mirror of
https://github.com/EngineHub/WorldEdit.git
synced 2024-12-21 04:49:51 +08:00
Merge branch 'master' of github.com:sk89q/worldedit
This commit is contained in:
commit
c49631de1e
@ -1,98 +1,104 @@
|
||||
// $Id$
|
||||
/*
|
||||
* Very bad image drawer
|
||||
* Copyright (C) 2011 sk89q <http://www.sk89q.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
importPackage(Packages.java.io);
|
||||
importPackage(Packages.java.awt);
|
||||
importPackage(Packages.javax.imageio);
|
||||
importPackage(Packages.com.sk89q.worldedit);
|
||||
importPackage(Packages.com.sk89q.worldedit.blocks);
|
||||
|
||||
function makeColor(r, g, b) {
|
||||
return new Color(r / 255, g / 255, b / 255);
|
||||
}
|
||||
|
||||
var clothColors = [
|
||||
makeColor(0, 0, 0), // White
|
||||
makeColor(255, 100, 0), // Orange
|
||||
makeColor(200, 0, 200), // Magenta
|
||||
makeColor(87, 132, 223), // Light blue
|
||||
makeColor(255, 255, 0), // Yellow
|
||||
makeColor(0, 255, 0), // Green
|
||||
makeColor(255, 180, 200), // Pink
|
||||
makeColor(72, 72, 72), // Gray
|
||||
makeColor(173, 173, 173), // Light grey
|
||||
makeColor(0, 100, 160), // Cyan
|
||||
makeColor(120, 0, 200), // Purple
|
||||
makeColor(0, 0, 175), // Blue
|
||||
makeColor(100, 60, 0), // Brown
|
||||
makeColor(48, 80, 0), // Cactus green
|
||||
makeColor(255, 0, 0), // Red
|
||||
makeColor(0, 0, 0), // Black
|
||||
]
|
||||
|
||||
// http://stackoverflow.com/questions/2103368/color-logic-algorithm/2103608#2103608
|
||||
function colorDistance(c1, c2) {
|
||||
var rmean = (c1.getRed() + c2.getRed()) / 2;
|
||||
var r = c1.getRed() - c2.getRed();
|
||||
var g = c1.getGreen() - c2.getGreen();
|
||||
var b = c1.getBlue() - c2.getBlue();
|
||||
var weightR = 2 + rmean/256;
|
||||
var weightG = 4.0;
|
||||
var weightB = 2 + (255-rmean)/256
|
||||
return Math.sqrt(weightR*r*r + weightG*g*g + weightB*b*b);
|
||||
}
|
||||
|
||||
function findClosestWoolColor(col) {
|
||||
var closestId = 0;
|
||||
var closestDistance = colorDistance(col, clothColors[0]);
|
||||
|
||||
for (var i = 1; i < clothColors.length; i++) {
|
||||
var dist = colorDistance(col, clothColors[i]);
|
||||
|
||||
if (dist < closestDistance) {
|
||||
closestId = i;
|
||||
closestDistance = dist;
|
||||
}
|
||||
}
|
||||
|
||||
return closestId;
|
||||
}
|
||||
|
||||
var sess = context.remember();
|
||||
|
||||
context.checkArgs(1, 1, "<image>");
|
||||
|
||||
var f = context.getSafeFile("drawings", argv[1]);
|
||||
|
||||
if (f != null) {
|
||||
var img = ImageIO.read(f);
|
||||
|
||||
var width = img.getWidth();
|
||||
var height = img.getHeight();
|
||||
|
||||
var origin = player.getBlockIn();
|
||||
|
||||
for (var x = 0; x < width; x++) {
|
||||
for (var y = 0; y < height; y++) {
|
||||
var c = new Color(img.getRGB(x, y));
|
||||
var data = findClosestWoolColor(c);
|
||||
sess.setBlock(origin.add(x, 0, y), new BaseBlock(35, data));
|
||||
}
|
||||
}
|
||||
// $Id$
|
||||
/*
|
||||
* Very bad image drawer
|
||||
