Update for spoutapi event changes

This commit is contained in:
zml2008 2012-01-18 08:52:55 -08:00
parent 4e4a5a02c9
commit 6d8be92e45

View File

@ -61,7 +61,7 @@ public WorldEditPlayerListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@EventHandler(event = PlayerJoinEvent.class, order = Order.EARLIEST)
@EventHandler(order = Order.EARLIEST)
public void onPlayerJoin(PlayerJoinEvent event) {
plugin.wrapPlayer(event.getPlayer()).dispatchCUIHandshake();
}
@ -71,7 +71,7 @@ public void onPlayerJoin(PlayerJoinEvent event) {
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerLeaveEvent.class)
@EventHandler
public void onPlayerQuit(PlayerLeaveEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
}
@ -81,7 +81,7 @@ public void onPlayerQuit(PlayerLeaveEvent event) {
*
* @param event Relevant event details
*/
//@EventHandler(event = PreCommandEvent.class, order = Order.EARLY)
//@EventHandler(order = Order.EARLY)
public void onPlayerCommandPreprocess(PreCommandEvent event) {
String[] split = event.getMessage().split(" ");
@ -98,7 +98,7 @@ public void onPlayerCommandPreprocess(PreCommandEvent event) {
*
* @param event Relevant event details
*/
@EventHandler(event = PlayerInteractEvent.class)
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
@ -154,7 +154,7 @@ public void run() {
}
}
@EventHandler(event = PlayerChatEvent.class)
@EventHandler
public void onPlayerChat(PlayerChatEvent event) {
if (event.isCancelled()) {
return;