mirror of
https://github.com/EngineHub/WorldEdit.git
synced 2024-12-15 04:41:37 +08:00
Merge branch 'master' of https://github.com/grum/worldedit
This commit is contained in:
commit
d6151dee51
40
src/EditSession.java
Normal file → Executable file
40
src/EditSession.java
Normal file → Executable file
@ -1856,4 +1856,44 @@ public List<Countable<Integer>> getBlockDistribution(Region region) {
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return distribution;
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}
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/**
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* Returns the highest solid 'terrain' block which can occur naturally.
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* Looks at: 1, 2, 3, 7, 12, 13, 14, 15, 16, 56, 73, 74, 87, 88, 89
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*
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* @param x
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* @param z
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* @param minY minimal height
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* @param maxY maximal height
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* @return height of highest block found or 'minY'
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*/
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public int getHighestTerrainBlock( int x , int z, int minY, int maxY) {
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for (int y = maxY; y >= minY; y--) {
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Vector pt = new Vector(x, y, z);
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int id = getBlock(pt).getID();
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if (id == 1 // stone
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|| id == 2 // grass
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|| id == 3 // dirt
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|| id == 7 // bedrock
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|| id == 12 // sand
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|| id == 13 // gravel
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// hell
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|| id == 87 // netherstone
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|| id == 88 // slowsand
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|| id == 89 // lightstone
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// ores
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|| id == 14 // coal ore
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|| id == 15 // iron ore
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|| id == 16 // gold ore
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|| id == 56 // diamond ore
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|| id == 73 // redstone ore
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|| id == 74 // redstone ore (active)
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) {
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return y;
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}
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}
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return minY;
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}
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}
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161
src/HeightMap.java
Executable file
161
src/HeightMap.java
Executable file
@ -0,0 +1,161 @@
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// $Id$
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/*
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* WorldEditLibrary
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.filters.HeightMapFilter;
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import com.sk89q.worldedit.regions.Region;
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/**
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* Allows applications of Kernels onto the region's heightmap.
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* Currently only used for smoothing (with a GaussianKernel).
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*
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* @author Grum
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*/
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public class HeightMap {
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private int[] data;
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private int width;
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private int height;
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private Region region;
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private EditSession session;
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/**
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* Constructs the HeightMap
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*
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* @param session
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* @param region
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*/
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public HeightMap(EditSession session, Region region) {
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this.session = session;
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this.region = region;
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this.width = region.getWidth();
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this.height = region.getLength();
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int minX = region.getMinimumPoint().getBlockX();
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int minY = region.getMinimumPoint().getBlockY();
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int minZ = region.getMinimumPoint().getBlockZ();
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int maxY = region.getMaximumPoint().getBlockY();
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// Store current heightmap data
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data = new int[width * height];
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for (int z = 0; z < height; z++) {
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for (int x = 0; x < width; x++) {
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data[z * width + x] = session.getHighestTerrainBlock(x + minX, z + minZ, minY, maxY);
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}
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}
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}
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/**
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* Apply the filter 'iterations' amount times.
