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Add worldedit runtime environment to increase yaml alias limit (#2395)
This can be set by -Dworldedit.yaml.aliasLimit=XXX in the startup parameter
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@ -97,6 +97,8 @@ public YAMLProcessor(File file, boolean writeDefaults, YAMLFormat format) {
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representer.setDefaultFlowStyle(format.getStyle());
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representer.setDefaultFlowStyle(format.getStyle());
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LoaderOptions loaderOptions = new LoaderOptions();
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LoaderOptions loaderOptions = new LoaderOptions();
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try {
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try {
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int yamlAliasLimit = Integer.getInteger("worldedit.yaml.aliasLimit", 50);
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loaderOptions.setMaxAliasesForCollections(yamlAliasLimit);
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// 64 MB default
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// 64 MB default
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int yamlCodePointLimit = Integer.getInteger("worldedit.yaml.codePointLimit", 64 * 1024 * 1024);
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int yamlCodePointLimit = Integer.getInteger("worldedit.yaml.codePointLimit", 64 * 1024 * 1024);
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loaderOptions.setCodePointLimit(yamlCodePointLimit);
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loaderOptions.setCodePointLimit(yamlCodePointLimit);
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@ -104,7 +106,7 @@ public YAMLProcessor(File file, boolean writeDefaults, YAMLFormat format) {
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// pre-1.32 snakeyaml
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// pre-1.32 snakeyaml
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}
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}
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yaml = new Yaml(new SafeConstructor(new LoaderOptions()), representer, dumperOptions, loaderOptions);
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yaml = new Yaml(new SafeConstructor(loaderOptions), representer, dumperOptions, loaderOptions);
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this.file = file;
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this.file = file;
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}
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}
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