Commit Graph

3640 Commits

Author SHA1 Message Date
Matthew Miller
61a5d7d648 Fixed undo/redo editsessions not retaining settings 2020-08-24 22:39:58 +10:00
Matthew Miller
c7885f2f17 Bump Adapters for neighbouring validations fix 2020-08-24 22:33:37 +10:00
Matthew Miller
4123eddff1 Few minor tweaks to WNA that don't modify behaviour but bring it more inline with how MC works 2020-08-24 22:15:46 +10:00
Matthew Miller
42eddd2d4e Back to SNAPSHOT for continued development 2020-08-22 19:59:09 +10:00
Matthew Miller
98f71a3540 Release 7.2.0 Beta 4 2020-08-22 19:27:48 +10:00
Octavia Togami
8205243ee8 Clean up code to format forms 2020-08-22 14:20:54 +10:00
Matthew Miller
254fe1296a Fixed review notes 2020-08-22 14:20:54 +10:00
Matthew Miller
49023a352c Use a multipart upload to improve size limits on pastebin uploads 2020-08-22 14:20:54 +10:00
Octavia Togami
5f868d58e2 Patch skull owner on 1.16+ 2020-08-21 14:00:37 -07:00
Matthew Miller
46c3fccae1 Updated MCUtils data for 1.16.2 2020-08-17 18:13:01 +10:00
Matthew Miller
a8bba3bacb Fixed CLI 2020-08-16 23:29:33 +10:00
Matthew Miller
8d33672b23
Added a brush for biomes (#1491)
* Added a brush for biomes

* IntelliJ reformat

* Move the warning

* Update worldedit-core/src/main/resources/lang/strings.json

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>

* Use BiomeFactory instead

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-08-16 16:16:32 +10:00
wizjany
4a4c01cb18 Don't spew warnings/stacks when people symlink their schematics folder. 2020-08-15 09:50:34 -04:00
Octavia Togami
066771b2d1
Ensure CRLF stays out of the repo
Looks like I already failed that project a little :)
2020-08-15 03:46:24 -07:00
wizjany
365ca1c6ad Add -c to deform and make -o act like it does in //gen.
Should restore parity between the commands.
2020-08-14 13:59:48 -04:00
Octavia Togami
5cf6750f8c
[Forge] Update to 1.16.2
haha bad mapping system go func_318237_brrrrrrrr
2020-08-13 23:00:29 -07:00
wizjany
d2239ef7de Copy the class source validator from WG.
Warns when other plugins incorrectly shade WE or our libs.
2020-08-14 01:03:13 -04:00
wizjany
0f7936ca17 Update for Spigot 1.16.2. 2020-08-13 21:44:03 -07:00
Octavia Togami
3bf5d0cd1e Create schematics folder on startup 2020-08-13 21:42:20 -07:00
Octavia Togami
f2ce020da0 Officially propagate GPL downwards to all files 2020-08-13 21:06:39 -07:00
Matthew Miller
0a9fa869c9
Fixed an issue where upwards resolved schematics would break schem list (#1481)
* Fixed an issue where upwards resolved schematics would break schem list

* Missed diff

* PR changes

* Further fixes

* Improve sorting logic

* Pass in comparator rather than using sort type

Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
2020-08-13 18:01:37 +10:00
Octavia Togami
e0718dd319 [Fabric] Update to 1.16.2 2020-08-13 00:16:10 -07:00
Octavia Togami
484a5dbd2d [Fabric] Preliminary update to 1.16.2-rc2 2020-08-13 00:16:10 -07:00
Matthew Miller
55de7cb71e Fixed snapshot database under symlinks on windows 2020-08-11 01:30:57 -07:00
Octavia Togami
ffaf8e00be
Add tracing feature to EditSessions (#1301)
* Add tracing feature to EditSessions

This helps track down what plugin (or more specifically, extent) is
blocking actions from happening.

