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Added EditSession.moveRegion.
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@ -44,6 +44,7 @@
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.util.TreeGenerator;
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/**
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@ -1835,6 +1836,54 @@ public int stackCuboidRegion(Region region, Vector dir, int count,
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return affected;
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}
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/**
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* Move a region.
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*
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* @param region
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* @param dir
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* @param distance
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* @param copyAir
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* @param replace
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* @return number of blocks moved
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* @throws MaxChangedBlocksException
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* @throws RegionOperationException
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*/
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public int moveRegion(Region region, Vector dir, int distance,
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boolean copyAir, BaseBlock replace)
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throws MaxChangedBlocksException, RegionOperationException {
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int affected = 0;
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final Vector shift = dir.multiply(distance);
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final Region newRegion = region.clone();
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newRegion.shift(shift);
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final Map<Vector, BaseBlock> delayed = new LinkedHashMap<Vector, BaseBlock>();
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for (Vector pos : region) {
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final BaseBlock block = getBlock(pos);
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if (!block.isAir() || copyAir) {
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final Vector newPos = pos.add(shift);
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delayed.put(newPos, getBlock(pos));
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// Don't want to replace the old block if it's in
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// the new area
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if (!newRegion.contains(pos)) {
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setBlock(pos, replace);
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}
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}
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}
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for (Map.Entry<Vector, BaseBlock> entry : delayed.entrySet()) {
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setBlock(entry.getKey(), entry.getValue());
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++affected;
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}
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return affected;
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}
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/**
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* Move a cuboid region.
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*
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