Updated the changelog for 4.7.

This commit is contained in:
sk89q 2011-10-01 19:46:09 -07:00
parent 5d9b90b8cd
commit ee992a0b7d

View File

@ -1,3 +1,42 @@
4.7:
- Added support for all the new items and blocks
- Added multiworld permissions support to WEPIF
- Added superperms and native PEX support to WEPIF
- Added /range command for brushes
- Added multiworld snapshot support (check the new structure on the wiki!)
- Added //naturalize command (makes stone/dirt/grass layers)
- Added a //farwand tool, allows selecting pos1 and pos2 at a distance
- Added a //lrbuild tool, allows "placing" and "destroying" blocks at a distance
- Added /pyramid and /hpyramid generators
- Added underlay and overlay masks
- Added a /green command (adds a layer of grass on top of landscape)
- Added polygon support to the WorldEdit CUI
- Moved config permissions system and other WEPIF configuration to the wepif.yml file
- Improved command logging to additionally log the position and region of the player
- Added -n flag to //smooth (smooth only natural terrain)
- Improved item/block name matching
- //pos1 and //pos2 now accept an x,y,z arguement to select arbitrary coordinates
- Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc
- Added -s flag to //chunk (select all chunks in current selection)
- Block patterns now can be used in //replacenear, //walls, and //outline
- Block damage values can be used in //replace and //replacenear
- Added -p flag to flip, flipping the clipboard offset around the player
- Allowed performing //undo from other player's sessions
- Added ellipsoid support to //sphere and //hsphere (use //sphere x,y,z)
- Entity /remove command can now remove "xp", for xp orbs
- Using //set mobspawner is no longer case sensitive for mob type
- The /deltree tool now deletes floating mushrooms as well
- Added value flag support to the command system (for developers!)
- Fixed superpickaxe dropping the wrong items sometimes
- Fixed errors when manipulating note blocks
- Fixed cylinders generating too short
- Fixed inaccurate polygon edges
- Fixed flipping of signs and doors
- Fixed manipulating blocks in unloaded chunks
Thanks to everyone for their contributions:
zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2, Hretsam,
Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5, and t3hk0d3
4.6:
- Updated for Minecraft 1.6.
- Added flood fill tool. Use /floodfill <block> <radius> and right click blocks