Commit Graph

3972 Commits

Author SHA1 Message Date
Octavia Togami
7497341a1c
[Fabric] 1.19 2022-06-07 17:26:08 -07:00
Octavia Togami
a8a3633b08
Increase memory for daemon
Thanks loom
2022-06-07 09:19:41 -07:00
Octavia Togami
66e3c3cd62
[Fabric] 1.19-pre1
- new TextComponent -> Component.literal
- Use sendSystemMessage instead of displayClientMessage(..., false)
- build -> buildUnoptimized/buildOptimized; I just returned the same
  from both
- Create a LevelStem for regen world constructor
- Use RandomSource instead of Random
- Command text doesn't include the slash anymore
2022-06-07 09:19:41 -07:00
Octavia Togami
45b0b9a834
Fix failures for when we update to a new MC version 2022-06-06 17:25:43 -07:00
Octavia Togami
c42a96f890
Licensing... 2022-06-06 17:17:31 -07:00
Octavia Togami
8d5d809ae6
Add automatic ABI checking
This is going to break on new MC release, but I'll take care of that
2022-06-06 17:11:41 -07:00
Octavia Togami
92b88dc28a
Merge pull request #2109 from EngineHub/chore/merge-to-master
Merge version/7.2.x into master
2022-06-04 10:58:56 -07:00
Octavia Togami
9e98e77a9c
Exclude examiner from -forge when merging 2022-06-04 10:40:58 -07:00
Madeline Miller
bed2419f51
Remove legacy adapters 2022-06-04 18:17:30 +10:00
Madeline Miller
1e618e3a0d
Merge version/7.2.x into master 2022-06-04 18:12:56 +10:00
Maddy Miller
31e5298f39
Fixed //stack erroring when given a count of 0 (#2108) 2022-06-04 16:47:19 +10:00
Maddy Miller
c515eb5f26
Cache properties to reduce startup memory (#2103)
* Cache properties to reduce startup memory

* Apply PR review notes

* Remove import
2022-06-04 16:30:23 +10:00
Maddy Miller
c83f6ecd88
Play around with SpongeForge (#2107) 2022-06-04 16:10:50 +10:00
Maddy Miller
6e72ee00e9
Add morph brush (#2078)
* Add erosion brush

* Rename to the Morph brush, and add Erode and Dilate presets

Co-authored-by: Lewis B <lbobbermen@bigpond.com>
2022-06-04 14:03:32 +10:00
Octavia Togami
92dfdcb88b
Update CodeQL action to v2 2022-05-26 18:26:16 -07:00
Maddy Miller
15bd7ff441
Increase default BlockState count (#2102) 2022-05-22 17:28:42 +10:00
Octavia Togami
8ddd31797c
Fix fastutil on sponge (#2099)
VG excludes the wrong version, PR has been made
2022-05-22 17:02:35 +10:00
Maddy Miller
3eefaa29dd
Fix block state mask with string properties (#2091) 2022-05-01 12:00:28 +10:00
Octavia Togami
88db45b6bc Bump paperweight + bundle to fix build 2022-04-21 19:17:56 -07:00
Octavia Togami
14ecf9320c
Bump paperweight + bundle to fix build 2022-04-21 18:40:49 -07:00
wizjany
27b2945362
Bump adapter jar.
https://github.com/EngineHub/worldedit-adapters/pull/31
2022-03-20 12:42:46 -04:00
wizjany
027a6078f9
Revert "Fix sponge."
This reverts commit 677ce55a92.
2022-03-18 09:00:57 -04:00
wizjany
677ce55a92
Fix sponge. 2022-03-18 08:33:48 -04:00
Madeline Miller
5b599298eb
Back to SNAPSHOT for continued development 2022-03-18 16:23:11 +10:00
Madeline Miller
1742f98426
Release 7.2.10 2022-03-18 16:09:43 +10:00
wizjany
e715ccc3b4
Fix passenger entity saving and loading (#2058)
* Fix incorrect saving and subsequent loading of passenger entities in vehicles.

Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891.

Co-authored-by: wizjany <wizjany@gmail.com>

* Port to Fabric/Forge.

Rewrite in Sponge to use EntityArchetype.
Sponge is untested because WE doesn't properly build/run on it right now apparently?