* Set a trace hook instead of a one-off command

* Correct the logic for determining tracing active

* Fix extra newline in AbstractPlayerActor

* Fix checkstyle

* Improve messaging of trace mode
2020-08-10 22:43:51 -07:00
Matthew Miller
a4d45b0592 Back to SNAPSHOT for continued development 2020-08-10 20:27:41 +10:00
Matthew Miller
82f2d43bd8 Release 7.2.0 Beta 3 2020-08-10 20:27:31 +10:00
Matthew Miller
94ce464f34 Fixed the Forge platform not exposing events, and added a comment about PoI 2020-08-09 22:44:44 +10:00
Matthew Miller
05014b1fc9 Add an update side effect. Only for Bukkit for now 2020-08-09 22:44:44 +10:00
Matthew Miller
5e5f1c21e0
Added a snow brush (#1462)
* Added a snow brush

* Re-add the Apply class for deprecation reasons

* Use the context extent rather than an EditSession

* Only freeze water source blocks.

* Fixed the bind message for snow stacker

* Fixed PR issues
2020-08-09 14:26:26 +10:00
Octavia Togami
1b91b8f596
Ignore CRLF/Checkstyle commits in blame
Must be manually opted-in to, see
https://git-scm.com/docs/git-blame#Documentation/git-blame.txt---ignore-revltrevgt
for details
2020-08-06 15:48:00 -07:00
Octavia Togami
f2e5c52f36
Fail if any mask fails to parse (#1465) 2020-08-03 20:23:02 -07:00
Octavia Togami
b0d5100e4e
Merge pull request #1460 from EngineHub/bugfix/default-wand-on-session-create
Do not check permissions for initial wand bind
2020-07-30 10:28:02 -07:00
Octavia Togami
1083a36df5 Determine if a player has an item bound for unbind 2020-07-30 10:27:54 -07:00
Octavia Togami
cbe788c9a3
Remove duplicate dependency entry 2020-07-28 16:20:14 -07:00
Octavia Togami
4c050f25ac
[Forge] Update dependencies, mark as GPL 2020-07-27 19:04:46 -07:00
Octavia Togami
63ab406caf
Do not check permissions for initial wand bind
Also: report both errors if needed for sel/nav wands.
2020-07-27 18:41:21 -07:00
Matthew Miller
3c402e4afd Bump adapters for regen changes 2020-07-26 13:26:34 +10:00
Octavia Togami
288ed7fa9f Re-shuffle regen methods to fix deprecation order
Everything delegates to the original EditSession signature. The new
RegenOptions + EditSession variant is removed, as it was never
officially published. A delegation check was installed in the
NAFC-marked method.
2020-07-26 13:22:26 +10:00
dordsor21
c3f533e893 Remove EditSession regenerate method from Bukkit Adapters
Since adapters are not API, the EditSession regeneration methods should not be exposed here.
2020-07-26 13:22:26 +10:00
dordsor21
c4abc9a247 Allow regeneration to accept Extents instead of EditSessions.
Allows for custom Extents to be parsed to regen, and for clipboard regeneration, etc whilst still allowing EditSessions
2020-07-26 13:22:26 +10:00
wizjany
d4c06c73df Bump text-adapters version.
Should hopefully fix various issues people were having on CraftBukkit.
2020-07-23 12:15:02 -04:00
Octavia Togami
36ef78779d
Drop requirement for root tag to be named
Sponge does not name the root tag, this allows us to almost load their
schematics (except for a bug
https://github.com/SpongePowered/SpongeCommon/pull/3085)
2020-07-21 19:04:49 -07:00
Octavia Togami
da4d70fab5 Regenerate list classes from MCUtils 2020-07-20 13:35:39 -07:00
Octavia Togami
5f9f10599e Change //stack and //move to take a full offset 2020-07-17 11:09:03 -07:00
Matthew Miller
043faaf55f
Add a stacker mode to the snow command (#1429)
* Convert simulateSnow to an Operation and add stacking support

* Fixed height calculations

* Use a LayerVisitor for SnowSimulator

* Fixed few issues

* Update the 1.16 block mappings, and use isSolid rather than !isTranslucent due to translucent no longer existing. A better solution should come later.

* I feel this is a better temporary check
2020-07-17 11:29:07 +10:00
Octavia Togami
c1fb43cc36
Drop unused reference card PNG 2020-07-16 18:27:46 -07:00
Octavia Togami
b33d96bbf8
Enable parallel builds by default 2020-07-16 01:35:24 -07:00
Octavia Togami
9c81135b79
Fix bug with short-circuiting on || 2020-07-15 20:12:33 -07:00
Octavia Togami
213239ee94
Restore overworld check for bukkit 2020-07-15 20:12:33 -07:00