Maddy Miller
7e61ff19ca
Work around invalid legacy values in schematics ( #2171 )
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* Work around invalid legacy values in schematics
* Actually apply it to blocks lmao
* Micro-optimisation to reduce identical duplicate map lookups
2022-08-29 07:08:57 -07:00
Maddy Miller
55e2d3d480
Catch InvalidPathException in safeFile handler ( #2167 )
2022-08-10 11:08:14 +10:00
Maddy Miller
54ed9e89d9
Add support for Y-offsets with back direction ( #2164 )
2022-08-07 16:55:56 +10:00
Maddy Miller
d7b3c4c099
Clone the returned getRegion on BlockArrayClipboard ( #2144 )
2022-07-16 15:39:26 +10:00
Octavia Togami
298b641a8b
Make the BukkitAdapter thread-safe
2022-07-15 21:27:42 -07:00
Octavia Togami
d3ab1e5783
1.19 data updates
2022-06-07 21:32:29 -07:00
Maddy Miller
31e5298f39
Fixed //stack erroring when given a count of 0 ( #2108 )
2022-06-04 16:47:19 +10:00
Maddy Miller
15bd7ff441
Increase default BlockState count ( #2102 )
2022-05-22 17:28:42 +10:00
Maddy Miller
3eefaa29dd
Fix block state mask with string properties ( #2091 )
2022-05-01 12:00:28 +10:00
wizjany
e715ccc3b4
Fix passenger entity saving and loading ( #2058 )
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* Fix incorrect saving and subsequent loading of passenger entities in vehicles.
Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891 .
Co-authored-by: wizjany <wizjany@gmail.com>
* Port to Fabric/Forge.
Rewrite in Sponge to use EntityArchetype.
Sponge is untested because WE doesn't properly build/run on it right now apparently?
* NBT Constants.
Co-authored-by: Red_Epicness <red.epicness@icloud.com>
2022-03-18 14:33:35 +10:00
wizjany
5843aa50e6
Change vector command converter wording. ( #2059 )
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Hopefully will cut down on questions of how to use `//pos x,y,z`.
2022-03-13 02:38:50 +00:00
Octavia Togami
a6c05c22d8
[Forge] 1.18.2
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Plus bonus debug and Fabric improvements
2022-03-04 22:03:12 -08:00
Maddy Miller
30e1601489
Apply update flag on later change ( #2037 )
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* Apply update flag on later change
* Checkstyle
* Move entry point for UPDATE
2022-03-05 03:32:03 +00:00
Maddy Miller
76ec878eb2
Allow biome commands to be used from non-player actors ( #2034 )
2022-02-20 15:12:05 +10:00
Octavia Togami
17b9f00501
Move tinyurls to ehub.to ( #2033 )
2022-02-20 14:02:02 +10:00
JOO200
e485433805
Fix legacy error message output for WorldGuard commands ( #2023 )
2022-01-30 14:39:06 +10:00
Octavia Togami
fb50324767
Update worldedit-sponge to API 8 ( #1771 )
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* Sponge 8 work
Remove text adapter
Debugging the bugs out
* Resolve compiling for latest Sponge
* Update for latest SpongeAPI 8 snapshots
* Fixed a few issues with Sponge8 WorldEdit. Command completions are still broken.
* Resolve completions
* Bump to Sponge API 8 release
* Remove VALIDATION as a supported SideEffect on Sponge for now.
* Append Sponge API version to archive name
* Implement regeneration on Sponge; currently hangs due to a Sponge bug.
* Fixed typo
* Fix commands without permissions and version handling
* Make changes from PR comments and re-add bStats
Co-authored-by: Madeline Miller <mnmiller1@me.com>
2022-01-29 18:02:42 +00:00
Octavia Togami
fb5ec19942
Fix error for snapshot restore missing chunk
2022-01-02 15:52:40 -08:00
JOO200
3fa364b448
Fix for #1983 , Use Math.floor instead of int cast ( #1986 )
2021-12-28 21:16:16 +10:00
Brokkonaut
9843a4feb3
Fix snapshots in 1.18 ( #1959 )
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* Fix snapshots in 1.18
* use Int2ObjectOpenHashMap
* Fix loading zipped snapshots that contain an entities folder
Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2021-12-14 17:32:39 +00:00
wizjany
20c42b51c8
Extract log4j version to Versions.kt.
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Also bump to match underlying platform versions to resolve runtime
version mismatches.
2021-12-12 18:49:32 -05:00
wizjany
5ce37d7ab2
Merge branch 'version/7.2.x' into snapshot-testing/1.18
2021-12-02 15:15:05 -05:00
wizjany
f53282715e
Remove height from //expand vert.
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With new world height limits, this will cause more confusion than good.
`//outset -v` or `//expand u,d` can replicate the previous behavior.
2021-11-30 22:19:14 -05:00
wizjany
f534b61f30
Theoretically works on forge.