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*
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* @param filter
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* @param iterations
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int applyFilter(HeightMapFilter filter, int iterations) throws MaxChangedBlocksException {
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int[] newData = new int[data.length];
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System.arraycopy(data, 0, newData, 0, data.length);
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for (int i = 0; i < iterations; i++)
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newData = filter.filter(newData, width, height);
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return apply(newData);
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}
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/**
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* Apply a raw heightmap to the region
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*
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* @param data
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int apply(int[] data) throws MaxChangedBlocksException {
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Vector minY = region.getMinimumPoint();
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int originX = minY.getBlockX();
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int originY = minY.getBlockY();
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int originZ = minY.getBlockZ();
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int maxY = region.getMaximumPoint().getBlockY();
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BaseBlock fillerAir = new BaseBlock(0);
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int blocksChanged = 0;
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// Apply heightmap
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for (int z = 0; z < height; z++) {
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for (int x = 0; x < width; x++) {
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int index = z * width + x;
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int curHeight = this.data[index];
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// Clamp newHeight within the selection area
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int newHeight = Math.min(maxY, data[index]);
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// Offset x,z to be 'real' coordinates
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int X = x + originX;
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int Z = z + originZ;
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// We are keeping the topmost blocks so take that in account for the scale
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double scale = (double) (curHeight - originY) / (double) (newHeight - originY);
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// Depending on growing or shrinking we need to start at the bottom or top
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if (newHeight > curHeight) {
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// Set the top block of the column to be the same type (this might go wrong with rounding)
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session.setBlock(new Vector(X, newHeight, Z), session.getBlock(new Vector(X, curHeight, Z)));
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blocksChanged++;
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// Grow -- start from 1 below top replacing airblocks
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for (int y = newHeight - 1 - originY; y >= 0; y--) {
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int copyFrom = (int) (y * scale);
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session.setBlock(new Vector(X, originY + y, Z), session.getBlock(new Vector(X, originY + copyFrom, Z)));
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blocksChanged++;
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}
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} else if (curHeight > newHeight) {
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// Shrink -- start from bottom
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for (int y = 0; y < newHeight - originY; y++) {
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int copyFrom = (int) (y * scale);
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session.setBlock(new Vector(X, originY + y, Z), session.getBlock(new Vector(X, originY + copyFrom, Z)));
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blocksChanged++;
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}
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// Set the top block of the column to be the same type
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// (this could otherwise go wrong with rounding)
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session.setBlock(new Vector(X, newHeight, Z), session.getBlock(new Vector(X, curHeight, Z)));
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blocksChanged++;
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// Fill rest with air
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for (int y = newHeight + 1; y <= curHeight; y++) {
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session.setBlock(new Vector(X, y, Z), fillerAir);
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blocksChanged++;
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}
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}
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}
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}
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// Drop trees to the floor -- TODO
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return blocksChanged;
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}
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}
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17
src/WorldEditListener.java
Normal file → Executable file
17
src/WorldEditListener.java
Normal file → Executable file
@ -31,6 +31,7 @@
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.data.*;
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import com.sk89q.worldedit.filters.*;
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import com.sk89q.worldedit.snapshots.*;
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import com.sk89q.worldedit.regions.*;
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import com.sk89q.worldedit.patterns.*;
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@ -165,6 +166,7 @@ public WorldEditListener() {
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commands.put("/butcher", "<Radius> - Kill nearby mobs");
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commands.put("//use", "[SnapshotID] - Use a particular snapshot");
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commands.put("//restore", "<SnapshotID> - Restore a particular snapshot");
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commands.put("//smooth", "<Iterations> <Sigma> - Smooth an area's heightmap");
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}
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/**
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@ -937,6 +939,21 @@ public boolean performCommand(WorldEditPlayer player,
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return true;
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// Smooth the heightmap of a region
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} else if (split[0].equalsIgnoreCase("//smooth")) {
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checkArgs(split, 0, 1, split[0]);
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int iterations = 1;
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if (split.length >= 2)
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iterations = Integer.parseInt(split[1]);
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HeightMap heightMap = new HeightMap(editSession, session.getRegion());
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HeightMapFilter filter = new HeightMapFilter(new GaussianKernel(5, 1.0));
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int affected = heightMap.applyFilter(filter, iterations);
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player.print("Terrain's heightmap has been smoothed. " + affected + " block(s) have been changed.");
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return true;
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// Set the outline of a region
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} else if(split[0].equalsIgnoreCase("//outline")) {
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checkArgs(split, 1, 1, split[0]);
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57
src/com/sk89q/worldedit/filters/GaussianKernel.java
Executable file
57
src/com/sk89q/worldedit/filters/GaussianKernel.java
Executable file
@ -0,0 +1,57 @@
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// $Id$
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/*
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* WorldEditLibrary
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||
*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.filters;
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import java.awt.image.Kernel;
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/**
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* A Gaussian Kernel generator (2D bellcurve)
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*
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* @author Grum
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*/
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public class GaussianKernel extends Kernel {
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/**
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* Constructor of the kernel
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*
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* @param radius the resulting diameter will be radius * 2 + 1
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* @param sigma controls 'flatness'
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*/
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public GaussianKernel(int radius, double sigma) {
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super(radius * 2 + 1, radius * 2 + 1, createKernel(radius, sigma));
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}
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private static float[] createKernel(int radius, double sigma) {
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int diameter = radius * 2 + 1;
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float[] data = new float[diameter*diameter];
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double sigma22 = 2 * sigma * sigma;
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double constant = Math.PI * sigma22;
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for (int y = -radius; y <= radius; y++) {
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for (int x = -radius; x <= radius; x++) {
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data[(y+radius) * diameter + x+radius] = (float) (Math.exp(-(x * x + y * y) / sigma22) / constant);
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}
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}
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return data;
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}
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}
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118
src/com/sk89q/worldedit/filters/HeightMapFilter.java
Executable file
118
src/com/sk89q/worldedit/filters/HeightMapFilter.java
Executable file
@ -0,0 +1,118 @@
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// $Id$
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/*
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* WorldEditLibrary
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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package com.sk89q.worldedit.filters;
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import java.awt.image.Kernel;
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/**
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* Allows applications of Kernels onto the region's heightmap.
