabric 2019-07-13 23:26:31 -07:00
Kenzie Togami
3d4025c757
Migrate Forge to Kotlin DSL 2019-07-12 13:49:45 -07:00
Kenzie Togami
47b9716bdc
Migrate Fabric to Kotlin DSL 2019-07-12 13:49:45 -07:00
Kenzie Togami
19802e478c
Re-write root and libs to Kotlin DSL 2019-07-12 13:49:45 -07:00
Kenzie Togami
eccbad92e8
Move away from deprecation, move dependencies towards buildSrc 2019-07-12 13:49:45 -07:00
wizjany
efc4d7cba1 [Fabric] Update fabric/yarn versions to 1.14.3. 2019-06-27 18:37:55 -04:00
Matthew Miller
aa8d34c913
feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet

* Further updates - should compile but Gradle is being weird.

* Remove useless buildscript extras

* Added mixins to buildscript classpath to fix Loom crash

* Make it compile

* Got it building and added interaction

* Fixed review comments

* Use ServerPlayerEntity for FakePlayer

* Use method references for nicer names

* Fixed remaining comments and added networking for CUI

* Output as dist.jar

* Added mixins for left click air

* Use regex for cleanliness
2019-06-27 22:25:02 +10:00