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https://github.com/EngineHub/WorldEdit.git
synced 2024-12-21 04:49:51 +08:00
Various Spout fixes:
switched to VanillaMaterials from MaterialRegistry use the Minecraft ID instead of the Spout ID use the block coordinates from a Point to fix blocks' coordinates being off by 1 added a very rudimentary implementation of the tree generator; only standard small trees are generated fixed some variables' names
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@ -34,8 +34,9 @@
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import org.spout.api.entity.Entity;
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import org.spout.api.geo.discrete.Point;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.player.Player;
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import org.spout.vanilla.material.VanillaMaterial;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.controller.living.player.VanillaPlayer;
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public class SpoutPlayer extends LocalPlayer {
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@ -53,7 +54,7 @@ public SpoutPlayer(WorldEditPlugin plugin, ServerInterface server, Player player
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public int getItemInHand() {
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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ItemStack itemStack = vanillaPlayer.getInventory().getQuickbar().getCurrentItem();
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return itemStack != null ? itemStack.getMaterial().getId() : 0;
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return itemStack != null ? ((VanillaMaterial) itemStack.getMaterial()).getMinecraftId() : 0;
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}
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@Override
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@ -81,7 +82,7 @@ public double getYaw() {
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@Override
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public void giveItem(int type, int amt) {
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VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
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vanillaPlayer.getInventory().addItem(new ItemStack(MaterialRegistry.get((short) type), amt), false);
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vanillaPlayer.getInventory().addItem(new ItemStack(VanillaMaterials.getMaterial((short) type), amt), false);
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}
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@Override
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@ -32,8 +32,8 @@
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import org.spout.api.inventory.InventoryBase;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.Material;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.player.Player;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.util.VanillaPlayerUtil;
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public class SpoutPlayerBlockBag extends BlockBag {
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@ -84,7 +84,7 @@ public void fetchItem(BaseItem item) throws BlockBagException {
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final short damage = item.getDamage();
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int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
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assert(amount == 1);
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Material mat = MaterialRegistry.get(id);
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Material mat = VanillaMaterials.getMaterial(id);
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if (mat.hasSubMaterials()) {
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mat = mat.getSubMaterial(damage);
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}
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@ -98,25 +98,25 @@ public void fetchItem(BaseItem item) throws BlockBagException {
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boolean found = false;
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for (int slot = 0; slot < items.length; ++slot) {
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ItemStack bukkitItem = items[slot];
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ItemStack spoutItem = items[slot];
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if (bukkitItem == null) {
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if (spoutItem == null) {
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continue;
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}
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if (!bukkitItem.getMaterial().equals(mat)) {
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if (!spoutItem.getMaterial().equals(mat)) {
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// Type id or damage value doesn't fit
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continue;
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}
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int currentAmount = bukkitItem.getAmount();
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int currentAmount = spoutItem.getAmount();
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if (currentAmount < 0) {
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// Unlimited
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return;
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}
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if (currentAmount > 1) {
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bukkitItem.setAmount(currentAmount - 1);
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spoutItem.setAmount(currentAmount - 1);
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found = true;
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} else {
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items[slot] = null;
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@ -140,7 +140,7 @@ public void fetchItem(BaseItem item) throws BlockBagException {
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public void storeItem(BaseItem item) throws BlockBagException {
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final short id = (short) item.getType();
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final short damage = item.getDamage();
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Material mat = MaterialRegistry.get(id);
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Material mat = VanillaMaterials.getMaterial(id);
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if (mat.hasSubMaterials()) {
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mat = mat.getSubMaterial(damage);
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}
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@ -156,9 +156,9 @@ public void storeItem(BaseItem item) throws BlockBagException {
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int freeSlot = -1;
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for (int slot = 0; slot < items.length; ++slot) {
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ItemStack bukkitItem = items[slot];
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ItemStack spoutItem = items[slot];
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if (bukkitItem == null) {
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if (spoutItem == null) {
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// Delay using up a free slot until we know there are no stacks
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// of this item to merge into
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@ -168,12 +168,12 @@ public void storeItem(BaseItem item) throws BlockBagException {
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continue;
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}
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if (!bukkitItem.getMaterial().equals(mat)) {
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if (!spoutItem.getMaterial().equals(mat)) {
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// Type id or damage value doesn't fit
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continue;
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}
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int currentAmount = bukkitItem.getAmount();
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int currentAmount = spoutItem.getAmount();
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if (currentAmount < 0) {
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// Unlimited
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return;
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@ -185,11 +185,11 @@ public void storeItem(BaseItem item) throws BlockBagException {
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int spaceLeft = mat.getMaxStackSize() - currentAmount;
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if (spaceLeft >= amount) {
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bukkitItem.setAmount(currentAmount + amount);
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spoutItem.setAmount(currentAmount + amount);
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return;
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}
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bukkitItem.setAmount(mat.getMaxStackSize());
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spoutItem.setAmount(mat.getMaxStackSize());
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amount -= spaceLeft;
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}
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@ -32,6 +32,7 @@