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* Only used for smoothing (with a GaussianKernel).
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*
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* @author Grum
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*/
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public class HeightMapFilter {
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private Kernel kernel;
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/**
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* Construct the HeightMapFilter object.
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*
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* @param kernel
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*/
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public HeightMapFilter(Kernel kernel) {
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this.kernel = kernel;
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}
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/**
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* Construct the HeightMapFilter object.
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*
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* @param kernelWidth
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* @param kernelHeight
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* @param kernelData
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*/
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public HeightMapFilter(int kernelWidth, int kernelHeight, float[] kernelData) {
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this.kernel = new Kernel(kernelWidth, kernelHeight, kernelData);
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}
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/**
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* @return the kernel
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*/
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public Kernel getKernel() {
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return kernel;
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}
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/**
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* Set Kernel
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||||
*
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* @param kernel
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*/
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public void setKernel(Kernel kernel) {
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this.kernel = kernel;
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}
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/**
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* Filter with a 2D kernel
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*
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* @param inData
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* @param width
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* @param height
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* @return the modified heightmap
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*/
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public int[] filter(int[] inData, int width, int height ) {
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int index = 0;
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float[] matrix = kernel.getKernelData(null);
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int[] outData = new int[inData.length];
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int kh = kernel.getHeight();
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int kw = kernel.getWidth();
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int kox = kernel.getXOrigin();
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int koy = kernel.getYOrigin();
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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float z = 0;
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for (int ky = 0; ky < kh; ky++) {
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int offsetY = y + ky - koy;
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// Clamp coordinates inside data
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if (offsetY < 0 || offsetY >= height)
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offsetY = y;
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offsetY *= width;
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int matrixOffset = ky * kw;
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for (int kx = 0; kx < kw; kx++) {
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float f = matrix[matrixOffset + kx];
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if (f == 0) continue;
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int offsetX = x + kx - kox;
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// Clamp coordinates inside data
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||||
if (offsetX < 0 || offsetX >= width)
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offsetX = x;
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z += f * inData[offsetY + offsetX];
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||||
}
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||||
}
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outData[index++] = (int) (z + 0.5);
|
||||
}
|
||||
}
|
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return outData;
|
||||
}
|
||||
}
|
44
src/com/sk89q/worldedit/filters/LinearKernel.java
Executable file
44
src/com/sk89q/worldedit/filters/LinearKernel.java
Executable file
@ -0,0 +1,44 @@
|
||||
// $Id$
|
||||
/*
|
||||
* WorldEditLibrary
|
||||
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.filters;
|
||||
|
||||
import java.awt.image.Kernel;
|
||||
|
||||
/**
|
||||
* A linear Kernel generator (all cells weight the same)
|
||||
*
|
||||
* @author Grum
|
||||
*/
|
||||
|
||||
public class LinearKernel extends Kernel {
|
||||
|
||||
public LinearKernel(int radius) {
|
||||
super(radius * 2 + 1, radius * 2 + 1, createKernel(radius));
|
||||
}
|
||||
|
||||
private static float[] createKernel(int radius) {
|
||||
int diameter = radius * 2 + 1;
|
||||
float[] data = new float[diameter*diameter];
|
||||
|
||||
for (int i = 0; i < data.length; data[i++] = 1.0f/data.length) ;
|
||||
|
||||
return data;
|
||||
}
|
||||
}
|
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Block a user