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Updated for 2.3.
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2.3:
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- Blocks should now be set and removed correctly so that they don't
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drop items.
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- /fixwater and /fixlava should no longer cross solely diagonally connected
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pools.
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- Fixed //smooth lifting water upwards.
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- Added //shift to move the selection.
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- Added //flip to flip the clipboard.
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- ; instead of | can be used when specifying extra tile entity data
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for blocks that support them.
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- Items are now dropped by the super pickaxe (configurable).
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- The info tool is governed by the permission /infotool and the tree tool
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is now goverened by the /treetool permission.
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- New info tool (//tool info) that tells you information about the block
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that you right click with a pickaxe on, including the type of mob
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spawned by a mob spawner.
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- Mob spawners are now supported for all operations. To specify a mob type,
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use syntax like //set mobspawner;Pig or //set mobspawner|Pig
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- Added a catch for the IOException now thrown by recent versions of hMod.
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2.2.1:
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2.2.1:
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- Fixed compatibility with server v0.2.5.
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- Fixed compatibility with server v0.2.5.
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@ -11,4 +11,6 @@ undoing and redoing operations, loading and saving .schematic
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files, and much more.
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files, and much more.
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For usage help, see:
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For usage help, see:
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http://github.com/sk89q/worldedit/wiki/Usage
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http://github.com/sk89q/worldedit/wiki/Usage
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Thanks to grum for writing the terrain smoother.
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@ -1,3 +1,3 @@
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Manifest-Version: 1.0
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Manifest-Version: 1.0
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Class-Path: jnbt.jar truezip.jar ant.jar
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Class-Path: jnbt.jar truezip.jar ant.jar
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WorldEdit-Version: 2.2.1
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WorldEdit-Version: 2.3
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54
worldedit.properties
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54
worldedit.properties
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#
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# WorldEdit configuration
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# To reload WorldEdit's configuration, use /reloadplugin WorldEdit, although
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# be aware that it will also clear your history and selection.
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#
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# Item to use for WorldEdit's "wand" that lets you select points. By default
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# it is the wood axe but you can change it below. Using //wand will give
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# you the wand item (if you have permission to use the command).
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wand-item=271
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# Limit the maximum number of blocks that can be changed in one operation.
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# Use -1 to disable.
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max-blocks-changed=-1
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# Limit the maximum radius for various commands that use a size or radius
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# parameter. Use -1 to disable.
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max-radius=-1
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# Maximum size that one of the alternate area super pickaxe modes can use.
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max-super-pickaxe-size=5
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# Add commands to hMod's help system.
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register-help=true
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# Print used commands to console.
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log-commands=false
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# Log commands used to file. The above must be enabled.
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log-file=
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# Drop items when the super pickaxe is used.
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super-pickaxe-drop-items=true
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# Drop items when one of the area super pickaxe modes are used. Note that
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# this may drop an excessive number of blocks if turned on.
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super-pickaxe-many-drop-items=false
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# List of blocks that can be set with WorldEdit. There are ways to bypass
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# this list (such as by stacking an existing block) as this list is only
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# to prevent mistakes. For example, you should never set an area with
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# cacti (it results in severe lag) or torches (results in expensive
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# lighting recalculations).
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allowed-blocks=0,1,2,3,4,5,7,8,9,10,11,12,13,14,15,16,17,18,19,20,35,41,42,43,44,45,47,48,49,52,53,54,56,57,58,60,61,62,67,73,78,79,80,82,85,86,87,88,89,91
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# Directory to load backups from for //restore. See documentation.
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snapshots-dir=
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# Used for /delchunks. See documentation.
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shell-save-type=
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# Prints how long each command takes for completion. This is for debugging
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# and it is not particularly useful to most people.
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debug-profile=false
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