* Copyright (C) 2011 sk89q <http://www.sk89q.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
importPackage(Packages.java.io);
|
||||
importPackage(Packages.java.awt);
|
||||
importPackage(Packages.javax.imageio);
|
||||
importPackage(Packages.com.sk89q.worldedit);
|
||||
importPackage(Packages.com.sk89q.worldedit.blocks);
|
||||
|
||||
function makeColor(r, g, b) {
|
||||
return new Color(r / 255, g / 255, b / 255);
|
||||
}
|
||||
|
||||
var clothColors = [
|
||||
makeColor(254, 254, 254), // White - fixed so white gets picked over pink for white pixels
|
||||
makeColor(255, 100, 0), // Orange
|
||||
makeColor(200, 0, 200), // Magenta
|
||||
makeColor(87, 132, 223), // Light blue
|
||||
makeColor(255, 255, 0), // Yellow
|
||||
makeColor(0, 255, 0), // Green
|
||||
makeColor(255, 180, 200), // Pink
|
||||
makeColor(72, 72, 72), // Gray
|
||||
makeColor(173, 173, 173), // Light grey
|
||||
makeColor(0, 100, 160), // Cyan
|
||||
makeColor(120, 0, 200), // Purple
|
||||
makeColor(0, 0, 175), // Blue
|
||||
makeColor(100, 60, 0), // Brown
|
||||
makeColor(48, 80, 0), // Cactus green
|
||||
makeColor(255, 0, 0), // Red
|
||||
makeColor(0, 0, 0), // Black
|
||||
]
|
||||
|
||||
// http://stackoverflow.com/questions/2103368/color-logic-algorithm/2103608#2103608
|
||||
function colorDistance(c1, c2) {
|
||||
var rmean = (c1.getRed() + c2.getRed()) / 2;
|
||||
var r = c1.getRed() - c2.getRed();
|
||||
var g = c1.getGreen() - c2.getGreen();
|
||||
var b = c1.getBlue() - c2.getBlue();
|
||||
var weightR = 2 + rmean/256;
|
||||
var weightG = 4.0;
|
||||
var weightB = 2 + (255-rmean)/256
|
||||
return Math.sqrt(weightR*r*r + weightG*g*g + weightB*b*b);
|
||||
}
|
||||
|
||||
function findClosestWoolColor(col) {
|
||||
var closestId = 0;
|
||||
var closestDistance = colorDistance(col, clothColors[0]);
|
||||
|
||||
for (var i = 1; i < clothColors.length; i++) {
|
||||
var dist = colorDistance(col, clothColors[i]);
|
||||
|
||||
if (dist < closestDistance) {
|
||||
closestId = i;
|
||||
closestDistance = dist;
|
||||
}
|
||||
}
|
||||
|
||||
return closestId;
|
||||
}
|
||||
|
||||
var sess = context.remember();
|
||||
|
||||
context.checkArgs(1, 2, "<image> <orientation>");
|
||||
|
||||
var f = context.getSafeFile("drawings", argv[1]);
|
||||
|
||||
if (f != null) {
|
||||
var img = ImageIO.read(f);
|
||||
|
||||
var width = img.getWidth();
|
||||
var height = img.getHeight();
|
||||
|
||||
var origin = player.getBlockIn();
|
||||
|
||||
for (var x = 0; x < width; x++) {
|
||||
for (var y = 0; y < height; y++) {
|
||||
var c = new Color(img.getRGB(x, y));
|
||||
var data = findClosestWoolColor(c);
|
||||
//added this to enable the user to create images stood up rather than flat on the ground
|
||||
if(argv[2]=="h"){
|
||||
sess.setBlock(origin.add(x, 0, y), new BaseBlock(35, data));
|
||||
}
|
||||
if(argv[2]=="v"){
|
||||
sess.setBlock(origin.add(x, height-y, 0), new BaseBlock(35, data));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user