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https://github.com/EngineHub/WorldEdit.git
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Update for spoutapi event changes
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parent
4e4a5a02c9
commit
6d8be92e45
@ -61,7 +61,7 @@ public WorldEditPlayerListener(WorldEditPlugin plugin) {
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this.plugin = plugin;
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}
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@EventHandler(event = PlayerJoinEvent.class, order = Order.EARLIEST)
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@EventHandler(order = Order.EARLIEST)
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public void onPlayerJoin(PlayerJoinEvent event) {
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plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake();
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}
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@ -71,7 +71,7 @@ public void onPlayerJoin(PlayerJoinEvent event) {
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*
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* @param event Relevant event details
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*/
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@EventHandler(event = PlayerLeaveEvent.class)
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@EventHandler
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public void onPlayerQuit(PlayerLeaveEvent event) {
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plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
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}
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@ -81,7 +81,7 @@ public void onPlayerQuit(PlayerLeaveEvent event) {
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*
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* @param event Relevant event details
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*/
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//@EventHandler(event = PreCommandEvent.class, order = Order.EARLY)
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//@EventHandler(order = Order.EARLY)
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public void onPlayerCommandPreprocess(PreCommandEvent event) {
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String[] split = event.getMessage().split(" ");
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@ -98,7 +98,7 @@ public void onPlayerCommandPreprocess(PreCommandEvent event) {
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*
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* @param event Relevant event details
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*/
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@EventHandler(event = PlayerInteractEvent.class)
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
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@ -154,7 +154,7 @@ public void run() {
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}
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}
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@EventHandler(event = PlayerChatEvent.class)
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@EventHandler
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public void onPlayerChat(PlayerChatEvent event) {
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if (event.isCancelled()) {
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return;
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