Removed unnecessary valid block checking (already in LocalWorld)

This commit is contained in:
zml2008 2011-08-16 22:29:06 -07:00
parent a313f2e93e
commit c99d64cfa0
3 changed files with 1 additions and 16 deletions

View File

@ -40,16 +40,6 @@ public abstract class ServerInterface {
*/
public abstract boolean isValidMobType(String type);
/**
* Returns whether a block has a valid ID.
*
* @param type
* @return
*/
public boolean isValidBlockType(int type) {
return !((type > 32 && type < 35) || type == 36 || type == 29 || type > 96);
}
/**
* Reload WorldEdit configuration.
*/

View File

@ -289,7 +289,7 @@ public BaseBlock getBlock(LocalPlayer player, String arg, boolean allAllowed)
blockId = blockType.getID();
}
if (!server.isValidBlockType(blockId)) {
if (!player.getWorld().isValidBlockType(blockId)) {
throw new UnknownItemException(arg);
}

View File

@ -42,11 +42,6 @@ public int resolveItem(String name) {
public boolean isValidMobType(String type) {
return CreatureType.fromName(type) != null;
}
@Override
public boolean isValidBlockType(int type) {
return Material.getMaterial(type) != null;
}
@Override
public void reload() {