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import org.spout.api.material.Material;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.scheduler.TaskPriority;
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import org.spout.vanilla.material.VanillaMaterial;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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@ -54,7 +55,7 @@ public SpoutServerInterface(WorldEditPlugin plugin, Engine game) {
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@Override
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public int resolveItem(String name) {
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Material mat = MaterialRegistry.get(name);
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return mat == null ? 0 : mat.getId();
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return mat == null || !(mat instanceof VanillaMaterial) ? 0 : ((VanillaMaterial) mat).getMinecraftId();
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}
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@Override
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@ -43,13 +43,16 @@
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.BlockMaterial;
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import org.spout.api.material.Material;
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import org.spout.api.material.MaterialRegistry;
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import org.spout.api.math.Vector3;
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import org.spout.vanilla.controller.object.moving.Item;
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import org.spout.vanilla.controller.object.moving.PrimedTnt;
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import org.spout.vanilla.controller.object.projectile.Arrow;
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import org.spout.vanilla.controller.object.vehicle.Boat;
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import org.spout.vanilla.controller.object.vehicle.Minecart;
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import org.spout.vanilla.material.VanillaMaterial;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.world.generator.normal.object.tree.TreeObject;
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import org.spout.vanilla.world.generator.normal.object.tree.SmallTreeObject;
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import java.util.ArrayList;
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import java.util.List;
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@ -93,7 +96,7 @@ public String getName() {
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*/
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@Override
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public boolean setBlockType(Vector pt, int type) {
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Material mat = MaterialRegistry.get((short) type);
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Material mat = VanillaMaterials.getMaterial((short) type);
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if (mat != null && mat instanceof BlockMaterial) {
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return world.setBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (BlockMaterial) mat, (short)0, WorldEditPlugin.getInstance());
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}
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@ -121,7 +124,7 @@ public boolean setBlockTypeFast(Vector pt, int type) {
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*/
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@Override
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public boolean setTypeIdAndData(Vector pt, int type, int data) {
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Material mat = MaterialRegistry.get((short) type);
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Material mat = VanillaMaterials.getMaterial((short) type);
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if (mat != null && mat instanceof BlockMaterial) {
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return world.setBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (BlockMaterial) mat, (short)data, WorldEditPlugin.getInstance());
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}
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@ -149,7 +152,8 @@ public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
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*/
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@Override
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public int getBlockType(Vector pt) {
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return world.getBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getId();
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Material mat = world.getBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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return mat instanceof VanillaMaterial? ((VanillaMaterial) mat).getMinecraftId() : 0;
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}
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/**
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@ -422,7 +426,12 @@ public boolean clearContainerBlockContents(Vector pt) {
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@Override
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public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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throw new UnsupportedOperationException("Not supported yet.");
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TreeObject tree = new SmallTreeObject(); //TODO: properly check for tree type
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if (!tree.canPlaceObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ())) {
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return false;
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}
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tree.placeObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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return true;
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}
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/**
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@ -433,12 +442,12 @@ public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession
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*/
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@Override
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public void dropItem(Vector pt, BaseItemStack item) {
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Material mat = MaterialRegistry.get((short) item.getType());
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Material mat = VanillaMaterials.getMaterial((short) item.getType());
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if (mat.hasSubMaterials()) {
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mat = mat.getSubMaterial(item.getDamage());
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}
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ItemStack bukkitItem = new ItemStack(mat, item.getDamage(), item.getAmount());
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world.createAndSpawnEntity(SpoutUtil.toPoint(world, pt), new Item(bukkitItem, new Vector3(pt.getX(), pt.getY(), pt.getZ())));
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ItemStack spoutItem = new ItemStack(mat, item.getDamage(), item.getAmount());
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world.createAndSpawnEntity(SpoutUtil.toPoint(world, pt), new Item(spoutItem, new Vector3(pt.getX(), pt.getY(), pt.getZ())));
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}
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/**
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@ -685,7 +694,7 @@ public int removeEntities(EntityType type, Vector origin, int radius) {
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*/
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@Override
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public boolean isValidBlockType(int type) {
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return MaterialRegistry.get((short)type) instanceof BlockMaterial;
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return VanillaMaterials.getMaterial((short)type) instanceof BlockMaterial;
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}
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@Override
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@ -138,8 +138,8 @@ public void onPlayerInteract(PlayerInteractEvent event) {
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if (!event.isAir()) {
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final Point clickedBlock = event.getInteractedPoint();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
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clickedBlock.getBlockY(), clickedBlock.getBlockZ());
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if (we.handleBlockLeftClick(player, pos)) {
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@ -165,8 +165,8 @@ public void run() {
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} else if (action == Action.RIGHT_CLICK) {
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if (!event.isAir()) {
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final Point clickedBlock = event.getInteractedPoint();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
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clickedBlock.getBlockY(), clickedBlock.getBlockZ());
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if (we.handleBlockRightClick(player, pos)) {
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event.setCancelled(true);
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