- Fix some new warnings
- Removed sponge from build, as it simply isn't maintained well
currently. May be removed entirely in the future
- Remove 1.18 support from Bukkit as it breaks under 21 for some reason
- Fix a bug in `ForwardSeekableInputStream`
* Fix left click on air being ignored and right click on block being handled twice
* Factorize debouncing and cache event result
* Fix ForgePlatform#server being always null
* Add a BiomeCategories API
* licenses
* Use a supplier to retain the lazy-load & dynamicness of the existing system, but still retaining the inversion of control that this PR was intended to provide
* feat: implement recently-added tree types to tree generator
* fix: add mappings to implementation worlds
* Use later API version to fix tests
---------
Co-authored-by: Madeline Miller <mnmiller1@me.com>
* Add Console/CommandBlock support to Fabric/Forge
* Hoist config option and add a common abstract class for command block actors
* Apply to Sponge too
* Fix incorrect saving and subsequent loading of passenger entities in vehicles.
Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891.
Co-authored-by: wizjany <wizjany@gmail.com>
* Port to Fabric/Forge.
Rewrite in Sponge to use EntityArchetype.
Sponge is untested because WE doesn't properly build/run on it right now apparently?
* NBT Constants.
Co-authored-by: Red_Epicness <red.epicness@icloud.com>
* Sponge 8 work
Remove text adapter
Debugging the bugs out
* Resolve compiling for latest Sponge
* Update for latest SpongeAPI 8 snapshots
* Fixed a few issues with Sponge8 WorldEdit. Command completions are still broken.
* Resolve completions
* Bump to Sponge API 8 release
* Remove VALIDATION as a supported SideEffect on Sponge for now.
* Append Sponge API version to archive name
* Implement regeneration on Sponge; currently hangs due to a Sponge bug.
* Fixed typo
* Fix commands without permissions and version handling
* Make changes from PR comments and re-add bStats
Co-authored-by: Madeline Miller <mnmiller1@me.com>
* Register platforms and commands in a more proper way
Platforms are now register "on load"/initialize/etc., and preferreds are
chosen just prior to command registration events. This allows us to
properly hook in to reload. Additionally, we now have the capability to
reload data with /minecraft:reload, though this is not yet implemented.
* Correct javadocs on queryCapability
* Flatten BukkitImplAdapter Lifecycled