Update the CraftScript README and SUBMITTING files

This commit is contained in:
Matthew Miller 2020-09-26 13:07:29 +10:00
parent eca310cf8f
commit a095b284c8
3 changed files with 7 additions and 13 deletions

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@ -5,10 +5,9 @@ Example usage:
/cs maze.js glowstone 10 10
You may or may not install these scripts -- it is optional. If you are, however,
place the entire craftscripts/ folder into the respective directory for the platform
place the entire `craftscripts/` folder into the respective directory for the platform
that you have installed WorldEdit.
In order to be able to use CraftScripts, you must install the Rhino JavaScript library.
The installation page linked above has information about that. More information
about scripts in general can be found at
https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/
about scripts in general can be found [on our docs](https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/)

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@ -0,0 +1,5 @@
Write a cool script? You can submit a pull request to [our GitHub Repository](https://github.com/EngineHub/WorldEdit).
We will consider your script for inclusion in the WorldEdit repository. CraftScripts in the WorldEdit repository are
licensed under GPLv3, like the rest of WorldEdit.
You can also post your scripts on [our Discord](https://discord.gg/enginehub) in the `#showcase` channel

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@ -1,10 +0,0 @@
Write a cool script? Send it to sk89q (somehow) or you can submit a pull
request on https://github.com/sk89q/worldedit. He will consider your script
for inclusion in WorldEdit releases. Please license your script with a
permissive open source license such as GPLv2, MIT, BSD, WTFPL, etc.
Note: Legally you should not release things to the public domain as not
all countries have the concept of public domain in their copyright law.
You can also post your scripts here:
https://discord.gg/YKbmj7V or http://forum.sk89q.com/forums/craftscripts.6/