* Fix incorrect saving and subsequent loading of passenger entities in vehicles.
Originally from https://github.com/EngineHub/WorldEdit/issues/1763#issuecomment-1062429891.
Co-authored-by: wizjany <wizjany@gmail.com>
* Port to Fabric/Forge.
Rewrite in Sponge to use EntityArchetype.
Sponge is untested because WE doesn't properly build/run on it right now apparently?
* NBT Constants.
Co-authored-by: Red_Epicness <red.epicness@icloud.com>
MixinGradle uses an afterEvaluate block to determine JAR registrations.
This runs before our reobf registration does, and I honestly don't
recall why this was in afterEvaluate and it doesn't appear to break
anything so I'm calling it good.
This properly separates the forge and fabric mixins in the merged -mod jar.
By some miracle Forge was 'working' with the Fabric mixins, but this is probably safer overall.
Since each plugin now has a semi-isolated classloader, checking the codesource of our classes will always give our own plugin back.
Instead, we iterate through every other plugin and ask *its* classloader to load the class. If the loaded class lives in a different classloader than our own, we know it (or someone else) has a different version.
* Fix Forge max height limit
Because this method was silently renamed, we've been using the wrong one
for a bit.
* forge team plz update special source for my fix
* Sponge 8 work
Remove text adapter
Debugging the bugs out
* Resolve compiling for latest Sponge
* Update for latest SpongeAPI 8 snapshots
* Fixed a few issues with Sponge8 WorldEdit. Command completions are still broken.
* Resolve completions
* Bump to Sponge API 8 release
* Remove VALIDATION as a supported SideEffect on Sponge for now.
* Append Sponge API version to archive name
* Implement regeneration on Sponge; currently hangs due to a Sponge bug.
* Fixed typo
* Fix commands without permissions and version handling
* Make changes from PR comments and re-add bStats
Co-authored-by: Madeline Miller <mnmiller1@me.com>