Allow biome commands to be used from non-player actors (#2034)

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Maddy Miller 2022-02-20 15:12:05 +10:00 committed by GitHub
parent 17b9f00501
commit 76ec878eb2
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2 changed files with 36 additions and 19 deletions

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@ -30,6 +30,7 @@
import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Capability; import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extension.platform.Locatable;
import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.RegionMaskingFilter; import com.sk89q.worldedit.function.RegionMaskingFilter;
import com.sk89q.worldedit.function.biome.BiomeReplace; import com.sk89q.worldedit.function.biome.BiomeReplace;
@ -106,7 +107,7 @@ public void biomeList(Actor actor,
descFooter = "By default, uses all blocks in your selection." descFooter = "By default, uses all blocks in your selection."
) )
@CommandPermissions("worldedit.biome.info") @CommandPermissions("worldedit.biome.info")
public void biomeInfo(Player player, LocalSession session, public void biomeInfo(Actor actor, World world, LocalSession session,
@Switch(name = 't', desc = "Use the block you are looking at.") @Switch(name = 't', desc = "Use the block you are looking at.")
boolean useLineOfSight, boolean useLineOfSight,
@Switch(name = 'p', desc = "Use the block you are currently in.") @Switch(name = 'p', desc = "Use the block you are currently in.")
@ -117,23 +118,32 @@ public void biomeInfo(Player player, LocalSession session,
String messageKey; String messageKey;
if (useLineOfSight) { if (useLineOfSight) {
Location blockPosition = player.getBlockTrace(300); if (actor instanceof Player) {
Location blockPosition = ((Player) actor).getBlockTrace(300);
if (blockPosition == null) { if (blockPosition == null) {
player.printError(TranslatableComponent.of("worldedit.raytrace.noblock")); actor.printError(TranslatableComponent.of("worldedit.raytrace.noblock"));
return; return;
} }
BiomeType biome = player.getWorld().getBiome(blockPosition.toVector().toBlockPoint()); BiomeType biome = world.getBiome(blockPosition.toVector().toBlockPoint());
biomes.add(biome); biomes.add(biome);
messageKey = "worldedit.biomeinfo.lineofsight"; messageKey = "worldedit.biomeinfo.lineofsight";
} else {
actor.printError(TranslatableComponent.of("worldedit.raytrace.require-player"));
return;
}
} else if (usePosition) { } else if (usePosition) {
BiomeType biome = player.getWorld().getBiome(player.getLocation().toVector().toBlockPoint()); if (actor instanceof Locatable) {
BiomeType biome = world.getBiome(((Locatable) actor).getLocation().toVector().toBlockPoint());
biomes.add(biome); biomes.add(biome);
messageKey = "worldedit.biomeinfo.position"; messageKey = "worldedit.biomeinfo.position";
} else { } else {
World world = player.getWorld(); actor.printError(TranslatableComponent.of("worldedit.biomeinfo.not-locatable"));
return;
}
} else {
Region region = session.getSelection(world); Region region = session.getSelection(world);
for (BlockVector3 pt : region) { for (BlockVector3 pt : region) {
@ -148,7 +158,7 @@ public void biomeInfo(Player player, LocalSession session,
HoverEvent.showText(TextComponent.of(biome.getId())) HoverEvent.showText(TextComponent.of(biome.getId()))
) )
).collect(Collectors.toList()); ).collect(Collectors.toList());
player.printInfo(TranslatableComponent.of(messageKey, TextUtils.join(components, TextComponent.of(", ")))); actor.printInfo(TranslatableComponent.of(messageKey, TextUtils.join(components, TextComponent.of(", "))));
} }
@Command( @Command(
@ -158,17 +168,21 @@ public void biomeInfo(Player player, LocalSession session,
) )
@Logging(REGION) @Logging(REGION)
@CommandPermissions("worldedit.biome.set") @CommandPermissions("worldedit.biome.set")
public void setBiome(Player player, LocalSession session, EditSession editSession, public void setBiome(Actor actor, World world, LocalSession session, EditSession editSession,
@Arg(desc = "Biome type.") BiomeType target, @Arg(desc = "Biome type.") BiomeType target,
@Switch(name = 'p', desc = "Use your current position") @Switch(name = 'p', desc = "Use your current position")
boolean atPosition) throws WorldEditException { boolean atPosition) throws WorldEditException {
World world = player.getWorld();
Region region; Region region;
Mask mask = editSession.getMask(); Mask mask = editSession.getMask();
if (atPosition) { if (atPosition) {
final BlockVector3 pos = player.getLocation().toVector().toBlockPoint(); if (actor instanceof Locatable) {
final BlockVector3 pos = ((Locatable) actor).getLocation().toVector().toBlockPoint();
region = new CuboidRegion(pos, pos); region = new CuboidRegion(pos, pos);
} else {
actor.printError(TranslatableComponent.of("worldedit.setbiome.not-locatable"));
return;
}
} else { } else {
region = session.getSelection(world); region = session.getSelection(world);
} }
@ -180,7 +194,7 @@ public void setBiome(Player player, LocalSession session, EditSession editSessio
RegionVisitor visitor = new RegionVisitor(region, replace); RegionVisitor visitor = new RegionVisitor(region, replace);
Operations.completeLegacy(visitor); Operations.completeLegacy(visitor);
player.printInfo(TranslatableComponent.of( actor.printInfo(TranslatableComponent.of(
"worldedit.setbiome.changed", "worldedit.setbiome.changed",
TextComponent.of(visitor.getAffected()) TextComponent.of(visitor.getAffected())
) )

