Commit Graph

23 Commits

Author SHA1 Message Date
Matthew Miller
46c3fccae1 Updated MCUtils data for 1.16.2 2020-08-17 18:13:01 +10:00
Matthew Miller
a8bba3bacb Fixed CLI 2020-08-16 23:29:33 +10:00
Octavia Togami
f2ce020da0 Officially propagate GPL downwards to all files 2020-08-13 21:06:39 -07:00
Matthew Miller
0a9fa869c9
Fixed an issue where upwards resolved schematics would break schem list (#1481)
* Fixed an issue where upwards resolved schematics would break schem list

* Missed diff

* PR changes

* Further fixes

* Improve sorting logic

* Pass in comparator rather than using sort type

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-08-13 18:01:37 +10:00
Octavia Togami
288ed7fa9f Re-shuffle regen methods to fix deprecation order
Everything delegates to the original EditSession signature. The new
RegenOptions + EditSession variant is removed, as it was never
officially published. A delegation check was installed in the
NAFC-marked method.
2020-07-26 13:22:26 +10:00
Octavia Togami
7134ff4494
Remove all compile deps, use api/impl as appropriate 2020-07-15 18:48:47 -07:00
Octavia Togami
d111d86876
Add deprecation to CLI sender 2020-07-09 20:16:38 -07:00
Octavia Togami
eb52afa296 Create a brand new checkstyle config
And also apply it!
2020-07-07 20:38:57 -07:00
Octavia Togami
781abd511d Add final to many fields 2020-07-07 20:38:57 -07:00
Octavia Togami
bf6cd1ea08
Regeneration Options (#1415)
* Add RegenOptions to the API

* Integerate regen options into //regen

* Rename isRegenBiomes to shouldRegenBiomes

* Go through the EditSession for setting biomes

* Respect 3D biome support in regen

* Add RegenOptions implementation for 1.16 Bukkit adapter.

Co-authored-by: wizjany <wizjany@gmail.com>
2020-07-03 22:17:34 -07:00
Octavia Togami
a6236b6796
Propagate 3D biome support up extent stack
Fixes #1399

Also improved Fabric gradle b/c why not
2020-06-28 15:51:50 -07:00
Matthew Miller
efec53b186 Bump data to 1.16.1 with MCUtils 2020-06-25 18:20:46 +10:00
Octavia Togami
6513513b3e
Mojang AB and the Column Biome Fuzzer (#1376)
* Allow API detection of the biome fuzzer in use

This allows us to warn, fix, or optimize biome edits to the overworld.

* Drop edits to Y = 0 for biomes in overworld

* Re-work ArbitraryBiomeShape to simplify logic

Also fixes not being able to use THE_VOID with it
2020-06-23 23:33:20 -07:00
Matthew Miller
f5e36ed8a8
Add 3D biomes support (Adds #1358) (#1361)
* Initial work on 3D biomes. Not implemented for Bukkit, and history is unfinished

* Further implement 3D Biomes. It's now usable on Forge/Fabric

* Fix a few cases of apply. Gotta fix the deprecated methods at some point

* Add Bukkit support

* Add clipboard support. Schematics are still not great, but the Sponge schem format doesn't support this yet.

* Fix the last of the issues

* Fixed up review comments

* Fixed review notes

* Simplify

* max is inclusive

* Standardize non-abstract compatibility handling

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-06-22 09:25:49 +10:00
Matthew Miller
267fe1ffe0
feat(i18n): use a translation loader to allow CB/WG to use WorldEdit's TranslationManager (#1327)
* feat(i18n): use a translation loader to allow CB/WG to use WorldEdit's TranslationManager

* Replace the old ResourceLoader with the new one

* Make ResourceLoader per-platform

* Update worldedit-core/src/main/java/com/sk89q/worldedit/util/io/WorldEditResourceLoader.java

* Improve the impl to allow a default

* Update based on review suggestions

* Local resource should be pathName too

* Delegate to getRootResource, and prevent pathName from starting with /

* HTML

* Format javadoc a little better

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-05-14 17:40:11 +10:00
Matthew Miller
865c3a24d2
Replace fast mode with a side effect system, with fine-grained control (#547)
* Speed up initial change buffering by removing streams and optional wrapping

* Bump the adapters for an experimental performance boost (Purely Bukkit 1.15.2)

* Bump adapters for fixes

* Bump adapters for further performance boosts

* Migrate fast mode to a BlockUpdates section, allowing fine-grained control

* Rename to SideEffect and clean up usage of the set

* Implement a 'usable' state

* Add a test command to demonstrate SideEffects. This is non-final

* Move //sideeffect into //fast

* Improve the box for //fast

* Switch to a system that includes "delayed" as a mode

* Remove the concept of configurable side effects, all are configurable. And each platform specifies what it supports.

* Implement side effects on other platforms (and spigot versions)

* Only use the side effects from the world editing platform

* Update from review

* Rename WorldApplyingExtent to SideEffectExtent

* More review fixes

* Update the World#applySideEffects return type to return the applied side effects

* Fixed requested changes

* Fixed checkstyle

* Improve setBlock javadocs

* Further improve

* Switch parameter name

* Fixed typo in translation key

* Temporarily remove DELAYED

* static final

* Side Effects = 7.2.0 snapshot
2020-03-08 16:09:36 +10:00
TheMolkaPL
a06b8342d3 Remove no-double-slash option from configs 2020-03-03 09:06:51 -05:00
Matthew Miller
d7089a65a7 Bump dataversion for WorldEdit CLI, and minify all of the JSON files 2020-01-24 21:10:04 +10:00
Matthew Miller
42cf205311 Added 1.15 bundled data 2019-12-11 21:13:51 +10:00
Matthew Miller
679b00bde6
feat(i18n): add support for translatable text replacement (#478)
* Rebase translation work for easier rebasing

* Fixed gradle setup

* Further translations

* Add a few more strings

* Remove support for pluralisation to match Minecraft and alleviate issues with over-complexity

* Further translations

* Added a tonne more translations

* Added the remaining translation nodes

* When custom files are found, use the base files for default values.

* Only download translations if a key is provided

* Fixed typo in brush radius too large

* Allow translation files to be missing entries, and use the english version in place.

* Fixed issues brought up in review

* Reverse translation order (#533)

* Fix a lot of PR comments

* Add JD to the Operation warned field due to no private fields in J8

* Only warn when there are messages
2019-12-09 12:46:18 +10:00
Kenzie Togami
03c0cce53e Update to Piston 0.5.2 + Doctools/Deprecation improvements (#523)
* Update to Piston 0.5.2

* [Doctools] Fix output, be verbose about deprecations

* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
Kenzie Togami
8fdd15f357
[CLI,Libs] Minimize CLI, exclude slf4j from libs 2019-09-01 20:11:34 -07:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00