Implemented block smart queuing that allows certain block types that require a block under them to exist to work now. For example, torches are only created at the end.

This commit is contained in:
sk89q 2010-10-05 00:40:50 -07:00
parent c0a9d0d551
commit a61c62f46d
2 changed files with 137 additions and 8 deletions

View File

@ -19,11 +19,18 @@
import java.util.Map;
import java.util.HashMap;
import java.util.HashSet;
import com.sk89q.worldedit.*;
/**
* This class can wrap all block editing operations into one "edit session" that
* stores the state of the blocks before modification. This allows for easy
* undo or redo. In addition to that, this class can use a "queue mode" that
* will know how to handle some special types of items such as signs and
* torches. For example, torches must be placed only after there is already
* a block below it, otherwise the torch will be placed as an item.
*
* @author Albert
* @author sk89q
*/
public class EditSession {
/**
@ -34,12 +41,38 @@ public class EditSession {
* Stores the current blocks.
*/
private HashMap<Point<Integer>,Integer> current = new HashMap<Point<Integer>,Integer>();
/**
* Queue.
*/
private HashMap<Point<Integer>,Integer> queue = new HashMap<Point<Integer>,Integer>();
/**
* The maximum number of blocks to change at a time. If this number is
* exceeded, a MaxChangedBlocksException exception will be
* raised. -1 indicates no limit.
*/
private int maxBlocks = -1;
/**
* Indicates whether some types of blocks should be queued for best
* reproduction.
*/
private boolean queued = false;
/**
* List of object types to queue.
*/
private static HashSet<Integer> queuedBlocks = new HashSet<Integer>();
static {
queuedBlocks.add(50); // Torch
queuedBlocks.add(37); // Yellow flower
queuedBlocks.add(38); // Red rose
queuedBlocks.add(39); // Brown mushroom
queuedBlocks.add(40); // Red mushroom
queuedBlocks.add(59); // Crops
queuedBlocks.add(63); // Sign
queuedBlocks.add(75); // Redstone torch (off)
queuedBlocks.add(76); // Redstone torch (on)
queuedBlocks.add(84); // Reed
}
/**
* Default constructor. There is no maximum blocks limit.
@ -71,17 +104,20 @@ private boolean rawSetBlock(int x, int y, int z, int blockType) {
}
/**
* Sets the block at position x, y, z with a block type.
* Sets the block at position x, y, z with a block type. If queue mode is
* enabled, blocks may not be actually set in world until flushQueue()
* is called.
*
* @param x
* @param y
* @param z
* @param blockType
* @return Whether the block changed
* @return Whether the block changed -- not entirely dependable
*/
public boolean setBlock(int x, int y, int z, int blockType)
throws MaxChangedBlocksException {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (!original.containsKey(pt)) {
original.put(pt, getBlock(x, y, z));
@ -89,7 +125,35 @@ public boolean setBlock(int x, int y, int z, int blockType)
throw new MaxChangedBlocksException(maxBlocks);
}
}
current.put(pt, blockType);
return smartSetBlock(x, y, z, blockType);
}
/**
* Actually set the block. Will use queue.
*
* @param x
* @param y
* @param z
* @param blockType
* @return
*/
private boolean smartSetBlock(int x, int y, int z, int blockType) {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (queued) {
if (blockType != 0 && queuedBlocks.contains(blockType)
&& rawGetBlock(x, y - 1, z) == 0) {
queue.put(pt, blockType);
return getBlock(x, y, z) != blockType;
} else if (blockType == 0
&& queuedBlocks.contains(rawGetBlock(x, y + 1, z))) {
rawSetBlock(x, y + 1, z, 0); // Prevent items from being dropped
}
}
return rawSetBlock(x, y, z, blockType);
}
@ -102,6 +166,26 @@ public boolean setBlock(int x, int y, int z, int blockType)
* @return Block type
*/
public int getBlock(int x, int y, int z) {
// In the case of the queue, the block may have not actually been
// changed yet
if (queued) {
Point<Integer> pt = new Point<Integer>(x, y, z);
if (current.containsKey(pt)) {
return current.get(pt);
}
}
return etc.getMCServer().e.a(x, y, z);
}
/**
* Gets the block type at a position x, y, z.
*
* @param x
* @param y
* @param z
* @return Block type
*/
public int rawGetBlock(int x, int y, int z) {
return etc.getMCServer().e.a(x, y, z);
}
@ -111,9 +195,10 @@ public int getBlock(int x, int y, int z) {
public void undo() {
for (Map.Entry<Point<Integer>,Integer> entry : original.entrySet()) {
Point pt = (Point)entry.getKey();
rawSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
smartSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
flushQueue();
}
/**
@ -122,9 +207,10 @@ public void undo() {
public void redo() {
for (Map.Entry<Point<Integer>,Integer> entry : current.entrySet()) {
Point pt = (Point)entry.getKey();
rawSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
smartSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
flushQueue();
}
/**
@ -156,4 +242,43 @@ public void setBlockChangeLimit(int maxBlocks) {
}
this.maxBlocks = maxBlocks;
}
/**
* Returns queue status.
*
* @return
*/
public boolean isQueueEnabled() {
return queued;
}
/**
* Queue certain types of block for better reproduction of those blocks.
*/
public void enableQueue() {
queued = true;
}
/**
* Disable the queue. This will flush the queue.
*/
public void disableQueue() {
if (queued != false) {
flushQueue();
}
queued = false;
}
/**
* Finish off the queue.
*/
public void flushQueue() {
if (!queued) { return; }
for (Map.Entry<Point<Integer>,Integer> entry : queue.entrySet()) {
Point pt = (Point)entry.getKey();
rawSetBlock((Integer)pt.getX(), (Integer)pt.getY(),(Integer)pt.getZ(),
(int)entry.getValue());
}
}
}

View File

@ -271,11 +271,13 @@ public boolean onCommand(Player player, String[] split) {
WorldEditSession session = getSession(player);
EditSession editSession =
new EditSession(session.getBlockChangeLimit());
editSession.enableQueue();
try {
return performCommand(player, session, editSession, split);
} finally {
session.remember(editSession);
editSession.flushQueue();
}
}
} else {
@ -284,6 +286,7 @@ public boolean onCommand(Player player, String[] split) {
WorldEditSession session = getSession(player);
EditSession editSession =
new EditSession(session.getBlockChangeLimit());
editSession.enableQueue();
String filename = split[0].substring(1) + ".js";
String[] args = new String[split.length - 1];
@ -295,6 +298,7 @@ public boolean onCommand(Player player, String[] split) {
return false;
} finally {
session.remember(editSession);
editSession.flushQueue();
}
}
}
@ -772,7 +776,7 @@ private boolean runScript(Player player, WorldEditSession session,
throw new NoSuchScriptException();
} else if (!f.exists()) {
throw new NoSuchScriptException();
} else {
} else {
// Read file
StringBuffer buffer = new StringBuffer();
FileInputStream stream = new FileInputStream(f);