* NBT Constants.

Co-authored-by: Red_Epicness <red.epicness@icloud.com>
2022-03-18 14:33:35 +10:00
Octavia Togami
d905ad47c8
Fix terminology in SECURITY.md (#2066) 2022-03-17 18:54:05 +00:00
Octavia Togami
356cd2c8b2
Merge pull request #2062 from EngineHub/fix/mixin-mixup
Un-mixup the mixins.
2022-03-17 10:48:38 -07:00
wizjany
b8d42ac589
Defeat the duplication dilemma. 2022-03-17 13:18:46 -04:00
Madeline Miller
5e49f69f76
Forge requires explicitly defining the refmap in the mixing config 2022-03-17 16:58:31 +10:00
Madeline Miller
ccf9397cfd
Now works in dev 2022-03-17 16:42:46 +10:00
Octavia Togami
b4b018d6d5
Remove afterEvaluate to restore refmap
MixinGradle uses an afterEvaluate block to determine JAR registrations.
This runs before our reobf registration does, and I honestly don't
recall why this was in afterEvaluate and it doesn't appear to break
anything so I'm calling it good.
2022-03-17 16:42:46 +10:00
Madeline Miller
dd69617272
Make some improvements to the Forge side - still not fixed 2022-03-17 16:42:46 +10:00
wizjany
b8d096ba99
Un-mixup the mixins.
This properly separates the forge and fabric mixins in the merged -mod jar.
By some miracle Forge was 'working' with the Fabric mixins, but this is probably safer overall.
2022-03-17 16:42:45 +10:00
Octavia Togami
59742162cb Use Forge's official tag API 2022-03-16 20:34:22 -07:00
wizjany
5843aa50e6
Change vector command converter wording. (#2059)
Hopefully will cut down on questions of how to use `//pos x,y,z`.
2022-03-13 02:38:50 +00:00
wizjany
f50a81fcc4
Fluid masks for forge/fabric. (#556)
Closes #877.
2022-03-06 18:11:05 -05:00
Pierre Maurice Schwang
44863cf5d8
Don't access PluginClassLoader directly (#2045) 2022-03-05 08:50:42 -05:00
Octavia Togami
e21ab6a7f6 Revert to v2 setup-java
https://github.com/actions/setup-java/issues/295
2022-03-04 22:03:12 -08:00
Octavia Togami
afdfa9e325 gradle 7.4 2022-03-04 22:03:12 -08:00
Octavia Togami
2fda9a12a2 Some final version updates 2022-03-04 22:03:12 -08:00
wizjany
48d7ccc1b2 [Bukkit] 1.18.2 2022-03-04 22:03:12 -08:00
Octavia Togami
a6c05c22d8 [Forge] 1.18.2
Plus bonus debug and Fabric improvements
2022-03-04 22:03:12 -08:00
Octavia Togami
8c83ef80fa [Bukkit] Remove nbt tricks from adapters 2022-03-04 22:03:12 -08:00
Octavia Togami
ce13ed9979 [Fabric] 1.18.2 update 2022-03-04 22:03:12 -08:00
Maddy Miller
30e1601489
Apply update flag on later change (#2037)
* Apply update flag on later change

* Checkstyle

* Move entry point for UPDATE
2022-03-05 03:32:03 +00:00
wizjany
eac5b51b0f
Play dirty because bukkit classloading is bad. (#2043)
* Play dirty because bukkit classloading is bad.

Fixes #2042.

* Make logging more Bukkit-friendly.

* Checkstyle
2022-03-02 12:20:28 -05:00
wizjany
e2ab12c375
Change the class source validator to use classloaders for detection. (#2039)
Since each plugin now has a semi-isolated classloader, checking the codesource of our classes will always give our own plugin back.
Instead, we iterate through every other plugin and ask *its* classloader to load the class. If the loaded class lives in a different classloader than our own, we know it (or someone else) has a different version.
2022-02-28 09:21:01 -05:00
Maddy Miller
76ec878eb2
Allow biome commands to be used from non-player actors (#2034) 2022-02-20 15:12:05 +10:00
Octavia Togami
17b9f00501
Move tinyurls to ehub.to (#2033) 2022-02-20 14:02:02 +10:00