Update for spoutapi event changes

This commit is contained in:
zml2008 2012-01-18 08:52:55 -08:00
parent 4e4a5a02c9
commit 6d8be92e45

View File

@ -61,7 +61,7 @@ public WorldEditPlayerListener(WorldEditPlugin plugin) {
this.plugin = plugin; this.plugin = plugin;
} }
@EventHandler(event = PlayerJoinEvent.class, order = Order.EARLIEST) @EventHandler(order = Order.EARLIEST)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake(); plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake();
} }
@ -71,7 +71,7 @@ public void onPlayerJoin(PlayerJoinEvent event) {
* *
* @param event Relevant event details * @param event Relevant event details
*/ */
@EventHandler(event = PlayerLeaveEvent.class) @EventHandler
public void onPlayerQuit(PlayerLeaveEvent event) { public void onPlayerQuit(PlayerLeaveEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer())); plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
} }
@ -81,7 +81,7 @@ public void onPlayerQuit(PlayerLeaveEvent event) {
* *
* @param event Relevant event details * @param event Relevant event details
*/ */
//@EventHandler(event = PreCommandEvent.class, order = Order.EARLY) //@EventHandler(order = Order.EARLY)
public void onPlayerCommandPreprocess(PreCommandEvent event) { public void onPlayerCommandPreprocess(PreCommandEvent event) {
String[] split = event.getMessage().split(" "); String[] split = event.getMessage().split(" ");
@ -98,7 +98,7 @@ public void onPlayerCommandPreprocess(PreCommandEvent event) {
* *
* @param event Relevant event details * @param event Relevant event details
*/ */
@EventHandler(event = PlayerInteractEvent.class) @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer()); final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
@ -154,7 +154,7 @@ public void run() {
} }
} }
@EventHandler(event = PlayerChatEvent.class) @EventHandler
public void onPlayerChat(PlayerChatEvent event) { public void onPlayerChat(PlayerChatEvent event) {
if (event.isCancelled()) { if (event.isCancelled()) {
return; return;