2021-11-30 16:01:06 -05:00
Octavia Togami
29f1c66157
If a trace hits the world limit, cancel it ( #1942 )
2021-11-21 02:13:45 +00:00
wizjany
c4074717b3
Re-add class shutter with tweaks. ( #1947 )
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We want to hide default-package classes, such as "com", "io", etc. which are common names
in Mojang obf classes but also common package names, without hiding generated default-package
classes such as described in #1895 .
This reverts commit 6008fe73
2021-11-19 19:47:21 +00:00
Octavia Togami
21e65e3958
Update Kotlin version so it builds
2021-11-18 22:12:45 -08:00
Octavia Togami
53559192b4
Fix the build a bit
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Improved checkstyling
2021-11-14 00:15:22 -08:00
wizjany
d48530cb67
Don't allow editing without a Bukkit Impl Adapter. ( #1920 )
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* Don't allow editing without a Bukkit Impl Adapter.
Also fix up some failed adapter checks.
* Make config a string, log warning message.
* checkstyle
2021-10-23 16:42:14 -07:00
Octavia Togami
6008fe7333
Remove class shutter
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Runtime classes are no longer conflicting. Fixes #1895 .
2021-09-12 16:01:25 -07:00
Maddy Miller
fbf61ef9e8
Fix raise and lower deform brushes ( #1889 )
2021-09-10 23:10:09 -07:00
Maddy Miller
b1c230d36a
Add conditional checking in help command ( #1888 )
2021-09-04 12:06:15 +10:00
Madeline Miller
f049d5613f
Revert "Use a Guava Cache instead of a ThreadLocal ( #1859 )"
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This reverts commit b9f0416624
.
2021-08-22 13:45:33 +10:00
Octavia Togami
ed28089628
Don't crash if fields are null in ChunkDeleter ( #1874 )
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Fixes #1873
2021-08-22 13:27:25 +10:00
Maddy Miller
c5a4450373
Internally use a negated mask class to prevent russian doll wrapping ( #1877 )
2021-08-21 15:45:57 +10:00
Madeline Miller
9de6b87948
Bump language files
2021-08-16 17:30:32 +10:00
Maddy Miller
4277cb5239
Use MethodHandle for faster event bus ( #1865 )
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* Use MethodHandle for faster event bus
* Implement hashCode/equals
* Apply review comments
* Bind to the object directly
2021-08-09 19:06:00 +10:00
Maddy Miller
8ee45137aa
Fix Cycler tool not using full block data ( #1868 )
2021-08-08 08:23:44 -07:00
Octavia Togami
b9f0416624
Use a Guava Cache instead of a ThreadLocal ( #1862 )
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This allows high performance without leaking memory, and works around
the JVM bug with ThreadLocals. See #1722 .
2021-08-02 10:21:13 -07:00
Octavia Togami
2e45a20348
[Forge] Update to 1.17.1 ( #1847 )
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* [Forge] Update to 1.17.1
Includes minor updates to Fabric as well.
water and water and water water
* Fix a few things
* Move to latest versions of FG/Forge
Also drops TrueZIP in dev
2021-07-28 23:01:35 -07:00
Matthew Miller
f414af50f6
Fix the offset mask forcing negation of itself ( #1656 )
2021-07-20 18:50:12 -07:00
Matt
fb1fb84965
Fixed typo and grammar
2021-07-16 11:31:35 -07:00
Maddy Miller
8b38f6fbc0
Support 48x48x48 drawsel on 1.16+ ( #1826 )
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* Support 48x48x48 drawsel on 1.16+
* Also update the chat message on //drawsel
* Extract the code
* Split the x/y/z
* angry reacts only
2021-07-16 20:14:46 +10:00
Matt
27baceca85
Fixed typo
2021-07-15 21:33:17 -07:00
wizjany
5a143b83b2
Fix setting biomes on negative-Y-enabled worlds. ( #1833 )
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Also left a note for forge, again.
Closes #1819 .
2021-07-14 13:34:50 -07:00
NotMyFault
9c7f4542a2
Fix a couple of typos ( #1835 )
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* Fix typo in BukkitImplAdapter
* Yet another dangling typo
2021-07-14 08:08:34 -07:00
Maddy Miller
954210deb8
Fix //outline for non-cuboid regions ( #1827 )
2021-07-13 11:10:11 +10:00
Octavia Togami
40ded939ef
Fix loading legacy invalid blocks
2021-07-04 16:55:27 -07:00
Octavia Togami
0790e6e5d8
Fix CLI Mess ( #1811 )
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* Fix CLI awfulness
* Fix indentation
* Licenses
2021-07-01 09:44:44 -07:00
Octavia Togami
fbb047a0c1
Optimize legacy schematic loading ( #1808 )
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* Optimize legacy schematic loading
* Be more DRY
2021-06-30 17:02:10 -07:00