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@ -6,6 +6,7 @@
"worldedit.biomeinfo.lineofsight": "Biomes at line of sight point: {0}", "worldedit.biomeinfo.lineofsight": "Biomes at line of sight point: {0}",
"worldedit.biomeinfo.position": "Biomes at your position: {0}", "worldedit.biomeinfo.position": "Biomes at your position: {0}",
"worldedit.biomeinfo.selection": "Biomes in your selection: {0}", "worldedit.biomeinfo.selection": "Biomes in your selection: {0}",
"worldedit.biomeinfo.not-locatable": "Command sender must be present in the world to use the -p flag.",
"worldedit.brush.radius-too-large": "Maximum allowed brush radius: {0}", "worldedit.brush.radius-too-large": "Maximum allowed brush radius: {0}",
"worldedit.brush.apply.description": "Apply brush, apply a function to every block", "worldedit.brush.apply.description": "Apply brush, apply a function to every block",
@ -33,6 +34,7 @@
"worldedit.setbiome.changed": "Biomes were changed for approximately {0} blocks.", "worldedit.setbiome.changed": "Biomes were changed for approximately {0} blocks.",
"worldedit.setbiome.warning": "You may have to re-join your game (or close and re-open your world) to see changes.", "worldedit.setbiome.warning": "You may have to re-join your game (or close and re-open your world) to see changes.",
"worldedit.setbiome.not-locatable": "Command sender must be present in the world to use the -p flag.",
"worldedit.drawsel.disabled": "Server CUI disabled.", "worldedit.drawsel.disabled": "Server CUI disabled.",
"worldedit.drawsel.enabled": "Server CUI enabled. This only supports cuboid regions, with a maximum size of {0}x{1}x{2}.", "worldedit.drawsel.enabled": "Server CUI enabled. This only supports cuboid regions, with a maximum size of {0}x{1}x{2}.",
@ -77,6 +79,7 @@
"worldedit.clearhistory.cleared": "History cleared.", "worldedit.clearhistory.cleared": "History cleared.",
"worldedit.raytrace.noblock": "No block in sight!", "worldedit.raytrace.noblock": "No block in sight!",
"worldedit.raytrace.require-player": "Raytracing commands require a player!",
"worldedit.restore.not-configured": "Snapshot/backup restore is not configured.", "worldedit.restore.not-configured": "Snapshot/backup restore is not configured.",
"worldedit.restore.not-available": "That snapshot does not exist or is not available.", "worldedit.restore.not-available": "That snapshot does not exist or is not available.",